Bug fixes
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+1
-1
@@ -70,7 +70,7 @@ function DF:LoadAllSpells (hashMap, indexTable, allSpellsSameName)
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DF.LoadingAuraAlertFrame:Show()
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C_Timer.After (0.1, function()
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C_Timer.After (0, function()
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if (hashMap and not indexTable) then
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for i = 1, CONST_MAX_SPELLS do
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local spellName = GetSpellInfo (i)
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+1
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@@ -1,6 +1,6 @@
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local dversion = 292
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local dversion = 294
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local major, minor = "DetailsFramework-1.0", dversion
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local DF, oldminor = LibStub:NewLibrary (major, minor)
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+7
-2
@@ -3972,6 +3972,10 @@ DF.TabContainerFunctions.SelectIndex = function (self, fixedParam, menuIndex)
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mainFrame.AllButtons[menuIndex].selectedUnderlineGlow:Show()
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end
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mainFrame.CurrentIndex = menuIndex
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if (mainFrame.hookList.OnSelectIndex) then
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DF:QuickDispatch(mainFrame.hookList.OnSelectIndex, mainFrame, mainFrame.AllButtons[menuIndex])
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end
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end
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DF.TabContainerFunctions.SetIndex = function (self, index)
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@@ -3983,7 +3987,7 @@ local tab_container_on_show = function (self)
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self.SelectIndex (self.AllButtons[index], nil, index)
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end
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function DF:CreateTabContainer (parent, title, frame_name, frameList, options_table)
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function DF:CreateTabContainer (parent, title, frame_name, frameList, options_table, hookList)
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local options_text_template = DF:GetTemplate ("font", "OPTIONS_FONT_TEMPLATE")
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local options_dropdown_template = DF:GetTemplate ("dropdown", "OPTIONS_DROPDOWN_TEMPLATE")
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@@ -4004,6 +4008,7 @@ function DF:CreateTabContainer (parent, title, frame_name, frameList, options_ta
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local mainFrame = CreateFrame ("frame", frame_name, parent.widget or parent, "BackdropTemplate")
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mainFrame:SetAllPoints()
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DF:Mixin (mainFrame, DF.TabContainerFunctions)
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mainFrame.hookList = hookList
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local mainTitle = DF:CreateLabel (mainFrame, title, 24, "white")
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mainTitle:SetPoint ("topleft", mainFrame, "topleft", 10, -30 + y_offset)
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@@ -4032,7 +4037,7 @@ function DF:CreateTabContainer (parent, title, frame_name, frameList, options_ta
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local title = DF:CreateLabel (f, frame.title, 16, "silver")
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title:SetPoint ("topleft", mainTitle, "bottomleft", 0, 0)
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local tabButton = DF:CreateButton (mainFrame, DF.TabContainerFunctions.SelectIndex, button_width, button_height, frame.title, i, nil, nil, nil, nil, false, button_tab_template)
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local tabButton = DF:CreateButton (mainFrame, DF.TabContainerFunctions.SelectIndex, button_width, button_height, frame.title, i, nil, nil, nil, "$parentTabButton" .. frame.name, false, button_tab_template)
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PixelUtil.SetSize (tabButton, button_width, button_height)
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tabButton:SetFrameLevel (220)
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tabButton.textsize = button_text_size
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@@ -6,8 +6,8 @@
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local version, build, date, tocversion = GetBuildInfo()
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_detalhes.build_counter = 9720
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_detalhes.alpha_build_counter = 9720 --if this is higher than the regular counter, use it instead
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_detalhes.build_counter = 9721
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_detalhes.alpha_build_counter = 9721 --if this is higher than the regular counter, use it instead
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_detalhes.bcc_counter = 31
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_detalhes.dont_open_news = true
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_detalhes.game_version = version
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@@ -424,7 +424,7 @@ do
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_detalhes.playerdetailwindow_skins = {}
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_detalhes.BitfieldSwapDebuffsIDs = {265646, 272407, 269691, 273401, 269131, 260900, 260926, 284995, 292826, 311367, 310567, 308996, 307832, 327414, 337253,
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36797, 37122}
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36797, 37122, 362397}
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--> auto run code
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_detalhes.RunCodeTypes = {
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