Releasing the new end of mythic+ panel
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@@ -18,8 +18,8 @@
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local addonName, Details222 = ...
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local version, build, date, tocversion = GetBuildInfo()
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Details.build_counter = 12256
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Details.alpha_build_counter = 12256 --if this is higher than the regular counter, use it instead
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Details.build_counter = 12281
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Details.alpha_build_counter = 12281 --if this is higher than the regular counter, use it instead
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Details.dont_open_news = true
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Details.game_version = version
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Details.userversion = version .. " " .. Details.build_counter
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@@ -161,6 +161,12 @@ do
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--]=]
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local news = {
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{"v10.2.5.12281.155", "February 07th, 2024"},
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"Released the new panel for the Mythic+ Run Completion.",
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"The list of Crowd Control spells is now sourced from the Lib Open Raid.",
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"Fixed an issue where the Player Color feature wouldn't work properly if not using class colors.",
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"Fixed an error with Vanilla, where it was trying to access talent data from Retail.",
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{"v10.2.5.12255.155", "February 04th, 2024"},
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"Dungeon followers now correctly show into the damage done section.",
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"Fixed an error while statusbar plugin options.",
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@@ -337,7 +337,7 @@ function mythicDungeonFrames.ShowEndOfMythicPlusPanel(bIsDebug)
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end
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--feature under development
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if (Details222.MythicPlus.Level and Details222.MythicPlus.Level < 28 and not Details.user_is_patreon_supporter) then
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if (false and Details222.MythicPlus.Level and Details222.MythicPlus.Level < 28 and not Details.user_is_patreon_supporter) then
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--create the panel
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if (not mythicDungeonFrames.ReadyFrame) then
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mythicDungeonFrames.ReadyFrame = CreateFrame("frame", "DetailsMythicDungeonReadyFrame", UIParent, "BackdropTemplate")
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@@ -471,7 +471,7 @@ function mythicDungeonFrames.ShowEndOfMythicPlusPanel(bIsDebug)
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LibWindow.SavePosition(readyFrame)
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--warning footer
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local warningFooter = DetailsFramework:CreateLabel(readyFrame, "You are seeing this because it's a 28 or above. Under development.", 9, "yellow")
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local warningFooter = DetailsFramework:CreateLabel(readyFrame, "Under development.", 9, "yellow")
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warningFooter:SetPoint("bottom", readyFrame, "bottom", 0, 20)
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local roundedCornerPreset = {
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