Changed the health on death logs to be live percent (health % at hit moment), was before health amount divided by default character life amount
This commit is contained in:
+1
-1
@@ -521,7 +521,7 @@
|
||||
currentCombat:SetDateToNow(bSetStartTime, bSetEndTime)
|
||||
currentCombat:SetEndTime(GetTime())
|
||||
|
||||
--drop last events table to garbage collector
|
||||
--drop player last events table to garbage collector
|
||||
currentCombat.player_last_events = {}
|
||||
|
||||
--flag instance type
|
||||
|
||||
Reference in New Issue
Block a user