Changed the health on death logs to be live percent (health % at hit moment), was before health amount divided by default character life amount
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@@ -19,12 +19,12 @@
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local addonName, Details222 = ...
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local version = GetBuildInfo()
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Details.build_counter = 12819
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Details.alpha_build_counter = 12819 --if this is higher than the regular counter, use it instead
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Details.build_counter = 12820
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Details.alpha_build_counter = 12820 --if this is higher than the regular counter, use it instead
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Details.dont_open_news = true
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Details.game_version = version
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Details.userversion = version .. " " .. Details.build_counter
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Details.realversion = 158 --core version, this is used to check API version for scripts and plugins (see alias below)
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Details.realversion = 159 --core version, this is used to check API version for scripts and plugins (see alias below)
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Details.gametoc = tvs
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Details.APIVersion = Details.realversion --core version
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Details.version = Details.userversion .. " (core " .. Details.realversion .. ")" --simple stirng to show to players
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