Changed the health on death logs to be live percent (health % at hit moment), was before health amount divided by default character life amount
This commit is contained in:
+1
-1
@@ -1332,7 +1332,7 @@ detailsFramework.TabButtonMixin = {
|
||||
---@return df_tabbutton
|
||||
function detailsFramework:CreateTabButton(parent, frameName)
|
||||
---@type df_tabbutton
|
||||
local tabButton = CreateFrame("button", frameName, parent)
|
||||
local tabButton = CreateFrame("button", frameName, parent, "BackdropTemplate")
|
||||
tabButton:SetSize(50, 20)
|
||||
tabButton.bIsSelected = false
|
||||
|
||||
|
||||
Reference in New Issue
Block a user