updates
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+3
-3
@@ -612,7 +612,7 @@ function Details.packFunctions.UnPackDamage(currentCombat, combatData, tablePosi
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--set the actor class, spec and group
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actorObject.classe = class
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actorObject.spec = spec
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actorObject:SetSpecId(spec)
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actorObject.grupo = isActorInGroup(class, actorFlag)
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actorObject.flag_original = actorFlag
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@@ -860,7 +860,7 @@ function Details.packFunctions.UnPackHeal(currentCombat, combatData, tablePositi
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--set the actor class, spec and group
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actorObject.classe = class
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actorObject.spec = spec
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actorObject:SetSpecId(spec)
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actorObject.grupo = isActorInGroup(class, actorFlag)
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actorObject.flag_original = actorFlag
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@@ -1392,7 +1392,7 @@ function Details.packFunctions.UnPackUtility(currentCombat, combatData, tablePos
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--set the actor class, spec and group
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actorObject.classe = class
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actorObject.spec = spec
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actorObject:SetSpecId(spec)
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actorObject.grupo = isActorInGroup(class, actorFlag)
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actorObject.flag_original = actorFlag
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--finished utility actor setup
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