Attempt to fix the issue of Skins installed after Details! initialization
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@@ -818,7 +818,7 @@ LIB_OPEN_RAID_CAN_LOAD = false
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openRaidLib.publicCallback.TriggerCallback("UnitInfoUpdate", openRaidLib.GetUnitID(unitName), openRaidLib.UnitInfoManager.UnitData[unitName], openRaidLib.UnitInfoManager.GetAllUnitsInfo())
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end
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--triggered when the lib receives a gear information from another player in the raid
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--triggered when the lib receives a unit information from another player in the raid
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--@data: table received from comm
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--@unitName: player name
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function openRaidLib.UnitInfoManager.OnReceiveUnitFullInfo(data, unitName)
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@@ -650,7 +650,7 @@ LIB_OPEN_RAID_COOLDOWNS_BY_SPEC = {
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[108281] = 4, --Ancestral Guidance (talent)
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[198103] = 2, --Earth Elemental
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--[79206] = 5, --Spiritwalkers grace
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[65992] = 5, --Tremor Totem
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[8143] = 5, --Tremor Totem
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[192058] = 5, --Capacitor Totem
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[192077] = 5, --Wind Rush Totem (talent)
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},
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@@ -660,7 +660,7 @@ LIB_OPEN_RAID_COOLDOWNS_BY_SPEC = {
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[114051] = 1, --Ascendance (talent)
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[108271] = 2, --Astral Shift
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[198103] = 2, --Earth Elemental
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[65992] = 5, --Tremor Totem
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[8143] = 5, --Tremor Totem
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[192058] = 5, --Capacitor Totem
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},
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@@ -673,7 +673,7 @@ LIB_OPEN_RAID_COOLDOWNS_BY_SPEC = {
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[16191] = 4, --Mana Tide Totem
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[207399] = 4, --Ancestral Protection Totem (talent)
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[198103] = 2, --Earth Elemental
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[65992] = 5, --Tremor Totem
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[8143] = 5, --Tremor Totem
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},
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}
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@@ -753,7 +753,7 @@ LIB_OPEN_RAID_COOLDOWNS_INFO = {
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[16191] = {cooldown = 180, duration = 8, talent = false, charges = 1, class = "SHAMAN", type = 4}, --Mana Tide Totem
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[198103] = {cooldown = 300, duration = 60, talent = false, charges = 1, class = "SHAMAN", type = 2}, --Earth Elemental
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[192058] = {cooldown = 60, duration = false, talent = false, charges = 1, class = "SHAMAN", type = 5}, --Capacitor Totem
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[65992] = {cooldown = 60, duration = 10, talent = false, charges = 1, class = "SHAMAN", type = 5}, --Tremor Totem
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[8143] = {cooldown = 60, duration = 10, talent = false, charges = 1, class = "SHAMAN", type = 5}, --Tremor Totem
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[192077] = {cooldown = 120, duration = 15, talent = 21966, charges = 1, class = "SHAMAN", type = 5}, --Wind Rush Totem (talent)
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--> monk
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@@ -6,8 +6,8 @@
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local version, build, date, tocversion = GetBuildInfo()
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_detalhes.build_counter = 9777
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_detalhes.alpha_build_counter = 9777 --if this is higher than the regular counter, use it instead
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_detalhes.build_counter = 9778
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_detalhes.alpha_build_counter = 9778 --if this is higher than the regular counter, use it instead
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_detalhes.bcc_counter = 32
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_detalhes.dont_open_news = true
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_detalhes.game_version = version
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@@ -33,12 +33,13 @@ do
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local Loc = _G.LibStub("AceLocale-3.0"):GetLocale( "Details" )
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local news = {
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{"v9.2.0.9777.146", "April 22th, 2022"},
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{"v9.2.0.9778.146", "April 23th, 2022"},
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"A cooldown tracker experiment has been added, its options is visible at the Options Panel.",
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"When using Details! Death Recap, a message is now printed to chat showing what killed you accordingly to Blizzard Death Recap.",
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"Fixed some errors while using Mind Control on an arena match.",
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"Fixed encounter phase detection while using voice packs for boss mods addons.",
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"Fixed an error after killing a boss encounter on heroic dificulty for the first time.",
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"Attempt to fix the issue of skins installed after the window has been loaded and the skin was not found at that time.",
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"API: added 'UNIT_SPEC' and 'UNIT_TALENTS' event to details! event listener.",
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"API: added Details:GetUnitId(unitName) which return the unitId for a given player name.",
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+16
-9
@@ -5218,10 +5218,9 @@ function _detalhes:InstanceColor (red, green, blue, alpha, no_save, change_statu
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local skin = _detalhes.skins [self.skin]
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if (not skin) then --the skin isn't available any more
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Details:Msg ("Skin " .. (self.skin or "?") .. " not found, changing to 'Dark Theme'.")
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Details:Msg ("Recommended to change the skin in the option panel > Skin Selection.")
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skin = _detalhes.skins ["Minimalistic"]
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self.skin = "Minimalistic"
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--put the skin into wait to install
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local tempSkin = self:WaitForSkin()
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skin = tempSkin
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end
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self.baseframe.cabecalho.ball_r:SetVertexColor (red, green, blue)
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@@ -6870,18 +6869,26 @@ function _detalhes:RefreshMicroDisplays()
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_detalhes.StatusBar:UpdateOptions (self)
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end
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function _detalhes:ChangeSkin (skin_name)
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function Details:WaitForSkin()
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Details.waitingForSkins = Details.waitingForSkins or {}
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Details.waitingForSkins[self:GetId()] = self.skin
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local defaultSkin = _detalhes.default_skin_to_use
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skin = _detalhes.skins[defaultSkin]
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self.skin = defaultSkin
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return skin
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end
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function Details:ChangeSkin(skin_name)
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if (not skin_name) then
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skin_name = self.skin
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end
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local this_skin = _detalhes.skins [skin_name]
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if (not this_skin) then
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Details:Msg("error 0x4546", skin_name)
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skin_name = _detalhes.default_skin_to_use
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this_skin = _detalhes.skins [skin_name]
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local tempSkin = Details:WaitForSkin()
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this_skin = tempSkin
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end
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local just_updating = false
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@@ -21,6 +21,20 @@ local _
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skin_table.desc = skin_table.desc or ""
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_detalhes.skins [skin_name] = skin_table
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--checck instances waiting for a skin
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local waitingForSkins = Details.waitingForSkins
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if (waitingForSkins) then
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for instanceId, skinName in pairs(waitingForSkins) do
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if (skinName == skin_name) then
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local instance = Details:GetInstance(instanceId)
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if (instance) then
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instance:ChangeSkin(skin_name)
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end
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end
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end
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end
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return true
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end
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