Changelogs
This commit is contained in:
@@ -63,3 +63,4 @@ images/patreon_stuff.png
|
||||
images/plater_darktheme_skin.png
|
||||
images/Tutorial/DetailsMainWindow.png
|
||||
Details.cpp
|
||||
images/DETAILS_NEWS.png
|
||||
|
||||
@@ -18,8 +18,8 @@
|
||||
local addonName, Details222 = ...
|
||||
local version, build, date, tocversion = GetBuildInfo()
|
||||
|
||||
Details.build_counter = 12330
|
||||
Details.alpha_build_counter = 12330 --if this is higher than the regular counter, use it instead
|
||||
Details.build_counter = 12550
|
||||
Details.alpha_build_counter = 12550 --if this is higher than the regular counter, use it instead
|
||||
Details.dont_open_news = true
|
||||
Details.game_version = version
|
||||
Details.userversion = version .. " " .. Details.build_counter
|
||||
@@ -180,14 +180,17 @@ do
|
||||
|
||||
local Loc = _G.LibStub("AceLocale-3.0"):GetLocale("Details")
|
||||
|
||||
--change logs
|
||||
--[=[
|
||||
12329
|
||||
"Frame for 'Ask to Erase Data' can now be moved.",
|
||||
"Small bug fixes and continued development on End of Mythic+ Panel.",
|
||||
--]=]
|
||||
|
||||
local news = {
|
||||
{"v10.2.5.12550.156", "March 13th, 2024"},
|
||||
"Added a combat selection option into the breakdown window, providing convenience when browsing damage or healing data in that window.",
|
||||
"Added a report button to the breakdown window, allowing you to report spell damage, targets, and phases directly from that window.",
|
||||
"Added combat comparison (Compare tab), allowing you to compare yourself between different combats. This is especially useful for training dummies.",
|
||||
"Added the option to show or hide the Augmentation Evoker extra bar.",
|
||||
"Added bar texture option 'Skyline Compact' and alert sounds 'Details Truck' and 'Details Bass Drop'.",
|
||||
"The menu for combat selection has received a visual update.",
|
||||
"Breakdown options received text settings, these settings also change the text in the display selection (right click at window title bar).",
|
||||
"Applied a visual patch for windows other than the main ones, making them with rounded corners.",
|
||||
|
||||
{"v10.2.5.12329.155", "February 18th, 2024"},
|
||||
"Frame for 'Ask to Erase Data' can now be moved.",
|
||||
"Small bug fixes and continued development on End of Mythic+ Panel.",
|
||||
@@ -452,112 +455,6 @@ do
|
||||
"Fixed an issue where the Frags display was showinig death of friendly objects like Efflorescense.",
|
||||
"Fixed an issue where item damage was showing 'Unknown Item' on cold logins.",
|
||||
"Fixed defenses gauge (miss, dodge, parry) not showing in the spell details on the breakdown window.",
|
||||
|
||||
{"v10.1.0.10985.151", "May 4th, 2023"},
|
||||
"The Breakdown Window has been completely rebuilt from the ground up and now includes support for several new features.",
|
||||
"A significant portion of the back-end code has been revamped, resulting in improved performance and stability.",
|
||||
"Combatlog now supports options, check them at the Combat Log section in the options panel.",
|
||||
"Big plugin updates with improvements to Cast Log and new features for Advanced Death Log.",
|
||||
"Added Real-time dps bar for arena streamers.",
|
||||
"Flamanis:",
|
||||
"Changed Pet Ownership detection to be hopefully more robust for future patches.",
|
||||
"Added option to merge Atonement, Contrition, Ancient Teachings, and Awakened Faeline with their Crits, in the Combat Log section.",
|
||||
"Added DemonHunter and Evoker Defensive cooldowns.",
|
||||
"Readded option to have M+ Overall Segment only contain Bosses.",
|
||||
"Fixed issue with swapping to/from Tiny Threat and other plugins using bookmarks.",
|
||||
"Fixed position persistency for Statusbar elements.",
|
||||
"Fixed alpha channel persistency for certain color options.",
|
||||
"Fixed stack overflow related to changing option tabs or profiles too many times.",
|
||||
"Fixed the highlight image of a bar icon not swapping to the new icon upon scrolling.",
|
||||
"Fixed issues related to the new Left Text Offset position.",
|
||||
"Fixed the wrong options being unusable with Aligned Text Columns enabled.",
|
||||
|
||||
{"v10.0.5.10661.147", "Mar 1st, 2023"},
|
||||
"Major fixes and updates on the Event Tracker feature (for streamers).",
|
||||
"When trying to import a profile with a name that already exists, it'll rename it and import (Flamanis).",
|
||||
"Ignoring Fodder to the Flame npcs (Flamanis).",
|
||||
"Mythic plus overall segments now have the list of player deaths.",
|
||||
|
||||
{"v10.0.2.10333.147", "Feb 08th, 2023"},
|
||||
"Fixed load errors on Wrath.",
|
||||
"Fixed enemy cast time in the death tooltip sometimes showing off time.",
|
||||
"Allow negative offsets on Aligned Text Columns (Flamanis).",
|
||||
"Fixed Shaman and Warrior spec detection (Flamanis).",
|
||||
"More Demon hunter abilities added to be merged (Flamanis).",
|
||||
"Added duck polymorph to Mage CCs (Flamanis).",
|
||||
"Fixed offline player showing as party members in the /keys panel and players from other realms not caching (Flamanis).",
|
||||
"Fixed an issue with some options not updating when the window is selected at the bottom right corner of the options panel (Flamanis).",
|
||||
"Fixed some issues with the breakdown window for 'Damage Taken' (Flamanis).",
|
||||
"Fixed an issue where sometimes the 'Always Show Me' wouldn't show if the total bar is enabled (Ricodyn).",
|
||||
|
||||
{"v10.0.2.10333.147", "Jan 04th, 2023"},
|
||||
"Enemy Cast (non-interrupted) now is shown in the death log.",
|
||||
"Damage Done by Blessing of Winter and Summer now counts torward the paladin.",
|
||||
"Tooltips for Mythic Dungeon segments in the segments menu, now brings more information about the combat.",
|
||||
"List of Potions updated (Jooooo)",
|
||||
"Priest Spirit of Redemption now shows in the Death Log breakdown.",
|
||||
"/keystone doesn't show the player realm anymore",
|
||||
"When importing a profile, the confirmation box (asking a name for the new profile) got a check box to opt-out of importing Code.",
|
||||
"Major fixes for Guild Sync and Statistics window: /details stats",
|
||||
"Raid Check (plugin): Added M+ Score and fixed the flask usage.",
|
||||
"Streamer (plugin): Fixed the plugin window hidding after login.",
|
||||
"Fixed Evoker and several other cooldowns which wasn't showing in the cooldown usage display.",
|
||||
"Fixed a small freeze that was happening when hovering over the segments menu.",
|
||||
"Fixed some slash commands not working for deDE localization.",
|
||||
"Fixed Rogue Akaari's Soul not getting detected properly during combat (Flamanis).",
|
||||
"Fixed the sorting columns on /keystone panel which key stone level wasn't sorting correctly (Benjamin H.).",
|
||||
"Fix for Fire Elemental on Wrath (Flamanis).",
|
||||
"Fixed Evoker bug where empowered abilities wasn't showing in overall data (Flamanis).",
|
||||
"Fixed an error when Details! attempted to use Ghost Frame in Wrath, but Ghost frame doesn't exists on that expansion (Flamanis).",
|
||||
"Fixed spec detection for some specs on retail (Flamanis).",
|
||||
"Fixed ToC for Compare2, how it also works on Wrath (Flamanis).",
|
||||
"Fixed an issue with buff and debuff uptime sometimes not closing properly after the combat.",
|
||||
|
||||
|
||||
{"v10.0.2.10333.147", "Nov 18th, 2022"},
|
||||
"Added two checkboxes for Merge Pet and Player spell on the Breakdown window.",
|
||||
"Added uptime for Hunter's Pet Frenzy Buff, it now show in the 'Auras' tab in the Breakdown Window.",
|
||||
"/played is showing something new!",
|
||||
"Options panel now closes by pressing Escape (Flamanis).",
|
||||
|
||||
{"v10.0.2.10277.146", "Nov 18th, 2022"},
|
||||
"REMINDER: '/details coach' to get damage/healing/deaths in real time as the 21st person (coach) for the next raid tier in dragonflight.",
|
||||
"New Compare tab: recreated from scratch, this new Compare has no player limitation, pets merged, bigger lines.",
|
||||
"New <Plugin: Cast Log> show a time line of spells used by players in the group, Raid Leader: show all attack and defense cooldowns used by the raid (download it now on wago or curseforge).",
|
||||
"Wago: Details! Standalone version is now hosted on addons.wago.io and WowUp.com.",
|
||||
"",
|
||||
|
||||
"Added a little damage chart for your spells in the Player Breakdown Window.",
|
||||
"Details! will count class play time, everyone using Details! from day 1 in Dragonflight should have an accurate play time in the class.",
|
||||
"Visual updates on default skin.",
|
||||
"All panels from options to plugins received visual updates.",
|
||||
"Profiles won't export Auto Hide automations to stop issues with players not knowing why the window is hidding.",
|
||||
"Details! should decrease the amount of chat spam errors and instead show them in the bug report window like al the other addons.",
|
||||
"Player Details! Breakdown window: player selection now uses the same font as the regular window.",
|
||||
"Death log tooltip revamp for more clarity to see the ability name and the damage done.",
|
||||
"Dragonflight Trinkets damage will show the trinket name after the spell name.",
|
||||
"'/details scroll' feature: spell name and spell id can now be copied, the frame got a scale bar.",
|
||||
"Added option: 'Use Dynamic Overall Damage', if enabled swap to Dynamic Overall Damage when combat start while showing Overall Damage.",
|
||||
"Fixed for most of the user having the problem of the encounter time not showing.",
|
||||
"Fixed most of the issues with the melee spell name being called 'Word of Recall'.",
|
||||
"Details! Damage Meter, Deatails! Framework, LibOpenRaid has been successfully updated to Dragonflight.",
|
||||
"New class Evoker are now fully supported by Details!.",
|
||||
"",
|
||||
"Fixed an issue where warlocks was entering in combat from a debug doing damage (Flamanis).",
|
||||
"Fixed 'Auto of Range' problem in Wrath of the Lich King (Flamanis).",
|
||||
"Fixed a bug with custom displays when showing players outside the player group (Flamanis).",
|
||||
"Fixed an issue where specs wheren't sent on Wrath (Flamanis).",
|
||||
"Fixed Buff Uptime Tooltip where the buff had zero uptime (Flamanis)",
|
||||
"Fixed shield damage preventing rare error when the absorption was zero (Flamanis).",
|
||||
"Fixed chat embed system built in Details! from the Skins section (Flamanis).",
|
||||
"Fixed an issue where damage in battlegrounds was not being sync with battleground score board in Wrath (Flamanis).",
|
||||
"",
|
||||
"New Slash Commands:",
|
||||
"/playedclass: show how much time you have played this class on this expansion.",
|
||||
"/dumpt <anything>: show the value of any table, global, spellId, etc.",
|
||||
"/details auras: show a panel with your current auras, spell ids and spell payload.",
|
||||
"/details perf: show performance issues when you get a warning about freezes due to UpdateAddOnMemoryUsage().",
|
||||
"/details npcid: get the npc id of your target (a box is shown with the number ready to be copied).",
|
||||
}
|
||||
|
||||
local newsString = "|cFFF1F1F1"
|
||||
@@ -1272,6 +1169,7 @@ do
|
||||
|
||||
SharedMedia:Register("sound", "Details Warning", [[Interface\Addons\Details\sounds\Details Warning 100.ogg]])
|
||||
SharedMedia:Register("sound", "Details Truck", [[Interface\Addons\Details\sounds\Details Truck.ogg]])
|
||||
SharedMedia:Register("sound", "Details Bass Drop", [[Interface\Addons\Details\sounds\bassdrop2.mp3]])
|
||||
|
||||
--dump table contents over chat panel
|
||||
function Details.VarDump(t)
|
||||
|
||||
@@ -14,6 +14,8 @@ do
|
||||
--'another player' is a terms used to refer to the other players being compared to the main player
|
||||
--the scrollboxes for the main player being compared are created in the compare frame, the scrollboxes for the other players are created in the compareplayerframe
|
||||
|
||||
--search ~start to go to the start of the main code
|
||||
|
||||
local weakTable = {__mode = "v"}
|
||||
|
||||
---@class compare : frame
|
||||
@@ -50,6 +52,7 @@ do
|
||||
---@field mainPlayer actor
|
||||
---@field mainSpellTable spelltable
|
||||
---@field mainTargetTable comparetargettable
|
||||
---@field combatTimeLabel df_label
|
||||
|
||||
---@class comparespelltable : spelltable
|
||||
---@field spellId number?
|
||||
@@ -1126,6 +1129,8 @@ do
|
||||
comparePlugin.mainSpellTable = mainPlayerSpellTable
|
||||
comparePlugin.mainTargetTable = mainPlayerTargetTable
|
||||
|
||||
comparePlugin.combatTimeLabel.text = detailsFramework:CreateAtlasString(Details:GetTextureAtlas("small-clock"), 10, 10) .. " " .. detailsFramework:IntegerToTimer(combat:GetCombatTime())
|
||||
|
||||
--depending on what data the user wants to compare, the data captue is different
|
||||
--perform a search on the same combat when comparing the main player with other players using the same specialization.
|
||||
--perform a seach on the next segments when comparing the main player against itself.
|
||||
@@ -1138,6 +1143,8 @@ do
|
||||
|
||||
local maxCompares = compareTwo.db.max_compares
|
||||
|
||||
--~start
|
||||
|
||||
if (compareTwo.db.compare_type == CONST_COMPARETYPE_SEGMENT) then
|
||||
--get the segmentId from the combat
|
||||
local segmentId = combat:GetSegmentSlotId()
|
||||
@@ -1176,7 +1183,11 @@ do
|
||||
for _, actorObject in actorContainer:ListActors() do
|
||||
if (actorObject:IsPlayer() and actorObject:IsGroupPlayer() and actorObject.spec == playerActorObject.spec and actorObject.serial ~= playerActorObject.serial) then
|
||||
---@type compareactortable
|
||||
local actorCompareTable = {actor = actorObject, total = actorObject.total, combat = combat}
|
||||
local actorCompareTable = {
|
||||
actor = actorObject,
|
||||
total = actorObject.total,
|
||||
combat = combat
|
||||
}
|
||||
actorObjectsToCompare[#actorObjectsToCompare + 1] = setmetatable(actorCompareTable, weakTable)
|
||||
|
||||
--stop the loop the the max amount of compares is reached
|
||||
@@ -1185,10 +1196,10 @@ do
|
||||
end
|
||||
end
|
||||
end
|
||||
comparePlugin.mainPlayerName.text = playerActorObject:GetDisplayName()
|
||||
end
|
||||
|
||||
table.sort(actorObjectsToCompare, sortByTotalKey)
|
||||
comparePlugin.mainPlayerName.text = playerActorObject:GetDisplayName()
|
||||
table.sort(actorObjectsToCompare, sortByTotalKey)
|
||||
end
|
||||
|
||||
---hold the spell data for all other players which will be compared with the main player
|
||||
---@type comparespelltable[]
|
||||
@@ -1227,6 +1238,8 @@ do
|
||||
--store the another player actorobject and name
|
||||
comparisonFrame.playerObject = playerObject
|
||||
|
||||
comparisonFrame.combatTimeLabel.text = detailsFramework:CreateAtlasString(Details:GetTextureAtlas("small-clock"), 10, 10) .. " " .. detailsFramework:IntegerToTimer(combatObject:GetCombatTime())
|
||||
|
||||
--depending on the compare mode, the "player name" will be the segment name or the player name
|
||||
if (compareTwo.db.compare_type == CONST_COMPARETYPE_SPEC) then
|
||||
comparisonFrame.titleLabel.text = detailsFramework:RemoveRealmName(playerObject:Name())
|
||||
@@ -1613,7 +1626,7 @@ do
|
||||
end
|
||||
end
|
||||
|
||||
--main player spells scroll
|
||||
--main player spells scroll ~playerscroll
|
||||
---@type comparescrollbox
|
||||
local mainSpellsFrameScroll = detailsFramework:CreateScrollBox(comparePlugin, "$parentComparisonMainPlayerSpellsScroll", mainPlayerRefreshSpellScroll, {}, comparisonFrameSettings.mainScrollWidth, comparisonFrameSettings.spellScrollHeight, comparisonFrameSettings.spellLineAmount, comparisonFrameSettings.spellLineHeight)
|
||||
mainSpellsFrameScroll:SetPoint("topleft", comparePlugin, "topleft", 5, -30)
|
||||
@@ -1659,6 +1672,20 @@ do
|
||||
comparePlugin.mainPlayerName:SetPoint("topleft", mainSpellsFrameScroll, "topleft", 2, comparisonFrameSettings.playerNameYOffset)
|
||||
comparePlugin.mainPlayerName.fontsize = comparisonFrameSettings.playerNameSize
|
||||
|
||||
|
||||
--gradient below the spellsScroll using the atlas "BossBanner-BgBanner-Top"
|
||||
local gradientBottom = detailsFramework:CreateTexture(comparePlugin, "BossBanner-BgBanner-Top", 1, 20, "border")
|
||||
gradientBottom:SetPoint("topleft", mainSpellsFrameScroll, "bottomleft", -12, 6)
|
||||
gradientBottom:SetPoint("topright", mainSpellsFrameScroll, "bottomright", 12, 6)
|
||||
comparePlugin.bottomGradient = gradientBottom
|
||||
|
||||
--combat time shown below the spellscroll ~time
|
||||
---@type df_label
|
||||
comparePlugin.combatTimeLabel = detailsFramework:CreateLabel(comparePlugin, "")
|
||||
comparePlugin.combatTimeLabel:SetPoint("top", mainSpellsFrameScroll, "bottom", 0, -1)
|
||||
comparePlugin.combatTimeLabel.fontsize = comparisonFrameSettings.playerNameSize - 1
|
||||
comparePlugin.combatTimeLabel:SetAlpha(0.834)
|
||||
|
||||
--create the framework for the comparing players
|
||||
local settings = {
|
||||
--comparison frame
|
||||
@@ -1900,6 +1927,19 @@ do
|
||||
|
||||
newComparisonFrame.spellsScroll = spellsScroll
|
||||
|
||||
--gradient below the spellsScroll using the atlas "BossBanner-BgBanner-Top"
|
||||
local gradientBottom = detailsFramework:CreateTexture(newComparisonFrame, "BossBanner-BgBanner-Top", 1, 20, "border")
|
||||
gradientBottom:SetPoint("topleft", spellsScroll, "bottomleft", -12, 6)
|
||||
gradientBottom:SetPoint("topright", spellsScroll, "bottomright", 12, 6)
|
||||
newComparisonFrame.bottomGradient = gradientBottom
|
||||
|
||||
--combat time shown below the spellscroll ~time
|
||||
---@type df_label
|
||||
newComparisonFrame.combatTimeLabel = detailsFramework:CreateLabel(newComparisonFrame, "")
|
||||
newComparisonFrame.combatTimeLabel:SetPoint("top", spellsScroll, "bottom", 0, -1)
|
||||
newComparisonFrame.combatTimeLabel.fontsize = comparisonFrameSettings.playerNameSize - 1
|
||||
newComparisonFrame.combatTimeLabel:SetAlpha(0.834)
|
||||
|
||||
--targets scroll
|
||||
---@type comparescrollbox
|
||||
local targetsScroll = detailsFramework:CreateScrollBox(newComparisonFrame, "$parentComparisonPlayerTargetsScroll", comparisonPlayerRefreshTargetScroll, {}, comparisonFrameSettings.comparisonScrollWidth, comparisonFrameSettings.targetScrollHeight, comparisonFrameSettings.targetScrollLineAmount, comparisonFrameSettings.targetScrollLineHeight)
|
||||
|
||||
@@ -43,7 +43,9 @@ do
|
||||
end
|
||||
|
||||
local buildOptionsPanel = function()
|
||||
local optionsFrame = encounterDetails:CreatePluginOptionsFrame("EncounterDetailsOptionsWindow", "Encounter Breakdown Options")
|
||||
local pluginIcon = "Interface\\AddOns\\Details_EncounterDetails\\images\\icon"
|
||||
local pluginIconCoords = {0.15, 0.85, 0.15, 0.85}
|
||||
local optionsFrame = encounterDetails:CreatePluginOptionsFrame("EncounterDetailsOptionsWindow", "Encounter Breakdown Options", 3, pluginIcon, pluginIconCoords)
|
||||
-- 1 = only when inside a raid map
|
||||
-- 2 = only when in raid group
|
||||
-- 3 = only after a boss encounter
|
||||
@@ -131,7 +133,13 @@ do
|
||||
|
||||
}
|
||||
|
||||
detailsFramework:BuildMenu(optionsFrame, menu, 15, -75, 260)
|
||||
local options_text_template = detailsFramework:GetTemplate("font", "OPTIONS_FONT_TEMPLATE")
|
||||
local options_dropdown_template = detailsFramework:GetTemplate("dropdown", "OPTIONS_DROPDOWN_TEMPLATE")
|
||||
local options_switch_template = detailsFramework:GetTemplate("switch", "OPTIONS_CHECKBOX_TEMPLATE")
|
||||
local options_slider_template = detailsFramework:GetTemplate("slider", "OPTIONS_SLIDER_TEMPLATE")
|
||||
local options_button_template = detailsFramework:GetTemplate("button", "OPTIONS_BUTTON_TEMPLATE")
|
||||
|
||||
detailsFramework:BuildMenu(optionsFrame, menu, 15, -75, 260, false, options_text_template, options_dropdown_template, options_switch_template, true, options_slider_template, options_button_template)
|
||||
end
|
||||
|
||||
encounterDetails.OpenOptionsPanel = function()
|
||||
@@ -463,15 +471,14 @@ do
|
||||
end
|
||||
|
||||
--segment selection
|
||||
C_Timer.After(1, function()
|
||||
C_Timer.After(5, function()
|
||||
local buildSegmentosMenu = function(self)
|
||||
local segmentList = Details:GetCombatSegments()
|
||||
local resultTable = {}
|
||||
|
||||
for index, combate in ipairs(segmentList) do
|
||||
if (combate.is_boss and combate.is_boss.index) then
|
||||
--local l, r, t, b, icon = Details:GetBossIcon(combate.is_boss.mapid, combate.is_boss.index)
|
||||
local bossIcon = Details:GetBossEncounterTexture(combate.is_boss.name)
|
||||
local bossIcon = Details:GetBossEncounterTexture(combate.is_boss.id or combate.is_boss.encounter or combate.is_boss.name)
|
||||
resultTable[#resultTable+1] = {value = index, label = "#" .. index .. " " .. combate.is_boss.name, icon = bossIcon, iconsize = {32, 20}, texcoord = {0, 1, 0, 0.9}, onclick = encounterDetails.OpenAndRefresh}
|
||||
end
|
||||
end
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 4.0 KiB |
@@ -17,6 +17,9 @@ local DF = DetailsFramework
|
||||
local UnitGroupRolesAssigned = DF.UnitGroupRolesAssigned
|
||||
local version = "95"
|
||||
|
||||
---@type detailsframework
|
||||
local detailsFramework = DetailsFramework
|
||||
|
||||
--build the list of buffs to track
|
||||
local flaskList = LIB_OPEN_RAID_FLASK_BUFF
|
||||
local runeIds = DF.RuneIDs
|
||||
@@ -188,27 +191,19 @@ local CreatePluginFrames = function()
|
||||
end
|
||||
end
|
||||
|
||||
local raidCheckFrame = CreateFrame("frame", nil, UIParent, "BackdropTemplate")
|
||||
local raidCheckFrame = CreateFrame("frame", "RaidCheckDetailsPlugin", UIParent, "BackdropTemplate")
|
||||
raidCheckFrame:SetPoint("bottom", DetailsRaidCheck.ToolbarButton, "top", 0, 10)
|
||||
raidCheckFrame:SetClampedToScreen(true)
|
||||
raidCheckFrame:SetFrameStrata("TOOLTIP")
|
||||
|
||||
raidCheckFrame.background = raidCheckFrame:CreateTexture("DetailsAllAttributesFrameBackground111", "background")
|
||||
raidCheckFrame.background:SetDrawLayer("background", 2)
|
||||
raidCheckFrame.background:SetPoint("topleft", raidCheckFrame, "topleft", 4, -4)
|
||||
raidCheckFrame.background:SetPoint("bottomright", raidCheckFrame, "bottomright", -4, 4)
|
||||
detailsFramework:AddRoundedCornersToFrame(raidCheckFrame, Details.PlayerBreakdown.RoundedCornerPreset)
|
||||
|
||||
raidCheckFrame.wallpaper = raidCheckFrame:CreateTexture("DetailsAllAttributesFrameWallPaper111", "background")
|
||||
raidCheckFrame.wallpaper:SetDrawLayer("background", 4)
|
||||
raidCheckFrame.wallpaper:SetPoint("topleft", raidCheckFrame, "topleft", 4, -4)
|
||||
raidCheckFrame.wallpaper:SetPoint("bottomright", raidCheckFrame, "bottomright", -4, 4)
|
||||
|
||||
raidCheckFrame:SetBackdrop(Details.menu_backdrop_config.menus_backdrop)
|
||||
raidCheckFrame:SetBackdropColor(unpack(Details.menu_backdrop_config.menus_backdropcolor))
|
||||
raidCheckFrame:SetBackdropBorderColor(unpack(Details.menu_backdrop_config.menus_bordercolor))
|
||||
C_Timer.After(10, function()
|
||||
Details:RegisterFrameToColor(raidCheckFrame)
|
||||
end)
|
||||
|
||||
local reportString1 = raidCheckFrame:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
reportString1:SetPoint("bottomleft", raidCheckFrame, "bottomleft", 10, 8)
|
||||
reportString1:SetPoint("bottomleft", raidCheckFrame, "bottomleft", 10, 5)
|
||||
reportString1:SetText("|TInterface\\TUTORIALFRAME\\UI-TUTORIAL-FRAME:12:12:0:1:512:512:8:70:225:307|t Report No Food/Flask |TInterface\\TUTORIALFRAME\\UI-TUTORIAL-FRAME:12:12:0:1:512:512:8:70:328:409|t Report No Pre-Pot |TInterface\\TUTORIALFRAME\\UI-TUTORIAL-FRAME:12:12:0:1:512:512:8:70:126:204|t Report No Rune | |cFFFFFFFFShift+Click: Options|r")
|
||||
|
||||
DetailsRaidCheck:SetFontSize(reportString1, 10)
|
||||
@@ -230,6 +225,7 @@ local CreatePluginFrames = function()
|
||||
}
|
||||
local headerOptions = {
|
||||
padding = 2,
|
||||
backdrop_color = {.2, .2, .2, 0.834}
|
||||
}
|
||||
|
||||
DetailsRaidCheck.Header = DF:CreateHeader(raidCheckFrame, headerTable, headerOptions)
|
||||
@@ -425,7 +421,7 @@ local CreatePluginFrames = function()
|
||||
|
||||
line.TalentsRow:ClearIcons()
|
||||
|
||||
if (playerTable.Talents) then
|
||||
if (playerTable.Talents and type(playerTable.Talents) == "table") then
|
||||
for i = 1, #playerTable.Talents do
|
||||
local talent = playerTable.Talents[i]
|
||||
local talentID, name, texture, selected, available = GetTalentInfoByID(talent)
|
||||
@@ -493,6 +489,8 @@ local CreatePluginFrames = function()
|
||||
mainScroll:SetPoint("bottomright", raidCheckFrame, "bottomright", -10, 20)
|
||||
mainScroll:Refresh()
|
||||
|
||||
mainScroll:SetBackdrop(nil)
|
||||
|
||||
--create lines
|
||||
for i = 1, scrollLinesAmount do
|
||||
mainScroll:CreateLine(scrollCreateLine)
|
||||
@@ -959,7 +957,7 @@ local CreatePluginFrames = function()
|
||||
end
|
||||
|
||||
local buildOptionsPanel = function()
|
||||
local optionsFrame = DetailsRaidCheck:CreatePluginOptionsFrame("DetailsRaidCheckOptionsWindow", "Details! Raid Check Options", 1)
|
||||
local optionsFrame = DetailsRaidCheck:CreatePluginOptionsFrame("DetailsRaidCheckOptionsWindow", "Details! Raid Check Options")
|
||||
local optionsTable = {
|
||||
{type = "label", get = function() return "General Settings:" end, text_template = DF:GetTemplate("font", "ORANGE_FONT_TEMPLATE")},
|
||||
{
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
## Interface: 11500
|
||||
## Interface: 11501
|
||||
## Title: Details!: Tiny Threat (plugin)
|
||||
## Notes: Threat meter plugin, show threat for group members in the window. Select it from the Plugin menu in the Orange Cogwheel.
|
||||
## RequiredDeps: Details
|
||||
|
||||
Binary file not shown.
Reference in New Issue
Block a user