Melee pipeline now goes directly to spell_dmg which checks if the token is melee

This commit is contained in:
Tercio Jose
2023-01-28 12:43:59 -03:00
parent 0efe411aa2
commit b21abe6b2d
+18 -10
View File
@@ -22,6 +22,8 @@
local ipairs = ipairs
local type = type
local meleeString = _G["MELEE"]
local _UnitGroupRolesAssigned = DetailsFramework.UnitGroupRolesAssigned
local _GetSpellInfo = _detalhes.getspellinfo
local isWOTLK = DetailsFramework.IsWotLKWow()
@@ -455,14 +457,14 @@
--DAMAGE serach key: ~damage |
-----------------------------------------------------------------------------------------------------------------------------------------
function parser:swing (token, time, who_serial, who_name, who_flags, alvo_serial, alvo_name, alvo_flags, alvo_flags2, amount, overkill, school, resisted, blocked, absorbed, critical, glacing, crushing, isoffhand)
return parser:spell_dmg (token, time, who_serial, who_name, who_flags, alvo_serial, alvo_name, alvo_flags, alvo_flags2, 1, _G["MELEE"], 00000001, amount, overkill, school, resisted, blocked, absorbed, critical, glacing, crushing, isoffhand) --localize-me
--function parser:swing (token, time, who_serial, who_name, who_flags, alvo_serial, alvo_name, alvo_flags, alvo_flags2, amount, overkill, school, resisted, blocked, absorbed, critical, glacing, crushing, isoffhand)
-- return parser:spell_dmg (token, time, who_serial, who_name, who_flags, alvo_serial, alvo_name, alvo_flags, alvo_flags2, 1, _G["MELEE"], 00000001, amount, overkill, school, resisted, blocked, absorbed, critical, glacing, crushing, isoffhand)
--spellid, spellname, spelltype
end
--end
function parser:range (token, time, who_serial, who_name, who_flags, alvo_serial, alvo_name, alvo_flags, alvo_flags2, spellid, spellname, spelltype, amount, overkill, school, resisted, blocked, absorbed, critical, glacing, crushing, isoffhand)
return parser:spell_dmg (token, time, who_serial, who_name, who_flags, alvo_serial, alvo_name, alvo_flags, alvo_flags2, spellid, spellname, spelltype, amount, overkill, school, resisted, blocked, absorbed, critical, glacing, crushing, isoffhand)
end
--function parser:range (token, time, who_serial, who_name, who_flags, alvo_serial, alvo_name, alvo_flags, alvo_flags2, spellid, spellname, spelltype, amount, overkill, school, resisted, blocked, absorbed, critical, glacing, crushing, isoffhand)
-- return parser:spell_dmg (token, time, who_serial, who_name, who_flags, alvo_serial, alvo_name, alvo_flags, alvo_flags2, spellid, spellname, spelltype, amount, overkill, school, resisted, blocked, absorbed, critical, glacing, crushing, isoffhand)
--end
local who_aggro = function(self)
if ((_detalhes.LastPullMsg or 0) + 30 > time()) then
@@ -561,6 +563,11 @@
end
end
--melee
if (token == "SWING_DAMAGE") then
spellId, spellName, spellType, amount, overkill, school, resisted, blocked, absorbed, critical, glacing, crushing, isoffhand = 1, meleeString, 00000001, spellId, spellName, spellType, amount, overkill, school, resisted, blocked, absorbed, critical
end
if (not targetName) then
--no target name, just quit
return
@@ -1676,7 +1683,8 @@
if (missType == "ABSORB") then
if (token == "SWING_MISSED") then
este_jogador.totalabsorbed = este_jogador.totalabsorbed + amountMissed
return parser:swing ("SWING_DAMAGE", time, who_serial, who_name, who_flags, alvo_serial, alvo_name, alvo_flags, alvo_flags2, amountMissed, -1, 1, nil, nil, nil, false, false, false, false)
--return parser:swing ("SWING_DAMAGE", time, who_serial, who_name, who_flags, alvo_serial, alvo_name, alvo_flags, alvo_flags2, amountMissed, -1, 1, nil, nil, nil, false, false, false, false)
return parser:spell_dmg ("SWING_DAMAGE", time, who_serial, who_name, who_flags, alvo_serial, alvo_name, alvo_flags, alvo_flags2, amountMissed, -1, 1, nil, nil, nil, false, false, false, false)
elseif (token == "RANGE_MISSED") then
este_jogador.totalabsorbed = este_jogador.totalabsorbed + amountMissed
@@ -4507,7 +4515,7 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
token_list ["SPELL_EXTRA_ATTACKS"] = nil --parser.spell_dmg_extra_attacks
token_list ["SPELL_DAMAGE"] = parser.spell_dmg
token_list ["SPELL_BUILDING_DAMAGE"] = parser.spell_dmg
token_list ["SWING_DAMAGE"] = parser.swing
token_list ["SWING_DAMAGE"] = parser.spell_dmg --parser.swing
token_list ["RANGE_DAMAGE"] = parser.spell_dmg --parser.range
token_list ["DAMAGE_SHIELD"] = parser.spell_dmg
token_list ["DAMAGE_SPLIT"] = parser.spell_dmg
@@ -4563,7 +4571,7 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
parser.original_functions = {
["spell_dmg"] = parser.spell_dmg,
["spell_dmg_extra_attacks"] = nil, --parser.spell_dmg_extra_attacks,
["swing"] = parser.swing,
["swing"] = parser.spell_dmg, --parser.swing,
["range"] = parser.spell_dmg, --parser.range,
["rangemissed"] = parser.rangemissed,
["swingmissed"] = parser.swingmissed,
@@ -4603,7 +4611,7 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
["SPELL_EXTRA_ATTACKS"] = nil, --"spell_dmg_extra_attacks",
["SPELL_DAMAGE"] = "spell_dmg",
["SPELL_BUILDING_DAMAGE"] = "spell_dmg",
["SWING_DAMAGE"] = "swing",
["SWING_DAMAGE"] = "spell_dmg", --"swing"
["RANGE_DAMAGE"] = "spell_dmg", --"range",
["DAMAGE_SHIELD"] = "spell_dmg",
["DAMAGE_SPLIT"] = "spell_dmg",