- API: added class tables: _detalhes.classstring_to_classid and _detalhes.classid_to_classstring.

- Fixed an issue with buff uptime where sometimes the uptime wasn't shown.
- Major redesign on the Details! Forge utility.
This commit is contained in:
Tercio
2017-06-22 19:37:38 -03:00
parent 53602b30ed
commit b0d4f8020c
5 changed files with 692 additions and 168 deletions
+38 -4
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File diff suppressed because one or more lines are too long
+6 -7
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@@ -1352,8 +1352,7 @@ function _detalhes:CatchRaidBuffUptime (in_or_out)
for buffIndex = 1, 41 do
local name, _, _, _, _, _, _, unitCaster, _, _, spellid = _UnitAura (RaidIndex, buffIndex, nil, "HELPFUL")
if (name and unitCaster == RaidIndex) then
_detalhes.parser:add_buff_uptime (nil, cacheGetTime, playerGUID, playerName, 0x00000514, playerGUID, playerName, 0x00000514, spellid, name, in_or_out)
_detalhes.parser:add_buff_uptime (nil, cacheGetTime, playerGUID, playerName, 0x00000514, playerGUID, playerName, 0x00000514, 0x0, spellid, name, in_or_out)
if (in_or_out == "BUFF_UPTIME_IN") then
if (_detalhes.PotionList [spellid]) then
pot_usage [playerName] = spellid
@@ -1383,7 +1382,7 @@ function _detalhes:CatchRaidBuffUptime (in_or_out)
for buffIndex = 1, 41 do
local name, _, _, _, _, _, _, unitCaster, _, _, spellid = _UnitAura (PartyIndex, buffIndex, nil, "HELPFUL")
if (name and unitCaster == PartyIndex) then
_detalhes.parser:add_buff_uptime (nil, cacheGetTime, playerGUID, playerName, 0x00000514, playerGUID, playerName, 0x00000514, spellid, name, in_or_out)
_detalhes.parser:add_buff_uptime (nil, cacheGetTime, playerGUID, playerName, 0x00000514, playerGUID, playerName, 0x00000514, 0x0, spellid, name, in_or_out)
if (in_or_out == "BUFF_UPTIME_IN") then
if (_detalhes.PotionList [spellid]) then
@@ -1413,7 +1412,7 @@ function _detalhes:CatchRaidBuffUptime (in_or_out)
end
end
_detalhes.parser:add_buff_uptime (nil, cacheGetTime, playerGUID, playerName, 0x00000514, playerGUID, playerName, 0x00000514, spellid, name, in_or_out)
_detalhes.parser:add_buff_uptime (nil, cacheGetTime, playerGUID, playerName, 0x00000514, playerGUID, playerName, 0x00000514, 0x0, spellid, name, in_or_out)
end
end
end
@@ -1462,7 +1461,7 @@ function _detalhes:CatchRaidBuffUptime (in_or_out)
end
end
_detalhes.parser:add_buff_uptime (nil, GetTime(), playerGUID, playerName, 0x00000417, playerGUID, playerName, 0x00000417, spellid, name, in_or_out)
_detalhes.parser:add_buff_uptime (nil, GetTime(), playerGUID, playerName, 0x00000417, playerGUID, playerName, 0x00000417, 0x0, spellid, name, in_or_out)
end
end
end
@@ -1482,7 +1481,7 @@ function _detalhes:CatchRaidBuffUptime (in_or_out)
end
end
_detalhes.parser:add_buff_uptime (nil, GetTime(), playerGUID, playerName, 0x00000417, playerGUID, playerName, 0x00000417, spellid, name, in_or_out)
_detalhes.parser:add_buff_uptime (nil, GetTime(), playerGUID, playerName, 0x00000417, playerGUID, playerName, 0x00000417, 0x0, spellid, name, in_or_out)
end
end
end
@@ -1523,7 +1522,7 @@ function _detalhes:CatchRaidBuffUptime (in_or_out)
focus_augmentation [playerName] = true
end
end
_detalhes.parser:add_buff_uptime (nil, GetTime(), playerGUID, playerName, 0x00000417, playerGUID, playerName, 0x00000417, nil, spellid, name, in_or_out)
_detalhes.parser:add_buff_uptime (nil, GetTime(), playerGUID, playerName, 0x00000417, playerGUID, playerName, 0x00000417, 0x0, spellid, name, in_or_out)
end
end
end
+3
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@@ -777,6 +777,9 @@
_detalhes:CheckForTextTimeCounter()
_detalhes.StoreSpells()
end
function _detalhes:GetPlayersInArena()
+639 -157
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+6
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@@ -1184,6 +1184,12 @@ local default_global_data = {
show_life_percent = false,
show_segments = false,
},
boss_mods_timers = {
encounter_timers_dbm = {},
encounter_timers_bw = {},
},
spell_pool = {},
encounter_spell_pool = {},
}
_detalhes.default_global_data = default_global_data