Fix for GetSpecialization returning nil
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+2
-2
@@ -154,9 +154,9 @@ function DF.UnitGroupRolesAssigned(unitId)
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local role = UnitGroupRolesAssigned(unitId)
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if (role == "NONE" and UnitIsUnit(unitId, "player")) then
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local specializationIndex = GetSpecialization()
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local specializationIndex = GetSpecialization() or 0
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local id, name, description, icon, role, primaryStat = GetSpecializationInfo(specializationIndex)
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return role
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return id and role or "NONE"
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end
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return role
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