Fixed an issue with open raid library
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@@ -148,19 +148,21 @@ function openRaidLib.UpdateUnitIDCache()
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openRaidLib.UnitIDCache = {}
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if (IsInRaid()) then
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for i = 1, GetNumGroupMembers() do
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local unitName = UnitName("raid"..i)
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local unitName = GetUnitName("raid"..i, true)
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if (unitName) then
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openRaidLib.UnitIDCache[unitName] = "raid"..i
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end
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end
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elseif (IsInGroup()) then
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for i = 1, GetNumGroupMembers() - 1 do
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local unitName = UnitName("party"..i)
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local unitName = GetUnitName("party"..i, true)
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if (unitName) then
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openRaidLib.UnitIDCache[unitName] = "party"..i
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end
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end
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end
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openRaidLib.UnitIDCache[UnitName("player")] = "player"
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end
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@@ -64,7 +64,7 @@ if (WOW_PROJECT_ID ~= WOW_PROJECT_MAINLINE and not isExpansion_Dragonflight()) t
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end
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local major = "LibOpenRaid-1.0"
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local CONST_LIB_VERSION = 86
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local CONST_LIB_VERSION = 87
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if (not LIB_OPEN_RAID_MAX_VERSION) then
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LIB_OPEN_RAID_MAX_VERSION = CONST_LIB_VERSION
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@@ -788,7 +788,7 @@ end
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--the group has changed, trigger a long timer to send full data
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--as the timer is unique, a new change to the group will replace and refresh the time
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--using random time, players won't trigger all at the same time
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local randomTime = 1.0 + math.random(1.0, 5.5)
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local randomTime = 0.3 + math.random(0, 0.7)
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openRaidLib.Schedules.NewUniqueTimer(randomTime, openRaidLib.mainControl.SendFullData, "mainControl", "sendFullData_Schedule")
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end
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@@ -1937,7 +1937,7 @@ end
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local timeLeft, charges, timeOffset, duration, updateTime, auraDuration = unpack(cooldownInfo)
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return timeLeft, charges, timeOffset, duration, updateTime, auraDuration
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end
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function openRaidLib.CooldownManager.OnPlayerCast(event, spellId, isPlayerPet) --~cast
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--player casted a spell, check if the spell is registered as cooldown
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--issue: pet spells isn't in this table yet, might mess with pet interrupts
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@@ -6,8 +6,8 @@
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local addonName, Details222 = ...
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local version, build, date, tocversion = GetBuildInfo()
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_detalhes.build_counter = 10336
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_detalhes.alpha_build_counter = 10336 --if this is higher than the regular counter, use it instead
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_detalhes.build_counter = 10337
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_detalhes.alpha_build_counter = 10337 --if this is higher than the regular counter, use it instead
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_detalhes.dont_open_news = true
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_detalhes.game_version = version
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_detalhes.userversion = version .. " " .. _detalhes.build_counter
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