Round of fixes, cleanups and library upgrades
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@@ -211,15 +211,16 @@
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---@alias npcid number a number that identifies a specific npc in the game.
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---@alias textureid number each texture from the game client has an id.
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---@alias texturepath string access textures from addons.
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---@alias unixtime number
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---@alias valueamount number used to represent a value, such as a damage amount, a healing amount, or a resource amount.
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---@alias unixtime number a number that represents the number of seconds that have elapsed since 00:00:00 Coordinated Universal Time (UTC), Thursday, 1 January 1970, not counting leap seconds.
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---@alias timestring string refers to a string showing a time value, such as "1:23" or "1:23:45".
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---@alias combattime number elapsed time of a combat or time in seconds that a unit has been in combat.
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---@alias auraduration number
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---@alias gametime number number of seconds that have elapsed since the start of the game session.
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---@alias coordleft number
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---@alias coordright number
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---@alias coordtop number
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---@alias coordbottom number
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---@alias auraduration number
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---@class _G
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---@field RegisterAttributeDriver fun(statedriver: frame, attribute: string, conditional: string)
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