- ToC Update.
- Added support for custom parser functions. - Added support for Hellfire Citadel raid. - Tyrant Velhari now has a custom parser function to calculate the healing done. - Removed Blackrock Foundry raid info. - Removed Highmaul raid info.
This commit is contained in:
@@ -6,8 +6,7 @@ move-folders:
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Details/plugins/Details_TimeAttack: Details_TimeAttack
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Details/plugins/Details_TinyThreat: Details_TinyThreat
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Details/plugins/Details_Vanguard: Details_Vanguard
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Details/plugins/Details_RaidInfo-BlackrockFoundry: Details_RaidInfo-BlackrockFoundry
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Details/plugins/Details_RaidInfo-Highmaul: Details_RaidInfo-Highmaul
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Details/plugins/Details_RaidInfo-HellfireCitadel: Details_RaidInfo-HellfireCitadel
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Details/plugins/Details_DataStorage: Details_DataStorage
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Details/plugins/Details_DungeonInfo-Warlords: Details_DungeonInfo-Warlords
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Details/plugins/Details_3DModelsPaths: Details_3DModelsPaths
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+18
-6
@@ -35,22 +35,22 @@ return a new numeric table with sorted in decreasing order:
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Raid History
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=======================================
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_detalhes.storage:OpenRaidStorage()
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Details.storage:OpenRaidStorage()
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get the table containing all stored data.
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_detalhes.storage:ListDiffs()
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Details.storage:ListDiffs()
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return a indexed table with dificulty numbers.
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_detalhes.storage:ListEncounters (diff)
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Details.storage:ListEncounters (diff)
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return a indexed table with all encounters stored for the dificulty.
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_detalhes.storage:GetEncounterData (diff, encounterId, guildname)
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Details.storage:GetEncounterData (diff, encounterId, guildname)
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return a indexed table with encounter tables playd by the guild.
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_detalhes.storage:GetPlayerData (diff, encounterId, playername)
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Details.storage:GetPlayerData (diff, encounterId, playername)
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return a indexed table with player tables for the player.
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_detalhes.storage:GetBestFromPlayer (diff, encounterId, role, playername)
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Details.storage:GetBestFromPlayer (diff, encounterId, role, playername)
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return the best result from the player.
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Structure:
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@@ -71,3 +71,15 @@ DB = hash{
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encounter table = hash {["time"] = time(), ["guild"] = guild name, ["date"] = formated date, ["healing"] = {[playername] = playertable}, ["elapsed"] = combat time, ["damage"] = {[playername] = playertable}}
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player table = indexed {total done, item level, class index}
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=======================================
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Parser
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=======================================
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/dump Details.parser.original_functions
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will tell all internal tokens used by the parser.
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Details.parser:SetParserFunction (token, func)
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replaces a original parser function with a customized one.
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If no function passed, it uses the default function.
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+26
-9
@@ -150,6 +150,12 @@ no_save = boolean, if true, the values isn't set on the instance config table.
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instance:ShowSideBars() // instance:HideSideBars()
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Show or Hide the borders.
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instance:CreatePositionTable()
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Create a table with members: w, h, scale, point, x_legacy, y_legacy.
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instance:RestorePositionFromPositionTable (pos_table)
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Restore the window position from a saved position table.
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--------------------
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instance:InstanceMsg (text, icon, textcolor, iconcoords, iconcolor)
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@@ -171,17 +177,17 @@ clickfunc = table {function, param1, param2, "left" or "right" button}
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--------------------
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_detalhes:SetTooltipBackdrop (border_texture, border_size, border_color)
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Details:SetTooltipBackdrop (border_texture, border_size, border_color)
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border_texture = string, border name for SharedMedia.
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border_size = number, border size.
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border_color = table {r, g, b, a}
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_detalhes:ReportSingleLine (instance, row object)
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Details:ReportSingleLine (instance, row object)
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get the text on the chosen row and open report dialog for the player.
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--------------------
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framework = _detalhes:GetFramework()
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framework = Details:GetFramework()
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returns the framework object.
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framework:RegisterForDetailsMove (frame, instance)
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@@ -203,20 +209,31 @@ set on off bar animations on all windows, if nosave is true, it won't save this
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--------------------
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_detalhes:OpenForge()
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Details.chat_embed:SetTabSettings (tab_name, is_enabled, is_single)
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set the tab embed stuff.
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Details.chat_embed:CheckChatEmbed()
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refresh the embed status.
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Details.chat_embed:GetTab (tabname)
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returns the ChatFrame, ChatFrameTab, ChatFrameBackground, TabIndex, of the tab.
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--------------------
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Details:OpenForge()
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Open Forge Window.
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_detalhes:OpenRaidHistoryWindow()
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Details:OpenRaidHistoryWindow()
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Open Raid History Window.
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_detalhes.switch:ShowMe (instance object)
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Details.switch:ShowMe (instance object)
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Open the bookmark panel on the top of the desired window.
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_detalhes.switch:CloseMe()
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Details.switch:CloseMe()
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Closes the bookmark panel.
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_detalhes:GetArenaInfo (mapid)
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Details:GetArenaInfo (mapid)
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returns a table containing the texture file and coords for a arena.
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_detalhes:GetBattlegroundInfo (mapid)
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Details:GetBattlegroundInfo (mapid)
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returns a table containing the texture file and coords for a battleground.
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+1
-1
@@ -1,4 +1,4 @@
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## Interface: 60100
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## Interface: 60200
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## Title: Details
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## Notes: Computes detailed infos about combats.
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## SavedVariables: _detalhes_global
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+1
-1
@@ -632,7 +632,7 @@
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end
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function _detalhes:GetPlayersInArena()
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local aliados = GetNumGroupMembers (LE_PARTY_CATEGORY_HOME)
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local aliados = GetNumGroupMembers() -- LE_PARTY_CATEGORY_HOME
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for i = 1, aliados-1 do
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local role = UnitGroupRolesAssigned ("party" .. i)
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if (role ~= "NONE") then
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@@ -73,6 +73,26 @@ end
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end
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if (is_enabled) then
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--> was disabled, so we need to save the current window positions.
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if (not current_enabled_state) then
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local window1 = _detalhes:GetInstance (1)
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if (window1) then
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window1:SaveMainWindowPosition()
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if (window1.libwindow) then
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local pos = window1:CreatePositionTable()
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_detalhes.chat_tab_embed.w1_pos = pos
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end
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end
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local window2 = _detalhes:GetInstance (2)
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if (window2) then
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window2:SaveMainWindowPosition()
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if (window2.libwindow) then
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local pos = window2:CreatePositionTable()
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_detalhes.chat_tab_embed.w2_pos = pos
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end
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end
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end
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--> need to make the embed
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_detalhes.chat_embed:DoEmbed()
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else
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@@ -224,6 +244,12 @@ end
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window2.baseframe:SetPoint ("center", UIParent, "center", 200, 0)
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window2.rowframe:SetPoint ("center", UIParent, "center", 200, 0)
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window2:LockInstance (false)
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window2:SaveMainWindowPosition()
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local previous_pos = _detalhes.chat_tab_embed.w2_pos
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if (previous_pos) then
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window2:RestorePositionFromPositionTable (previous_pos)
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end
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return
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end
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@@ -233,6 +259,12 @@ end
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window1.baseframe:SetPoint ("center", UIParent, "center")
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window1.rowframe:SetPoint ("center", UIParent, "center")
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window1:LockInstance (false)
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window1:SaveMainWindowPosition()
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local previous_pos = _detalhes.chat_tab_embed.w1_pos
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if (previous_pos) then
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window1:RestorePositionFromPositionTable (previous_pos)
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end
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if (not _detalhes.chat_tab_embed.single_window and window2) then
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window2.baseframe:ClearAllPoints()
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@@ -241,6 +273,12 @@ end
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window2.baseframe:SetPoint ("center", UIParent, "center", 200, 0)
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window2.rowframe:SetPoint ("center", UIParent, "center", 200, 0)
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window2:LockInstance (false)
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window2:SaveMainWindowPosition()
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local previous_pos = _detalhes.chat_tab_embed.w2_pos
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if (previous_pos) then
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window2:RestorePositionFromPositionTable (previous_pos)
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end
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end
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end
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+85
-3
@@ -308,10 +308,10 @@
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amount = absorbed + (amount or 0)
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end
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if (este_jogador.grupo) then
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if (este_jogador.grupo and not este_jogador.arena_enemy) then --> source = friendly player
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_current_gtotal [1] = _current_gtotal [1]+amount
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elseif (jogador_alvo.grupo) then
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elseif (jogador_alvo.grupo) then --> source = arena enemy or friendly player
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--> record avoidance only for tank actors
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if (tanks_members_cache [alvo_serial]) then --> autoshot or melee hit
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@@ -2868,10 +2868,92 @@
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token_list ["UNIT_DESTROYED"] = parser.dead
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end
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end
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parser.original_functions = {
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["spell_dmg"] = parser.spell_dmg,
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["swing"] = parser.swing,
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["range"] = parser.range,
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["rangemissed"] = parser.rangemissed,
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["swingmissed"] = parser.swingmissed,
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["missed"] = parser.missed,
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["environment"] = parser.environment,
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["heal"] = parser.heal,
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["heal_absorb"] = parser.heal_absorb,
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["buff"] = parser.buff,
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["unbuff"] = parser.unbuff,
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["buff_refresh"] = parser.buff_refresh,
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["energize"] = parser.energize,
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["spellcast"] = parser.spellcast,
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["dispell"] = parser.dispell,
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["break_cc"] = parser.break_cc,
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["ress"] = parser.ress,
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["interrupt"] = parser.interrupt,
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["dead"] = parser.dead,
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}
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function parser:SetParserFunction (token, func)
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if (parser.original_functions [token]) then
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if (type (func) == "function") then
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parser [token] = func
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else
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parser [token] = parser.original_functions [token]
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end
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parser:RefreshFunctions()
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else
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return _detalhes:Msg ("Invalid Token for SetParserFunction.")
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end
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end
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local all_parser_tokens = {
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["SPELL_PERIODIC_DAMAGE"] = "spell_dmg",
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["SPELL_EXTRA_ATTACKS"] = "spell_dmg",
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["SPELL_DAMAGE"] = "spell_dmg",
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["SPELL_BUILDING_DAMAGE"] = "spell_dmg",
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["SWING_DAMAGE"] = "swing",
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["RANGE_DAMAGE"] = "range",
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["DAMAGE_SHIELD"] = "spell_dmg",
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["DAMAGE_SPLIT"] = "spell_dmg",
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["RANGE_MISSED"] = "rangemissed",
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["SWING_MISSED"] = "swingmissed",
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["SPELL_MISSED"] = "missed",
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["SPELL_PERIODIC_MISSED"] = "missed",
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["SPELL_BUILDING_MISSED"] = "missed",
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["DAMAGE_SHIELD_MISSED"] = "missed",
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["ENVIRONMENTAL_DAMAGE"] = "environment",
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["SPELL_HEAL"] = "heal",
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["SPELL_PERIODIC_HEAL"] = "heal",
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["SPELL_ABSORBED"] = "heal_absorb",
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["SPELL_AURA_APPLIED"] = "buff",
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["SPELL_AURA_REMOVED"] = "unbuff",
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["SPELL_AURA_REFRESH"] = "buff_refresh",
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["SPELL_ENERGIZE"] = "energize",
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["SPELL_PERIODIC_ENERGIZE"] = "energize",
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["SPELL_CAST_SUCCESS"] = "spellcast",
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["SPELL_DISPEL"] = "dispell",
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["SPELL_STOLEN"] = "dispell",
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["SPELL_AURA_BROKEN"] = "break_cc",
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["SPELL_AURA_BROKEN_SPELL"] = "break_cc",
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["SPELL_RESURRECT"] = "ress",
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["SPELL_INTERRUPT"] = "interrupt",
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["UNIT_DIED"] = "dead",
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["UNIT_DESTROYED"] = "dead",
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}
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function parser:RefreshFunctions()
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for CLUE_ID, token in pairs (all_parser_tokens) do
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if (token_list [CLUE_ID]) then --> not disabled
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token_list [CLUE_ID] = parser [token]
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end
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end
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end
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-- PARSER
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--serach key: ~parser ~event ~start ~inicio
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--serach key: ~parser ~events ~start ~inicio
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function _detalhes:GetZoneType()
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return _detalhes.zone_type
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end
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@@ -496,6 +496,48 @@
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self.baseframe:SetPoint ("CENTER", _UIParent, "CENTER", novo_x + x, novo_y + y)
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self.baseframe.BoxBarrasAltura = self.baseframe:GetHeight() - end_window_spacement --> espaço para o final da janela
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end
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function _detalhes:CreatePositionTable()
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local t = {pos_table = true}
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if (self.libwindow) then
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t.x = self.libwindow.x
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t.y = self.libwindow.y
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t.scale = self.libwindow.scale
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t.point = self.libwindow.point
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end
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--> old way to save positions
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t.x_legacy = self.posicao.normal.x
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t.y_legacy = self.posicao.normal.y
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--> size
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t.w = self.posicao.normal.w
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t.h = self.posicao.normal.h
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return t
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end
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function _detalhes:RestorePositionFromPositionTable (t)
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if (not t.pos_table) then
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return
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end
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if (t.x) then
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self.libwindow.x = t.x
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self.libwindow.y = t.y
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self.libwindow.scale = t.scale
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self.libwindow.point = t.point
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end
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self.posicao.normal.x = t.x_legacy
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self.posicao.normal.y = t.y_legacy
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self.posicao.normal.w = t.w
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self.posicao.normal.h = t.h
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return self:RestoreMainWindowPosition()
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end
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function _detalhes:ResetaGump (instancia, tipo, segmento)
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if (not instancia or _type (instancia) == "boolean") then
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@@ -1,4 +1,4 @@
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## Interface: 60100
|
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## Interface: 60200
|
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## Title: Details! 3D Model Viewer
|
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## Notes: When the 3d models option is enabled, this tool is used to select which model will be used on the window's rows.
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## DefaultState: Enabled
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@@ -1,4 +1,4 @@
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## Interface: 60100
|
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## Interface: 60200
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## Title: Details Storage
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## Notes: Stores information for Details!
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## DefaultState: Enabled
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@@ -1,4 +1,4 @@
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## Interface: 60100
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||||
## Interface: 60200
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## Title: Details Damage, the Game! (plugin)
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## Notes: Plugin for Details
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## RequiredDeps: Details
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||||
|
||||
@@ -1,4 +1,4 @@
|
||||
## Interface: 60100
|
||||
## Interface: 60200
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||||
## Title: Details Dps Tuning (plugin)
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## Notes: Plugin for Details
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||||
## RequiredDeps: Details
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||||
|
||||
@@ -1,4 +1,4 @@
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||||
## Interface: 60100
|
||||
## Interface: 60200
|
||||
## Title: Details: Warlords of Draenor Dungeons
|
||||
## Notes: Plugin for Details
|
||||
## RequiredDeps: Details
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||||
|
||||
@@ -1,4 +1,4 @@
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## Interface: 60100
|
||||
## Interface: 60200
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||||
## Title: Details Encounter (plugin)
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## Notes: Plugin for Details
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||||
## RequiredDeps: Details
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||||
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||||
@@ -1,4 +1,4 @@
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## Interface: 60100
|
||||
## Interface: 60200
|
||||
## Title: Details Raid Check (plugin)
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## Notes: Show a icon on Details title bar showing flask, food, pre-pots.
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## RequiredDeps: Details
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||||
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||||
@@ -1,277 +0,0 @@
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||||
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local _detalhes = _G._detalhes
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local blackrock_foundry = {
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id = 1205, --994 = map id extracted from encounter journal
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ej_id = 477, --encounter journal id
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||||
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name = "Blackrock Foundry",
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icons = [[Interface\AddOns\Details_RaidInfo-BlackrockFoundry\boss_faces]],
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icon = [[Interface\AddOns\Details_RaidInfo-BlackrockFoundry\icon256x128]],
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is_raid = true,
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backgroundFile = {file = [[Interface\Glues\LOADINGSCREENS\LoadingScreen_BlackrockFoundry]], coords = {0, 1, 132/512, 439/512}},
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backgroundEJ = [[Interface\EncounterJournal\UI-EJ-LOREBG-BlackrockFoundry]],
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boss_names = {
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--[[ 1 ]] "Gruul",
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--[[ 2 ]] "Oregorger",
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--[[ 3 ]] "Beastlord Darmac",
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--[[ 4 ]] "Flamebender Ka'graz",
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--[[ 5 ]] "Hans'gar and Franzok",
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||||
--[[ 6 ]] "Operator Thogar",
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--[[ 7 ]] "The Blast Furnace",
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--[[ 8 ]] "Kromog",
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--[[ 9 ]] "The Iron Maidens",
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--[[ 10 ]] "Blackhand",
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},
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||||
|
||||
encounter_ids = { --encounter journal encounter id
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||||
--> Ids by Index
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||||
1161, 1202, 1122, 1123, 1155, 1147, 1154, 1162, 1203, 959,
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||||
|
||||
--> Boss Index
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||||
[1161] = 1,
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||||
[1202] = 2,
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||||
[1122] = 3,
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||||
[1123] = 4,
|
||||
[1155] = 5,
|
||||
[1147] = 6,
|
||||
[1154] = 7,
|
||||
[1162] = 8,
|
||||
[1203] = 9,
|
||||
[959] = 10,
|
||||
},
|
||||
|
||||
encounter_ids2 = {
|
||||
--combatlog encounter id
|
||||
[1691] = 1, --Gruul
|
||||
[1696] = 2, --Oregorger
|
||||
[1694] = 3, --Beastlord Darmac
|
||||
[1689] = 4, --Flamebender Ka'graz
|
||||
[1693] = 5, --Hans'gar & Franzok
|
||||
[1692] = 6, --Operator Thogar
|
||||
[1690] = 7, --The Blast Furnace
|
||||
[1713] = 8, --Kromog, Legend of the Mountain
|
||||
[1695] = 9, --The Iron Maidens
|
||||
[1704] = 10, --Blackhand
|
||||
},
|
||||
|
||||
boss_ids = {
|
||||
--npc ids
|
||||
[76877] = 1, --Gruul
|
||||
[77182] = 2, --Oregorger
|
||||
[76865] = 3, --Beastlord Darmac
|
||||
[76814] = 4, --Flamebender Ka'graz
|
||||
[76974] = 5, --Franzok
|
||||
[76973] = 5, --Hans'gar
|
||||
[76906] = 6, --Operator Thogar
|
||||
[76806] = 7, --Heart of the Mountain
|
||||
[77692] = 8, --Kromog, Legend of the Mountain
|
||||
[77557] = 9, -- Admiral Gar'an
|
||||
[77231] = 9, --Enforcer Sorka
|
||||
[77477] = 9, --Marak the Blooded
|
||||
[77325] = 10, --Blackhand
|
||||
},
|
||||
|
||||
encounters = {
|
||||
|
||||
[1] = {
|
||||
boss = "Gruul",
|
||||
portrait = [[Interface\ENCOUNTERJOURNAL\UI-EJ-BOSS-Gruul]],
|
||||
|
||||
--> spell list
|
||||
continuo = {
|
||||
155080,
|
||||
155301,
|
||||
155530,
|
||||
162322,
|
||||
165983,
|
||||
173190,
|
||||
173192,
|
||||
},
|
||||
},
|
||||
|
||||
[2] = {
|
||||
boss = "Oregorger",
|
||||
portrait = [[Interface\ENCOUNTERJOURNAL\UI-EJ-BOSS-Oregorger]],
|
||||
|
||||
--> spell list
|
||||
continuo = {
|
||||
155897,
|
||||
155900,
|
||||
156203,
|
||||
156297,
|
||||
156324,
|
||||
156374,
|
||||
156388,
|
||||
156879,
|
||||
165983,
|
||||
173471,
|
||||
},
|
||||
},
|
||||
|
||||
[3] = {
|
||||
boss = "Beastlord Darmac",
|
||||
portrait = [[Interface\ENCOUNTERJOURNAL\UI-EJ-BOSS-Beastlord Darmac]],
|
||||
|
||||
--> spell list
|
||||
continuo = {
|
||||
154956,
|
||||
154960,
|
||||
154981,
|
||||
154989,
|
||||
155030,
|
||||
155061,
|
||||
155198,
|
||||
155222,
|
||||
155247,
|
||||
155499,
|
||||
155531,
|
||||
155611,
|
||||
155657,
|
||||
155718,
|
||||
156823,
|
||||
156824,
|
||||
162275,
|
||||
162283,
|
||||
},
|
||||
},
|
||||
|
||||
[4] = {
|
||||
boss = "Flamebender Ka'graz",
|
||||
portrait = [[Interface\ENCOUNTERJOURNAL\UI-EJ-BOSS-Flamebender Kagraz]],
|
||||
|
||||
--> spell list
|
||||
continuo = {
|
||||
154938,
|
||||
155049,
|
||||
155074,
|
||||
155314,
|
||||
155318,
|
||||
155484,
|
||||
155511,
|
||||
156018,
|
||||
156040,
|
||||
156713,
|
||||
163284,
|
||||
163633,
|
||||
163822,
|
||||
},
|
||||
},
|
||||
|
||||
[5] = {
|
||||
boss = "Hans'gar and Franzok",
|
||||
portrait = [[Interface\ENCOUNTERJOURNAL\UI-EJ-BOSS-Franzok]],
|
||||
|
||||
--> spell list
|
||||
continuo = {
|
||||
153470,
|
||||
155818,
|
||||
156938,
|
||||
157853,
|
||||
158140,
|
||||
161570,
|
||||
},
|
||||
},
|
||||
|
||||
[6] = {
|
||||
boss = "Operator Thogar",
|
||||
portrait = [[Interface\ENCOUNTERJOURNAL\UI-EJ-BOSS-Operator Thogar]],
|
||||
|
||||
--> spell list
|
||||
continuo = {
|
||||
163754,
|
||||
156554,
|
||||
155921,
|
||||
158084,
|
||||
163752,
|
||||
155701,
|
||||
160050,
|
||||
156270,
|
||||
156655,
|
||||
},
|
||||
},
|
||||
|
||||
[7] = {
|
||||
boss = "The Blast Furnace",
|
||||
portrait = [[Interface\ENCOUNTERJOURNAL\UI-EJ-BOSS-The Blast Furnace]],
|
||||
|
||||
--> spell list
|
||||
continuo = {
|
||||
155187,
|
||||
155201,
|
||||
155209,
|
||||
155223,
|
||||
155242,
|
||||
155743,
|
||||
156932,
|
||||
156937,
|
||||
158246,
|
||||
159408,
|
||||
},
|
||||
},
|
||||
|
||||
[8] = {
|
||||
boss = "Kromog",
|
||||
portrait = [[Interface\ENCOUNTERJOURNAL\UI-EJ-BOSS-Kromog]],
|
||||
|
||||
--> spell list
|
||||
continuo = {
|
||||
156704,
|
||||
156844,
|
||||
157055,
|
||||
157059,
|
||||
157247,
|
||||
157659,
|
||||
161893,
|
||||
161923,
|
||||
162349,
|
||||
162392,
|
||||
},
|
||||
},
|
||||
|
||||
[9] = {
|
||||
boss = "The Iron Maidens",
|
||||
portrait = [[Interface\ENCOUNTERJOURNAL\UI-EJ-BOSS-Iron Maidens]],
|
||||
|
||||
--> spell list
|
||||
continuo = {
|
||||
155841,
|
||||
156637,
|
||||
156669,
|
||||
157884,
|
||||
158078,
|
||||
158080,
|
||||
158683,
|
||||
159335,
|
||||
160436,
|
||||
160733,
|
||||
},
|
||||
},
|
||||
|
||||
[10] = {
|
||||
boss = "Blackhand",
|
||||
portrait = [[Interface\ENCOUNTERJOURNAL\UI-EJ-BOSS-Warlord Blackhand]],
|
||||
|
||||
--> spell list
|
||||
continuo = {
|
||||
155992,
|
||||
156044,
|
||||
156107,
|
||||
156401,
|
||||
156479,
|
||||
156497,
|
||||
156731,
|
||||
156743,
|
||||
},
|
||||
},
|
||||
|
||||
},
|
||||
|
||||
}
|
||||
|
||||
_detalhes:InstallEncounter (blackrock_foundry)
|
||||
@@ -1,6 +0,0 @@
|
||||
## Interface: 60100
|
||||
## Title: Details: Blackrock Foundry
|
||||
## Notes: Plugin for Details
|
||||
## RequiredDeps: Details
|
||||
|
||||
Details_RaidInfo-BlackrockFoundry.lua
|
||||
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,390 @@
|
||||
|
||||
do
|
||||
|
||||
--load encounter journal
|
||||
if (not EJ_GetEncounterInfoByIndex (1, 669)) then
|
||||
EJ_SelectInstance (669)
|
||||
end
|
||||
|
||||
local InstanceName = EJ_GetInstanceInfo (669)
|
||||
|
||||
local boss_1_name = EJ_GetEncounterInfoByIndex (1, 669)
|
||||
local boss_2_name = EJ_GetEncounterInfoByIndex (2, 669)
|
||||
local boss_3_name = EJ_GetEncounterInfoByIndex (3, 669)
|
||||
local boss_4_name = EJ_GetEncounterInfoByIndex (4, 669)
|
||||
local boss_5_name = EJ_GetEncounterInfoByIndex (5, 669)
|
||||
local boss_6_name = EJ_GetEncounterInfoByIndex (6, 669)
|
||||
local boss_7_name = EJ_GetEncounterInfoByIndex (7, 669)
|
||||
local boss_8_name = EJ_GetEncounterInfoByIndex (8, 669)
|
||||
local boss_9_name = EJ_GetEncounterInfoByIndex (9, 669)
|
||||
local boss_10_name = EJ_GetEncounterInfoByIndex (10, 669)
|
||||
local boss_11_name = EJ_GetEncounterInfoByIndex (11, 669)
|
||||
local boss_12_name = EJ_GetEncounterInfoByIndex (12, 669)
|
||||
local boss_13_name = EJ_GetEncounterInfoByIndex (13, 669)
|
||||
|
||||
_detalhes:InstallEncounter ({
|
||||
|
||||
id = 1448, --map id
|
||||
ej_id = 669, --encounter journal id
|
||||
name = InstanceName,
|
||||
icons = [[Interface\AddOns\Details_RaidInfo-HellfireCitadel\boss_faces]],
|
||||
icon = [[Interface\AddOns\Details_RaidInfo-HellfireCitadel\icon256x128]],
|
||||
is_raid = true,
|
||||
backgroundFile = {file = [[Interface\Glues\LOADINGSCREENS\LoadScreen_HellfireRaid]], coords = {0, 1, 296/1024, 880/1024}},
|
||||
backgroundEJ = [[Interface\EncounterJournal\UI-EJ-LOREBG-HellfireRaid]],
|
||||
--
|
||||
boss_names = {
|
||||
boss_1_name, --"Hellfire Assault"
|
||||
boss_2_name, --"Iron Reaver"
|
||||
boss_3_name, --"Kormrok"
|
||||
boss_4_name, --"Hellfire High Council"
|
||||
boss_5_name, --"Kilrogg Deadeye"
|
||||
boss_6_name, --"Gorefiend"
|
||||
boss_7_name, --"Shadow-Lord Iskar"
|
||||
boss_8_name, --"Socrethar the Eternal"
|
||||
boss_9_name, --"Fel Lord Zakuun"
|
||||
boss_10_name, --"Xhul'horac"
|
||||
boss_11_name, --"Tyrant Velhari"
|
||||
boss_12_name, --"Mannoroth"
|
||||
boss_13_name, --"Archimonde"
|
||||
},
|
||||
|
||||
encounter_ids = { --encounter journal encounter id
|
||||
1426,1425,1392,1432,1396,1372,1433,1427,1391,1447,1394,1395,1438,
|
||||
[1426] = 1,
|
||||
[1425] = 2,
|
||||
[1392] = 3,
|
||||
[1432] = 4,
|
||||
[1396] = 5,
|
||||
[1372] = 6,
|
||||
[1433] = 7,
|
||||
[1427] = 8,
|
||||
[1391] = 9,
|
||||
[1447] = 10,
|
||||
[1394] = 11,
|
||||
[1395] = 12,
|
||||
[1438] = 13,
|
||||
},
|
||||
|
||||
encounter_ids2 = { --combatlog encounter id
|
||||
[1778] = 1, --"Hellfire Assault"
|
||||
[1785] = 2, --"Iron Reaver"
|
||||
[1787] = 3, --"Kormrok"
|
||||
[1798] = 4, --"Hellfire High Council"
|
||||
[1786] = 5, --"Kilrogg Deadeye"
|
||||
[1783] = 6, --"Gorefiend"
|
||||
[1788] = 7, --"Shadow-Lord Iskar"
|
||||
[1794] = 8, --"Socrethar the Eternal"
|
||||
[1777] = 9, --"Fel Lord Zakuun"
|
||||
[1800] = 10, --"Xhul'horac"
|
||||
[1784] = 11, --"Tyrant Velhari"
|
||||
[1795] = 12, --"Mannoroth"
|
||||
[1799] = 13, --"Archimonde"
|
||||
},
|
||||
|
||||
boss_ids = { --npc ids
|
||||
|
||||
},
|
||||
encounters = {
|
||||
[1] = {
|
||||
boss = boss_1_name, --"Hellfire Assault"
|
||||
portrait = [[Interface\ENCOUNTERJOURNAL\ui-ej-boss-hellfireassault]],
|
||||
},
|
||||
[2] = {
|
||||
boss = boss_2_name, --"Iron Reaver",
|
||||
portrait = [[Interface\ENCOUNTERJOURNAL\ui-ej-boss-felreaver]],
|
||||
},
|
||||
[3] = {
|
||||
boss = boss_3_name, --"Kormrok",
|
||||
portrait = [[Interface\ENCOUNTERJOURNAL\ui-ej-boss-kormok]],
|
||||
},
|
||||
[4] = {
|
||||
boss = boss_4_name, --"Hellfire High Council",
|
||||
portrait = [[Interface\ENCOUNTERJOURNAL\ui-ej-boss-gurtoggbloodboil]],
|
||||
},
|
||||
[5] = {
|
||||
boss = boss_5_name, --"Kilrogg Deadeye",
|
||||
portrait = [[Interface\ENCOUNTERJOURNAL\ui-ej-boss-kilroggdeadeye]],
|
||||
},
|
||||
[6] = {
|
||||
boss = boss_6_name, --"Gorefiend",
|
||||
portrait = [[Interface\ENCOUNTERJOURNAL\ui-ej-boss-gorefiend]],
|
||||
},
|
||||
[7] = {
|
||||
boss = boss_7_name, --"Shadow-Lord Iskar",
|
||||
portrait = [[Interface\ENCOUNTERJOURNAL\ui-ej-boss-shadowlordiskar]],
|
||||
},
|
||||
[8] = {
|
||||
boss = boss_8_name, --"Socrethar the Eternal",
|
||||
portrait = [[Interface\ENCOUNTERJOURNAL\ui-ej-boss-soulboundconstruct]],
|
||||
},
|
||||
[9] = {
|
||||
boss = boss_9_name, --"Fel Lord Zakuun",
|
||||
portrait = [[Interface\ENCOUNTERJOURNAL\UI-EJ-BOSS-FelLordZakuun]],
|
||||
},
|
||||
[10] = {
|
||||
boss = boss_10_name, --"Xhul'horac",
|
||||
portrait = [[Interface\ENCOUNTERJOURNAL\ui-ej-boss-xhulhorac]],
|
||||
},
|
||||
[11] = {
|
||||
boss = boss_11_name, --"Tyrant Velhari",
|
||||
portrait = [[Interface\ENCOUNTERJOURNAL\ui-ej-boss-tyrantvelhari]],
|
||||
},
|
||||
[12] = {
|
||||
boss = boss_12_name, --"Mannoroth",
|
||||
portrait = [[Interface\ENCOUNTERJOURNAL\ui-ej-boss-mannorothwod]],
|
||||
},
|
||||
[13] = {
|
||||
boss = boss_13_name, --"Archimonde",
|
||||
portrait = [[Interface\ENCOUNTERJOURNAL\ui-ej-boss-archimondewod]],
|
||||
},
|
||||
},
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
--> replacement for healing function:
|
||||
local Details = Details
|
||||
local _bit_band = bit.band
|
||||
local OBJECT_TYPE_PETS = 0x00003000
|
||||
local REACTION_FRIENDLY = 0x00000010
|
||||
local OBJECT_TYPE_ENEMY = 0x00000040
|
||||
local UnitDebuff = UnitDebuff
|
||||
local ptime = time
|
||||
|
||||
local Aura_of_Contempt = GetSpellInfo (179987)
|
||||
if (not Aura_of_Contempt) then
|
||||
return Detais:Msg ("Fail to get Aura of Contempt spellname from spell 179987.")
|
||||
end
|
||||
|
||||
local function parser_heal (_, token, time, who_serial, who_name, who_flags, alvo_serial, alvo_name, alvo_flags, spellid, spellname, spelltype, amount, overhealing, absorbed, critical, multistrike, is_shield)
|
||||
|
||||
-----------------------------------------------------------------------------------------------
|
||||
--> early checks and fixes
|
||||
|
||||
--> only capture heal if is in combat
|
||||
if (not Details.in_combat) then
|
||||
return
|
||||
end
|
||||
|
||||
--> check invalid serial against pets
|
||||
if (who_serial == "") then
|
||||
if (who_flags and _bit_band (who_flags, OBJECT_TYPE_PETS) ~= 0) then --> é um pet
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
--> no name, use spellname
|
||||
if (not who_name) then
|
||||
who_name = "[*] "..spellname
|
||||
end
|
||||
|
||||
--> no target, just ignore
|
||||
if (not alvo_name) then
|
||||
return
|
||||
end
|
||||
|
||||
--> spirit link toten
|
||||
if (spellid == 98021) then
|
||||
return Details.parser:SLT_healing (token, time, who_serial, who_name, who_flags, alvo_serial, alvo_name, alvo_flags, spellid, spellname, spelltype, amount, overhealing, absorbed, critical, multistrike, is_shield)
|
||||
end
|
||||
|
||||
local cura_efetiva
|
||||
local aura_of_contempt_overheal
|
||||
overhealing = overhealing or 0
|
||||
amount = amount or 0
|
||||
absorbed = absorbed or 0
|
||||
|
||||
if (is_shield) then
|
||||
cura_efetiva = amount
|
||||
else
|
||||
if (UnitDebuff (alvo_name, Aura_of_Contempt)) then
|
||||
cura_efetiva = amount
|
||||
aura_of_contempt_overheal = absorbed
|
||||
cura_efetiva = cura_efetiva - overhealing
|
||||
overhealing = overhealing + absorbed
|
||||
else
|
||||
cura_efetiva = absorbed
|
||||
cura_efetiva = cura_efetiva + amount - overhealing
|
||||
end
|
||||
end
|
||||
|
||||
Details.tabela_vigente[2].need_refresh = true
|
||||
|
||||
------------------------------------------------------------------------------------------------
|
||||
--> get actors
|
||||
|
||||
local este_jogador, meu_dono, who_name = Details.tabela_vigente[2]:PegarCombatente (who_serial, who_name, who_flags, true)
|
||||
local jogador_alvo, alvo_dono, alvo_name = Details.tabela_vigente[2]:PegarCombatente (alvo_serial, alvo_name, alvo_flags, true)
|
||||
|
||||
este_jogador.last_event = ptime()
|
||||
|
||||
------------------------------------------------------------------------------------------------
|
||||
--> an enemy healing enemy or an player actor healing a enemy
|
||||
|
||||
if (_bit_band (alvo_flags, REACTION_FRIENDLY) == 0 and not _detalhes.is_in_arena) then
|
||||
if (not este_jogador.heal_enemy [spellid]) then
|
||||
este_jogador.heal_enemy [spellid] = cura_efetiva
|
||||
else
|
||||
este_jogador.heal_enemy [spellid] = este_jogador.heal_enemy [spellid] + cura_efetiva
|
||||
end
|
||||
|
||||
este_jogador.heal_enemy_amt = este_jogador.heal_enemy_amt + cura_efetiva
|
||||
|
||||
return
|
||||
end
|
||||
|
||||
------------------------------------------------------------------------------------------------
|
||||
--> group checks
|
||||
|
||||
if (este_jogador.grupo) then
|
||||
Details.tabela_vigente.totals_grupo [2] = Details.tabela_vigente.totals_grupo [2] + cura_efetiva
|
||||
end
|
||||
|
||||
if (jogador_alvo.grupo) then
|
||||
|
||||
local t = Details.tabela_vigente.player_last_events [alvo_name]
|
||||
|
||||
if (not t) then
|
||||
t = Details.tabela_vigente:CreateLastEventsTable (alvo_name)
|
||||
end
|
||||
|
||||
local i = t.n
|
||||
|
||||
local this_event = t [i]
|
||||
|
||||
this_event [1] = false --> true if this is a damage || false for healing
|
||||
this_event [2] = spellid --> spellid || false if this is a battle ress line
|
||||
this_event [3] = amount --> amount of damage or healing
|
||||
this_event [4] = time --> parser time
|
||||
this_event [5] = UnitHealth (alvo_name) --> current unit heal
|
||||
this_event [6] = who_name --> source name
|
||||
this_event [7] = is_shield
|
||||
this_event [8] = absorbed
|
||||
|
||||
i = i + 1
|
||||
|
||||
if (i == Details.deadlog_events+1) then
|
||||
t.n = 1
|
||||
else
|
||||
t.n = i
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
------------------------------------------------------------------------------------------------
|
||||
--> timer
|
||||
|
||||
if (not este_jogador.iniciar_hps) then
|
||||
|
||||
este_jogador:Iniciar (true) --inicia o hps do jogador
|
||||
|
||||
if (meu_dono and not meu_dono.iniciar_hps) then
|
||||
meu_dono:Iniciar (true)
|
||||
if (meu_dono.end_time) then
|
||||
meu_dono.end_time = nil
|
||||
else
|
||||
meu_dono.start_time = ptime()
|
||||
end
|
||||
end
|
||||
|
||||
if (este_jogador.end_time) then --> o combate terminou, reabrir o tempo
|
||||
este_jogador.end_time = nil
|
||||
else
|
||||
este_jogador.start_time = ptime()
|
||||
end
|
||||
end
|
||||
|
||||
------------------------------------------------------------------------------------------------
|
||||
--> add amount
|
||||
|
||||
--> actor target
|
||||
|
||||
if (cura_efetiva > 0) then
|
||||
|
||||
--> combat total
|
||||
Details.tabela_vigente.totals [2] = Details.tabela_vigente.totals [2] + cura_efetiva
|
||||
|
||||
--> actor healing amount
|
||||
este_jogador.total = este_jogador.total + cura_efetiva
|
||||
este_jogador.total_without_pet = este_jogador.total_without_pet + cura_efetiva
|
||||
|
||||
if (aura_of_contempt_overheal) then
|
||||
este_jogador.aura_of_contempt_overheal = (este_jogador.aura_of_contempt_overheal or 0) + aura_of_contempt_overheal
|
||||
end
|
||||
|
||||
--> healing taken
|
||||
jogador_alvo.healing_taken = jogador_alvo.healing_taken + cura_efetiva --> adiciona o dano tomado
|
||||
if (not jogador_alvo.healing_from [who_name]) then --> adiciona a pool de dano tomado de quem
|
||||
jogador_alvo.healing_from [who_name] = true
|
||||
end
|
||||
|
||||
if (is_shield) then
|
||||
este_jogador.totalabsorb = este_jogador.totalabsorb + cura_efetiva
|
||||
este_jogador.targets_absorbs [alvo_name] = (este_jogador.targets_absorbs [alvo_name] or 0) + cura_efetiva
|
||||
end
|
||||
|
||||
--> pet
|
||||
if (meu_dono) then
|
||||
meu_dono.total = meu_dono.total + cura_efetiva --> heal do pet
|
||||
meu_dono.targets [alvo_name] = (meu_dono.targets [alvo_name] or 0) + amount
|
||||
end
|
||||
|
||||
--> target amount
|
||||
este_jogador.targets [alvo_name] = (este_jogador.targets [alvo_name] or 0) + amount
|
||||
end
|
||||
|
||||
if (meu_dono) then
|
||||
meu_dono.last_event = ptime()
|
||||
end
|
||||
|
||||
if (overhealing > 0) then
|
||||
este_jogador.totalover = este_jogador.totalover + overhealing
|
||||
este_jogador.targets_overheal [alvo_name] = (este_jogador.targets_overheal [alvo_name] or 0) + overhealing
|
||||
|
||||
if (meu_dono) then
|
||||
meu_dono.totalover = meu_dono.totalover + overhealing
|
||||
end
|
||||
end
|
||||
|
||||
--> actor spells table
|
||||
local spell = este_jogador.spells._ActorTable [spellid]
|
||||
if (not spell) then
|
||||
spell = este_jogador.spells:PegaHabilidade (spellid, true, token)
|
||||
if (is_shield) then
|
||||
spell.is_shield = true
|
||||
end
|
||||
if (Details.tabela_vigente.is_boss and who_flags and _bit_band (who_flags, OBJECT_TYPE_ENEMY) ~= 0) then
|
||||
_detalhes.spell_school_cache [spellname] = spelltype or school
|
||||
end
|
||||
end
|
||||
|
||||
if (is_shield) then
|
||||
--return spell:Add (alvo_serial, alvo_name, alvo_flags, cura_efetiva, who_name, 0, nil, overhealing, true)
|
||||
return _detalhes.habilidade_cura.Add (spell, alvo_serial, alvo_name, alvo_flags, cura_efetiva, who_name, 0, nil, overhealing, true, multistrike)
|
||||
else
|
||||
--return spell:Add (alvo_serial, alvo_name, alvo_flags, cura_efetiva, who_name, absorbed, critical, overhealing)
|
||||
return _detalhes.habilidade_cura.Add (spell, alvo_serial, alvo_name, alvo_flags, cura_efetiva, who_name, absorbed, critical, overhealing, nil, multistrike)
|
||||
end
|
||||
end
|
||||
|
||||
local listener = CreateFrame ("frame")
|
||||
listener:RegisterEvent ("ENCOUNTER_START")
|
||||
listener:RegisterEvent ("ENCOUNTER_END")
|
||||
|
||||
listener:SetScript ("OnEvent", function (self, event, ...)
|
||||
|
||||
local encounterID, encounterName, difficultyID, raidSize, endStatus = select (1, ...)
|
||||
|
||||
-- if (encounterID == 1721) then --kargath for testing
|
||||
if (encounterID == 1784) then--"Tyrant Velhari"
|
||||
if (event == "ENCOUNTER_START") then
|
||||
--> replacing the healing done func
|
||||
Details.parser:SetParserFunction ("heal", parser_heal)
|
||||
else
|
||||
--> restoring the func
|
||||
Details.parser:SetParserFunction ("heal", nil)
|
||||
end
|
||||
end
|
||||
|
||||
end)
|
||||
@@ -0,0 +1,6 @@
|
||||
## Interface: 60200
|
||||
## Title: Details: Hellfire Citadel
|
||||
## Notes: Plugin for Details
|
||||
## RequiredDeps: Details
|
||||
|
||||
Details_RaidInfo-HellfireCitadel.lua
|
||||
Binary file not shown.
Binary file not shown.
@@ -1,149 +0,0 @@
|
||||
|
||||
local _detalhes = _G._detalhes
|
||||
|
||||
local trash_mobs_ids = {
|
||||
|
||||
}
|
||||
|
||||
local highmaul = {
|
||||
|
||||
id = 1228, --994 = map id extracted from encounter journal
|
||||
ej_id = 477, --encounter journal id
|
||||
|
||||
name = "Highmaul",
|
||||
|
||||
icons = [[Interface\AddOns\Details_RaidInfo-Highmaul\boss_faces]],
|
||||
icon = [[Interface\AddOns\Details_RaidInfo-Highmaul\icon256x128]],
|
||||
|
||||
is_raid = true,
|
||||
|
||||
backgroundFile = {file = [[Interface\Glues\LOADINGSCREENS\LoadingScreen_HighMaulRaid]], coords = {0, 1, 265/1024, 875/1024}},
|
||||
backgroundEJ = [[Interface\EncounterJournal\UI-EJ-LOREBG-Highmaul]],
|
||||
|
||||
boss_names = {
|
||||
--[[ 1 ]] "Kargath Bladefist",
|
||||
--[[ 2 ]] "The Butcher",
|
||||
--[[ 3 ]] "Tectus",
|
||||
--[[ 4 ]] "Brackenspore",
|
||||
--[[ 5 ]] "Twin Ogron",
|
||||
--[[ 6 ]] "Ko'ragh",
|
||||
--[[ 7 ]] "Imperator Mar'gok",
|
||||
},
|
||||
|
||||
encounter_ids = { --encounter journal encounter id
|
||||
--> Ids by Index
|
||||
1128, 971, 1195, 1196, 1148, 1153, 1197,
|
||||
|
||||
--> Boss Index
|
||||
[1128] = 1,
|
||||
[971] = 2,
|
||||
[1195] = 3,
|
||||
[1196] = 4,
|
||||
[1148] = 5,
|
||||
[1153] = 6,
|
||||
[1197] = 7,
|
||||
},
|
||||
|
||||
encounter_ids2 = {
|
||||
--combatlog encounter id
|
||||
[1721] = 1, --kargath
|
||||
[1706] = 2, --the butcher
|
||||
[1722] = 3, --tectus
|
||||
[1720] = 4, --brakenspore
|
||||
[1719] = 5, --twin ogron
|
||||
[1723] = 6, --Koragh
|
||||
[1705] = 7, --Margok
|
||||
},
|
||||
|
||||
boss_ids = {
|
||||
--npc ids
|
||||
[78714] = 1, --Kargath
|
||||
[77404] = 2, --The Butcher
|
||||
[78948] = 3, --Tectus
|
||||
[78491] = 4, --Brakenspore
|
||||
[78238] = 5, --Pol
|
||||
[78237] = 5, --Phemos
|
||||
[79015] = 6, --Koragh
|
||||
[77428] = 7, --Margok
|
||||
},
|
||||
|
||||
encounters = {
|
||||
|
||||
[1] = {
|
||||
boss = "Kargath Bladefist",
|
||||
portrait = [[Interface\ENCOUNTERJOURNAL\UI-EJ-BOSS-Kargath Bladefist]],
|
||||
|
||||
--> spell list
|
||||
continuo = {},
|
||||
},
|
||||
|
||||
[2] = {
|
||||
boss = "The Butcher",
|
||||
portrait = [[Interface\ENCOUNTERJOURNAL\UI-EJ-BOSS-The Butcher]],
|
||||
|
||||
--> spell list
|
||||
continuo = {},
|
||||
},
|
||||
|
||||
[3] = {
|
||||
boss = "Tectus",
|
||||
portrait = [[Interface\ENCOUNTERJOURNAL\UI-EJ-BOSS-Tectus The Living Mountain]],
|
||||
|
||||
--> spell list
|
||||
continuo = {},
|
||||
|
||||
funcType = 0x2,
|
||||
func = function (combat)
|
||||
local removed = false
|
||||
local list = combat:GetActorList (DETAILS_ATTRIBUTE_DAMAGE)
|
||||
for i = #list, 1, -1 do
|
||||
local id = _detalhes:GetNpcIdFromGuid (list[i].serial)
|
||||
if (trash_mobs_ids [id]) then
|
||||
tremove (list, i)
|
||||
combat.totals [DETAILS_ATTRIBUTE_DAMAGE] = combat.totals [DETAILS_ATTRIBUTE_DAMAGE] - list[i].total
|
||||
removed = true
|
||||
end
|
||||
end
|
||||
if (removed) then
|
||||
combat[DETAILS_ATTRIBUTE_DAMAGE]:Remap()
|
||||
end
|
||||
end,
|
||||
},
|
||||
|
||||
[4] = {
|
||||
boss = "Brackenspore",
|
||||
portrait = [[Interface\ENCOUNTERJOURNAL\UI-EJ-BOSS-Brackenspore]],
|
||||
|
||||
--> spell list
|
||||
continuo = {},
|
||||
},
|
||||
|
||||
[5] = {
|
||||
boss = "Twin Ogron",
|
||||
portrait = [[Interface\ENCOUNTERJOURNAL\UI-EJ-BOSS-Twin Ogron]],
|
||||
|
||||
--> spell list
|
||||
continuo = {},
|
||||
},
|
||||
|
||||
[6] = {
|
||||
boss = "Ko'ragh",
|
||||
portrait = [[Interface\ENCOUNTERJOURNAL\UI-EJ-BOSS-Fel Breaker]],
|
||||
|
||||
--> spell list
|
||||
continuo = {},
|
||||
},
|
||||
|
||||
[7] = {
|
||||
boss = "Imperator Mar'gok",
|
||||
portrait = [[Interface\ENCOUNTERJOURNAL\UI-EJ-BOSS-Imperator Margok]],
|
||||
|
||||
--> spell list
|
||||
continuo = {},
|
||||
},
|
||||
|
||||
},
|
||||
|
||||
}
|
||||
|
||||
_detalhes:InstallEncounter (highmaul)
|
||||
@@ -1,6 +0,0 @@
|
||||
## Interface: 60100
|
||||
## Title: Details: Highmaul
|
||||
## Notes: Plugin for Details
|
||||
## RequiredDeps: Details
|
||||
|
||||
Details_RaidInfo-Highmaul.lua
|
||||
Binary file not shown.
Binary file not shown.
@@ -1,4 +1,4 @@
|
||||
## Interface: 60100
|
||||
## Interface: 60200
|
||||
## Title: Details TimeAttack (plugin)
|
||||
## Notes: Plugin for Details
|
||||
## SavedVariablesPerCharacter: _detalhes_databaseTimeAttack
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
## Interface: 60100
|
||||
## Interface: 60200
|
||||
## Title: Details Tiny Threat (plugin)
|
||||
## Notes: Plugin for Details
|
||||
## RequiredDeps: Details
|
||||
|
||||
@@ -91,10 +91,8 @@ local function CreatePluginFrames (data)
|
||||
VanguardFrame:RegisterEvent ("PLAYER_TARGET_CHANGED")
|
||||
|
||||
Vanguard:ResetBars()
|
||||
--Vanguard:ResetDebuffs() -- ??
|
||||
|
||||
Vanguard:IdentifyTanks()
|
||||
Vanguard.CurrentInstance = Vanguard:GetInstance (Vanguard.instance_id)
|
||||
Vanguard.CurrentCombat = _detalhes:GetCombat ("current")
|
||||
|
||||
VanguardFrame:SetFrameStrata (Vanguard.CurrentInstance.baseframe:GetFrameStrata())
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
## Interface: 60100
|
||||
## Interface: 60200
|
||||
## Title: Details Vanguard (plugin)
|
||||
## Notes: Plugin for Details
|
||||
## SavedVariablesPerCharacter: _detalhes_databaseVanguard
|
||||
|
||||
Reference in New Issue
Block a user