Change where -20 width is at
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+3
-3
@@ -1353,7 +1353,7 @@ function DF:CreateCoolTip()
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menuButton.spark:SetAlpha(sparkAlpha)
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menuButton.spark:ClearAllPoints()
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local width = (menuButton.statusbar:GetWidth() - 20) / 100
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local width = (menuButton.statusbar:GetWidth()) / 100
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menuButton.spark:SetPoint("left", menuButton.statusbar, "left", (menuButton.statusbar:GetValue() * width) - 5 + positionXOffset, 0 + positionYOffset)
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menuButton.spark2:ClearAllPoints()
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menuButton.spark2:SetPoint("left", menuButton.statusbar, "left", (menuButton.statusbar:GetValue() * width) - 16 + positionXOffset, 0 + positionYOffset)
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@@ -2132,8 +2132,8 @@ function DF:CreateCoolTip()
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local menuButton = frame1.Lines[i]
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local width = frame1:GetWidth()
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menuButton:SetWidth(width)
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menuButton.statusbar:SetWidth(width)
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menuButton.statusbar2:SetWidth(width)
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menuButton.statusbar:SetWidth(width-20)
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menuButton.statusbar2:SetWidth(width-20)
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if (menuButton.spark:IsShown() or menuButton.spark2:IsShown()) then
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gameCooltip:RefreshSpark(menuButton)
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end
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