- Improvements done on Report Death and Spell List from Player Detail Window.
- Added option for disable window group (snap). - Added option for select the icon pack instead of type the file name. - Fixed several bugs on profile and skins support. - Few fixes on Time Attack plugin. - New API: instance:SetMode (DETAILS_MODE_* SOLO RAID GROUP ALL) change the instance mode. - New API: instance:SetDisplay (segment, attribute, subattribute) change instance's display. - New API: framework:ShowTutorialAlertFrame (maintext, desctext, clickfunc) show an alert on the left side of screen. - New API: _detalhes:GetMaxInstancesAmount() return how many windows can be opened. - New API: _detalhes:GetFreeInstancesAmount() return how many windows can still be created. - New API: _detalhes:GetTutorialCVar (key, default) return a value from tutorial table. - New API: _detalhes:SetTutorialCVar (key, value) set a value on tutorial table.
This commit is contained in:
@@ -15,17 +15,14 @@ local TimeAttack = _detalhes:NewPluginObject ("Details_TimeAttack")
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--> Main Frame
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local TimeAttackFrame = TimeAttack.Frame
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local function CreatePluginFrames (data)
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local function CreatePluginFrames()
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--> catch Details! main object
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local _detalhes = _G._detalhes
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local DetailsFrameWork = _detalhes.gump
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local instance --> shortcut for details instance wich are holding solo plugins
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local GameCooltip = GameCooltip
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--> default rank table
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TimeAttack.data = data or {time = 180, dps = 0, history = {}}
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TimeAttack.try = 1
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--> OnEvent Table
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@@ -44,7 +41,9 @@ local function CreatePluginFrames (data)
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elseif (event == "PLUGIN_DISABLED") then
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elseif (event == "PLUGIN_ENABLED") then
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elseif (event == "DETAILS_STARTED") then
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TimeAttack:CheckTimeAttackTutorial()
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end
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end
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@@ -111,10 +110,10 @@ local function CreatePluginFrames (data)
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local TimeDesc = DetailsFrameWork:NewLabel (TimeAttackFrame, TimeAttackFrame, nil, "TimeDesc", Loc ["STRING_TIME_SELECTION"])
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TimeDesc:SetPoint ("topleft", TimeAttackFrame, 15, -260)
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--> slider
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local TimeAmount = DetailsFrameWork:NewSlider (TimeAttackFrame, nil, "DetailsTimeAttackTimeSelect", "TimeSelect", 270, 20, 30, 330, 10, TimeAttack.data.time)
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--local TimeAmount = DetailsFrameWork:NewSlider2 (TimeAttackFrame, "DetailsTimeAttackTimeSelect", "TimeSelect", 270, 20, 30, 330, 10, TimeAttack.data.time)
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local TimeAmount = DetailsFrameWork:NewSlider (TimeAttackFrame, nil, "DetailsTimeAttackTimeSelect", "TimeSelect", 270, 20, 30, 330, 1, TimeAttack.db.time)
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TimeAmount:SetPoint ("topleft", TimeAttackFrame, 15, -270)
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TimeAmount.OnChangeHook = function (_, _, value) TimeAttack.data.time = value end
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TimeAmount.OnChangeHook = function (_, _, value) TimeAttack.db.time = value end
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--> main time/damage/dps texts
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local clock = DetailsFrameWork:NewLabel (TimeAttackFrame, TimeAttackFrame, nil, "TIMER", "00:00:00", "GameFontHighlightLarge")
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@@ -152,7 +151,7 @@ local function CreatePluginFrames (data)
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NowShowing = 1, --> 1 for recently 2 for saved
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LabelsCreated = {},
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Recently = {},
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Hystory = TimeAttack.data.history
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Hystory = TimeAttack.db.history
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}
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HistoryPanelObject.__index = HistoryPanelObject
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@@ -189,7 +188,7 @@ local function CreatePluginFrames (data)
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if (HistoryPanelObject.NowShowing == 1) then --> recently
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table.remove (HistoryPanelObject.Recently, index)
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else --> history
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table.remove (TimeAttack.data.history, index)
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table.remove (TimeAttack.db.history, index)
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end
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HistoryPanelObject:Refresh()
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end
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@@ -207,8 +206,8 @@ local function CreatePluginFrames (data)
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NewSave.Date = ToSaveTimeObject.Date
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NewSave.note = ToSaveTimeObject.note
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table.insert (TimeAttack.data.history, 1, NewSave)
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table.remove (TimeAttack.data.history, 25)
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table.insert (TimeAttack.db.history, 1, NewSave)
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table.remove (TimeAttack.db.history, 25)
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HistoryPanelObject:AddHistory (NewSave)
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ToSaveTimeObject.FinishSaved = true
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HistoryPanelObject:Refresh()
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@@ -226,8 +225,8 @@ local function CreatePluginFrames (data)
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NewSave.ItemLevel = TimeAttack.Time.FinishIlevel
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NewSave.Date = TimeAttack.Time.Date
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TimeAttack.Time.FinishSaved = true
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table.insert (TimeAttack.data.history, 1, NewSave)
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table.remove (TimeAttack.data.history, 25)
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table.insert (TimeAttack.db.history, 1, NewSave)
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table.remove (TimeAttack.db.history, 25)
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HistoryPanelObject:AddHistory (NewSave)
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HistoryPanelObject:Refresh()
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TimeAttackFrame ["SaveButton"]:Disable()
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@@ -275,9 +274,12 @@ local function CreatePluginFrames (data)
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function HistoryPanelObject:RefreshLabel (AttemptTable, AlreadySaved, First)
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self.table = AttemptTable
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if (AlreadySaved) then --> showing historic
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self.remove:SetPoint ("left", self.background.frame, "left")
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self.note:SetPoint ("left", self.remove.button, "right")
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self.remove:SetPoint ("left", self.background.frame, "left", 20, 0)
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self.note:SetPoint ("left", self.remove, "right")
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if (AttemptTable.note) then
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self.note:SetNormalTexture ("Interface\\Buttons\\UI-GuildButton-PublicNote-Up")
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self.note.tooltip = AttemptTable.note
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@@ -289,9 +291,12 @@ local function CreatePluginFrames (data)
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local diamesano = string.gsub (AttemptTable.Date, "(.-)%s", "")
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self.text:SetText (diamesano)
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self.rownumber:SetText ("#" .. self.index)
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elseif (not AttemptTable.FinishSaved) then --> não foi salvo ainda
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self.remove:Show()
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self.save:Show()
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self.remove:SetPoint ("left", self.background.frame, "left", 16, 0)
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self.note:SetPoint ("left", self.save.button, "right")
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if (AttemptTable.note) then
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self.note:SetNormalTexture ("Interface\\Buttons\\UI-GuildButton-PublicNote-Up")
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@@ -301,12 +306,16 @@ local function CreatePluginFrames (data)
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self.note.tooltip = Loc ["STRING_SETNOTE"]
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end
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if (First) then
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self.text:SetText ("-".. TimeAttack:ToK (First-AttemptTable.FinishDamage).." (#"..AttemptTable.N..")")
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self.text:SetText ("-".. TimeAttack:ToK (First-AttemptTable.FinishDamage))
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else
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self.text:SetText (TimeAttack:ToK (AttemptTable.FinishDamage).." (#"..AttemptTable.N..")")
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self.text:SetText (TimeAttack:ToK (AttemptTable.FinishDamage))
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end
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self.rownumber:SetText ("#" .. AttemptTable.N)
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self.rownumber:SetPoint ("left", self.background.frame)
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else --> ta mostrando recentes e ja foi salvo
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self.remove:Show()
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self.remove:SetPoint ("left", self.background.frame, "left", 16, 0)
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self.note:SetPoint ("left", self.remove.button, "right")
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if (AttemptTable.note) then
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self.note:SetNormalTexture ("Interface\\Buttons\\UI-GuildButton-PublicNote-Up")
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@@ -317,11 +326,14 @@ local function CreatePluginFrames (data)
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end
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self.save:Hide()
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if (First) then
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self.text:SetText ("-".. TimeAttack:ToK (First-AttemptTable.FinishDamage).." (#"..AttemptTable.N..")")
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self.text:SetText ("-".. TimeAttack:ToK (First-AttemptTable.FinishDamage))
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else
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self.text:SetText (TimeAttack:ToK (AttemptTable.FinishDamage).." (#"..AttemptTable.N..")")
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self.text:SetText (TimeAttack:ToK (AttemptTable.FinishDamage))
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end
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self.rownumber:SetText ("#" .. AttemptTable.N)
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self.rownumber:SetPoint ("left", self.background.frame)
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end
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self.background:Show()
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end
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@@ -353,7 +365,7 @@ local function CreatePluginFrames (data)
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GameCooltip:Reset()
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local TimeObject = TimeAttack.data.history [self.index]
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local TimeObject = TimeAttack.db.history [self.index]
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GameCooltip:AddLine (TimeAttack:comma_value (TimeObject.DamageDone))
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GameCooltip:AddIcon ("Interface\\TARGETINGFRAME\\PetBadge-Undead")
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@@ -387,7 +399,7 @@ local function CreatePluginFrames (data)
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if (HistoryPanelObject.NowShowing == 1) then --> recently
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HistoryPanelObject.Recently [editbox.editing].note = texto
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else
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TimeAttack.data.history [editbox.editing].note = texto
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TimeAttack.db.history [editbox.editing].note = texto
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end
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end
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editbox:SetText ("")
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@@ -427,8 +439,8 @@ local function CreatePluginFrames (data)
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if (HistoryPanelObject.NowShowing == 1 and HistoryPanelObject.Recently [index].note) then --> recently
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NoteInsertField:SetText (HistoryPanelObject.Recently [index].note)
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elseif (HistoryPanelObject.NowShowing == 2 and TimeAttack.data.history [index].note) then
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NoteInsertField:SetText (TimeAttack.data.history [index].note)
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elseif (HistoryPanelObject.NowShowing == 2 and TimeAttack.db.history [index].note) then
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NoteInsertField:SetText (TimeAttack.db.history [index].note)
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else
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NoteInsertField:SetText ("")
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end
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@@ -470,21 +482,26 @@ local function CreatePluginFrames (data)
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LabelText:SetPoint ("right", LabelBackground.frame, 0, 0)
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LabelText:SetJustifyH ("right")
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local RowNumber = DetailsFrameWork:NewLabel (LabelBackground.frame, LabelBackground.frame, nil, "rownumber", "#1", "GameFontHighlightSmall")
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RowNumber:SetPoint ("left", LabelBackground.frame)
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RowNumber:SetJustifyH ("left")
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--local LabelRemoveButton = DetailsFrameWork:NewDetailsButton (LabelBackground.frame, LabelBackground.frame, _, remove, index, index, 10, 10, "Interface\\PetBattles\\DeadPetIcon")
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local LabelRemoveButton = DetailsFrameWork:NewButton (LabelBackground.frame, nil, "DetailsTimeAttackRemoveButton"..index, "RemoveButton"..index, 10, 10, remove, index, index, "Interface\\PetBattles\\DeadPetIcon")
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LabelRemoveButton:SetPoint ("left", LabelBackground.frame)
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local LabelRemoveButton = DetailsFrameWork:NewButton (LabelBackground.frame, nil, "DetailsTimeAttackRemoveButton"..index, "RemoveButton"..index, 12, 12, remove, index, index, "Interface\\PetBattles\\DeadPetIcon")
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LabelRemoveButton:SetPoint ("left", LabelBackground.frame, "left", 16, 0)
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LabelRemoveButton.tooltip = Loc ["STRING_REMOVERECORD"]
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--local LabelSaveButton = DetailsFrameWork:NewDetailsButton (LabelBackground.frame, LabelBackground.frame, _, save, index, index, 10, 10, "Interface\\Scenarios\\ScenarioIcon-Check")
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local LabelSaveButton = DetailsFrameWork:NewButton (LabelBackground.frame, nil, "DetailsTimeAttackSaveButton"..index, "SaveButton"..index, 10, 10, save, index, index, "Interface\\Scenarios\\ScenarioIcon-Check")
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LabelSaveButton:SetPoint ("left", LabelRemoveButton.button, "right", 0, 0)
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local LabelSaveButton = DetailsFrameWork:NewButton (LabelBackground.frame, nil, "DetailsTimeAttackSaveButton"..index, "SaveButton"..index, 12, 12, save, index, index, "Interface\\Scenarios\\ScenarioIcon-Check")
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LabelSaveButton:SetPoint ("left", LabelRemoveButton.button, "right", -1, 0)
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LabelSaveButton.tooltip = Loc ["STRING_SAVERECORD"]
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--local LabelSetnoteButton = DetailsFrameWork:NewDetailsButton (LabelBackground.frame, LabelBackground.frame, _, WriteNoteStart, index, index, 10, 10, "Interface\\Buttons\\UI-GuildButton-PublicNote-Disabled")
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local LabelSetnoteButton = DetailsFrameWork:NewButton (LabelBackground.frame, nil, "DetailsTimeAttackSetNoteButton"..index, "SetNoteButton"..index, 10, 10, WriteNoteStart, index, index, "Interface\\Buttons\\UI-GuildButton-PublicNote-Disabled")
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LabelSetnoteButton:SetPoint ("left", LabelSaveButton.button, "right", 0, 0)
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local LabelSetnoteButton = DetailsFrameWork:NewButton (LabelBackground.frame, nil, "DetailsTimeAttackSetNoteButton"..index, "SetNoteButton"..index, 12, 12, WriteNoteStart, index, index, "Interface\\Buttons\\UI-GuildButton-PublicNote-Disabled")
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LabelSetnoteButton:SetPoint ("left", LabelSaveButton.button, "right", -2, 0)
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LabelSetnoteButton.tooltip = Loc ["STRING_SETNOTE"]
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LabelBoxObject.rownumber = RowNumber
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LabelBoxObject.text = LabelText
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LabelBoxObject.background = LabelBackground
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LabelBoxObject.remove = LabelRemoveButton
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@@ -523,7 +540,7 @@ local function CreatePluginFrames (data)
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end
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elseif (self.NowShowing == 2) then
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for index, AttemptTable in ipairs (TimeAttack.data.history) do
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for index, AttemptTable in ipairs (TimeAttack.db.history) do
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local thisLabel = self.LabelsCreated [index]
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if (not thisLabel) then
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thisLabel = self:CreateNewLabel (index)
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@@ -531,7 +548,7 @@ local function CreatePluginFrames (data)
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thisLabel:RefreshLabel (AttemptTable, true)
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end
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for amt = #TimeAttack.data.history+1, #self.LabelsCreated do
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for amt = #TimeAttack.db.history+1, #self.LabelsCreated do
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local thisLabel = self.LabelsCreated [amt]
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thisLabel.background:Hide()
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end
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@@ -660,21 +677,64 @@ local function CreatePluginFrames (data)
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end
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function TimeAttack:CheckTimeAttackTutorial()
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--TimeAttack:SetTutorialCVar ("TIME_ATTACK_TUTORIAL1", nil)
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if (not TimeAttack:GetTutorialCVar ("TIME_ATTACK_TUTORIAL1")) then
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TimeAttackFrame:RegisterEvent ("PLAYER_TARGET_CHANGED")
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end
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end
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function TimeAttack:CheckTargetForTutorial()
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local guid = UnitGUID ("target")
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if (guid) then
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local mobid = tonumber (guid:sub (6, 10), 16)
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if (mobid == 31144 or mobid == 32666 or mobid == 31146 or mobid == 32667 or mobid == 67127 or mobid == 46647) then
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TimeAttack:SetTutorialCVar ("TIME_ATTACK_TUTORIAL1", true)
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TimeAttackFrame:UnregisterEvent ("PLAYER_TARGET_CHANGED")
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TimeAttack:ShowTargetTutorial()
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end
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end
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end
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function TimeAttack:ShowTargetTutorial()
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if (TimeAttack:GetFreeInstancesAmount() > 0) then
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local func = function()
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local newinstance = TimeAttack:CreateInstance (true) --> force create a new one
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if (newinstance) then
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newinstance:SetMode (DETAILS_MODE_SOLO)
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TimeAttack.SoloTables:switch (nil, "DETAILS_PLUGIN_TIME_ATTACK")
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end
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end
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TimeAttack:GetFramework():ShowTutorialAlertFrame ("Open Time Attack", "plugin for measure dps", func)
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end
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end
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function TimeAttack:OnEvent (_, event, ...)
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if (event == "ADDON_LOADED") then
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if (event == "PLAYER_TARGET_CHANGED") then
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TimeAttack:CheckTargetForTutorial()
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elseif (event == "ADDON_LOADED") then
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local AddonName = select (1, ...)
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if (AddonName == "Details_TimeAttack") then
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if (_G._detalhes) then
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--> create widgets
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CreatePluginFrames (_detalhes_databaseTimeAttack)
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local MINIMAL_DETAILS_VERSION_REQUIRED = 1
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local default_settings = {
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time = 60,
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dps = 0,
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history = {},
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}
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if (_detalhes_databaseTimeAttack) then
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default_settings.history = _detalhes_databaseTimeAttack.history
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_detalhes_databaseTimeAttack = nil
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end
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--> Install
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local install = _G._detalhes:InstallPlugin ("SOLO", Loc ["STRING_PLUGIN_NAME"], "Interface\\Icons\\SPELL_HOLY_BORROWEDTIME", TimeAttack, "DETAILS_PLUGIN_TIME_ATTACK", MINIMAL_DETAILS_VERSION_REQUIRED, "Details! Team", "v1.04")
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local install, saveddata = _G._detalhes:InstallPlugin ("SOLO", Loc ["STRING_PLUGIN_NAME"], "Interface\\Icons\\SPELL_HOLY_BORROWEDTIME", TimeAttack, "DETAILS_PLUGIN_TIME_ATTACK", MINIMAL_DETAILS_VERSION_REQUIRED, "Details! Team", "v1.04", default_settings)
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if (type (install) == "table" and install.error) then
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print (install.errortext)
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return
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@@ -683,10 +743,10 @@ function TimeAttack:OnEvent (_, event, ...)
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--> Register needed events
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_G._detalhes:RegisterEvent (TimeAttack, "COMBAT_PLAYER_ENTER")
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--> create widgets
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CreatePluginFrames()
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end
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end
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elseif (event == "PLAYER_LOGOUT") then
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_detalhes_databaseTimeAttack = TimeAttack.data
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end
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end
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@@ -378,14 +378,18 @@ local function CreatePluginFrames (data)
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thisRow:SetRightText (ThreatMeter:ToK2 (threat_actor [6]) .. " (" .. _cstr ("%.1f", pct) .. "%)")
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thisRow:SetValue (pct)
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if (index == 2) then
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thisRow:SetColor (pct*0.01, _math_abs (pct-100)*0.01, 0, 1)
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if (ThreatMeter.options.useplayercolor and threat_actor [1] == player) then
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thisRow:SetColor (_unpack (ThreatMeter.options.playercolor))
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else
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thisRow:SetColor (pct*0.01, _math_abs (pct-100)*0.01, 0, .3)
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if (pct >= 50) then
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thisRow:SetColor ( 1, _math_abs (pct - 100)/100, 0, 1)
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if (index == 2) then
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thisRow:SetColor (pct*0.01, _math_abs (pct-100)*0.01, 0, 1)
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else
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thisRow:SetColor (pct/100, 1, 0, 1)
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thisRow:SetColor (pct*0.01, _math_abs (pct-100)*0.01, 0, .3)
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if (pct >= 50) then
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thisRow:SetColor ( 1, _math_abs (pct - 100)/100, 0, 1)
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else
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thisRow:SetColor (pct/100, 1, 0, 1)
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end
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end
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end
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@@ -412,7 +416,11 @@ local function CreatePluginFrames (data)
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thisRow._icon:SetTexCoord (_unpack (RoleIconCoord [role]))
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thisRow:SetRightText (ThreatMeter:ToK2 (threat_actor [6]) .. " (" .. _cstr ("%.1f", threat_actor [2]) .. "%)")
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thisRow:SetValue (threat_actor [2])
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thisRow:SetColor (threat_actor [2]*0.01, _math_abs (threat_actor [2]-100)*0.01, 0, .3)
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if (ThreatMeter.options.useplayercolor) then
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thisRow:SetColor (_unpack (ThreatMeter.options.playercolor))
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else
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thisRow:SetColor (threat_actor [2]*0.01, _math_abs (threat_actor [2]-100)*0.01, 0, .3)
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end
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end
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end
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end
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@@ -535,6 +543,23 @@ local build_options_panel = function()
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name = "Update Speed",
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usedecimals = true,
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},
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{
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type = "toggle",
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get = function() return ThreatMeter.saveddata.useplayercolor end,
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set = function (self, fixedparam, value) ThreatMeter.saveddata.useplayercolor = value end,
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desc = "When enabled, your bar get the following color.",
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name = "Player Color Enabled"
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},
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{
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type = "color",
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get = function() return ThreatMeter.saveddata.playercolor end,
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set = function (self, r, g, b, a)
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local current = ThreatMeter.saveddata.playercolor
|
||||
current[1], current[2], current[3], current[4] = r, g, b, a
|
||||
end,
|
||||
desc = "If Player Color is enabled, your bar have this color.",
|
||||
name = "Color"
|
||||
},
|
||||
}
|
||||
|
||||
_detalhes.gump:BuildMenu (options_frame, menu, 15, -65, 260)
|
||||
@@ -598,6 +623,8 @@ function ThreatMeter:OnEvent (_, event, ...)
|
||||
ThreatMeter.saveddata.updatespeed = ThreatMeter.saveddata.updatespeed or 1
|
||||
ThreatMeter.saveddata.animate = ThreatMeter.saveddata.animate or false
|
||||
ThreatMeter.saveddata.showamount = ThreatMeter.saveddata.showamount or false
|
||||
ThreatMeter.saveddata.useplayercolor = ThreatMeter.saveddata.useplayercolor or false
|
||||
ThreatMeter.saveddata.playercolor = ThreatMeter.saveddata.playercolor or {1, 1, 1}
|
||||
|
||||
ThreatMeter.options = ThreatMeter.saveddata
|
||||
|
||||
@@ -631,17 +658,12 @@ function ThreatMeter:OnEvent (_, event, ...)
|
||||
elseif (command == Loc ["STRING_SLASH_AMOUNT"]) then
|
||||
|
||||
else
|
||||
|
||||
ThreatMeter:Msg (Loc ["STRING_COMMAND_LIST"])
|
||||
print ("|cffffaeae/tinythreat " .. Loc ["STRING_SLASH_SPEED"] .. "|r: " .. Loc ["STRING_SLASH_SPEED_DESC"])
|
||||
|
||||
end
|
||||
|
||||
|
||||
end
|
||||
|
||||
ThreatMeter.initialized = true
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
Reference in New Issue
Block a user