Small fixes
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+4
-2
@@ -2650,11 +2650,12 @@
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return
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end
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_detalhes.encounter_table ["end"] = time()
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_detalhes.encounter_table ["end"] = time() - 0.4
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local encounterID, encounterName, difficultyID, raidSize, endStatus = _select (1, ...)
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local _, _, _, _, _, _, _, zoneMapID = _GetInstanceInfo()
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--[[
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local encounter_end_table = _detalhes:GetEncounterStartInfo (zoneMapID, encounterID)
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if (encounter_end_table) then
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if (encounter_end_table.delay) then
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@@ -2664,7 +2665,8 @@
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encounter_end_table:func (_detalhes.tabela_vigente, endStatus)
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end
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end
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--]]
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if (_in_combat) then
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if (endStatus == 1) then
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_detalhes.encounter_table.kill = true
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