Round of fixes
This commit is contained in:
+11
-14
@@ -2,13 +2,9 @@ if (true) then
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--return
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end
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local Details = _G.Details
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local DF = _G.DetailsFramework
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local Loc = _G.LibStub("AceLocale-3.0"):GetLocale("Details")
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--local SharedMedia = _G.LibStub:GetLibrary("LibSharedMedia-3.0")
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--local LDB = _G.LibStub("LibDataBroker-1.1", true)
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--local LDBIcon = LDB and _G.LibStub("LibDBIcon-1.0", true)
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--options panel namespace
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Details.options = {}
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@@ -26,7 +22,6 @@ local options_text_template = DF:GetTemplate("font", "OPTIONS_FONT_TEMPLATE")
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local options_dropdown_template = DF:GetTemplate("dropdown", "OPTIONS_DROPDOWN_TEMPLATE")
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local options_switch_template = DF:GetTemplate("switch", "OPTIONS_CHECKBOX_TEMPLATE")
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local options_slider_template = DF:GetTemplate("slider", "OPTIONS_SLIDER_TEMPLATE")
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local options_button_template = DF:GetTemplate("button", "OPTIONS_BUTTON_TEMPLATE")
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local options_button_template_selected = DF.table.copy({}, DF:GetTemplate("button", "OPTIONS_BUTTON_TEMPLATE"))
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options_button_template_selected.backdropbordercolor = {1, .8, .2}
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@@ -95,7 +90,7 @@ function Details.options.InitializeOptionsWindow(instance)
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--what the window is showing
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local atributo = instance.atributo
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local sub_atributo = instance.sub_atributo
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if (atributo == 5) then --custom
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local CustomObject = _detalhes.custom [sub_atributo]
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if (not CustomObject) then
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@@ -108,7 +103,7 @@ function Details.options.InitializeOptionsWindow(instance)
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end
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else
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local modo = instance.modo
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if (modo == 1) then --solo plugin
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atributo = _detalhes.SoloTables.Mode or 1
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local SoloInfo = _detalhes.SoloTables.Menu [atributo]
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@@ -117,7 +112,7 @@ function Details.options.InitializeOptionsWindow(instance)
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else
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instanceList [#instanceList+1] = {value = index, label = "#".. index .. " unknown", onclick = onSelectInstance, icon = ""}
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end
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elseif (modo == 4) then --raid plugin
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local plugin_name = instance.current_raid_plugin or instance.last_raid_plugin
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if (plugin_name) then
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@@ -298,18 +293,20 @@ function Details.options.InitializeOptionsWindow(instance)
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[15] = "Broadcaster Tools",
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[16] = Loc ["STRING_OPTIONSMENU_SPELLS"],
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[17] = Loc ["STRING_OPTIONSMENU_DATACHART"],
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[18] = "Mythic Dungeon",
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[19] = "Search Results",
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[20] = "Combat Log",
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}
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local optionsSectionsOrder = {
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1, "", 3, 4, "", 5, 6, 7, 12, 13, "", 9, 2, 8, 10, 11, 18, "", 14, 15, 16, 17, "", 19
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1, 20, "", 3, 4, "", 5, 6, 7, 12, 13, "", 9, 2, 8, 10, 11, 18, "", 14, 15, 16, 17, "", 19
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}
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local maxSectionIds = 19
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local maxSectionIds = 0
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for k in pairs(sectionsName) do
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maxSectionIds = maxSectionIds + 1
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end
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Details.options.maxSectionIds = maxSectionIds
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local buttonYPosition = -40
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@@ -403,7 +400,7 @@ function Details.options.InitializeOptionsWindow(instance)
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Details:OpenOptionsWindow(_G.DetailsOptionsWindow.instance)
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end
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end
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Details.options.SelectOptionsSection(1)
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end
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+194
-127
@@ -24,6 +24,7 @@ end
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~17 - charts data
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~18 - mythic dungeon
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~19 - search results
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~20 - combatlog options
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--]]
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@@ -226,31 +227,8 @@ do
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return eraseDataOptions
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end
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--deathlog limit
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local onSelectDeathLogLimit = function(_, _, limitAmount)
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_detalhes:SetDeathLogLimit(limitAmount)
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end
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local DeathLogLimitOptions = {
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{value = 16, label = "16 Records", onclick = onSelectDeathLogLimit, icon = [[Interface\WorldStateFrame\ColumnIcon-GraveyardDefend0]]},
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{value = 32, label = "32 Records", onclick = onSelectDeathLogLimit, icon = [[Interface\WorldStateFrame\ColumnIcon-GraveyardDefend0]]},
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{value = 45, label = "45 Records", onclick = onSelectDeathLogLimit, icon = [[Interface\WorldStateFrame\ColumnIcon-GraveyardDefend0]]},
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}
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local buildDeathLogLimitMenu = function()
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return DeathLogLimitOptions
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end
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local sectionOptions = {
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{type = "label", get = function() return Loc ["STRING_OPTIONS_GENERAL_ANCHOR"] end, text_template = subSectionTitleTextTemplate},
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{--segments locked
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type = "toggle",
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get = function() return Details.instances_segments_locked end,
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set = function(self, fixedparam, value)
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Details.instances_segments_locked = value
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end,
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name = Loc ["STRING_OPTIONS_LOCKSEGMENTS"],
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desc = Loc ["STRING_OPTIONS_LOCKSEGMENTS_DESC"],
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boxfirst = true,
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},
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{--animate bars
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type = "toggle",
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get = function() return _detalhes.use_row_animations end,
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@@ -329,48 +307,16 @@ do
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},
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{type = "blank"},
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{type = "label", get = function() return "Segments:" end, text_template = subSectionTitleTextTemplate},
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{--auto erase settings | erase data
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type = "select",
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get = function() return _detalhes.segments_auto_erase end,
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values = function()
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return buildEraseDataMenu()
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end,
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name = Loc ["STRING_OPTIONS_ED"],
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desc = Loc ["STRING_OPTIONS_ED_DESC"],
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},
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{--auto erase trash segments
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{--segments locked
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type = "toggle",
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get = function() return _detalhes.trash_auto_remove end,
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get = function() return Details.instances_segments_locked end,
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set = function(self, fixedparam, value)
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_detalhes.trash_auto_remove = value
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afterUpdate()
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Details.instances_segments_locked = value
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end,
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name = Loc ["STRING_OPTIONS_CLEANUP"],
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desc = Loc ["STRING_OPTIONS_CLEANUP_DESC"],
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boxfirst = true,
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},
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{--auto erase world segments
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type = "toggle",
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get = function() return _detalhes.world_combat_is_trash end,
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set = function(self, fixedparam, value)
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_detalhes.world_combat_is_trash = value
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afterUpdate()
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end,
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name = Loc ["STRING_OPTIONS_PERFORMANCE_ERASEWORLD"],
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desc = Loc ["STRING_OPTIONS_PERFORMANCE_ERASEWORLD_DESC"],
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boxfirst = true,
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},
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{--erase chart data
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type = "toggle",
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get = function() return _detalhes.clear_graphic end,
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set = function(self, fixedparam, value)
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_detalhes.clear_graphic = value
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afterUpdate()
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end,
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name = Loc ["STRING_OPTIONS_ERASECHARTDATA"],
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desc = Loc ["STRING_OPTIONS_ERASECHARTDATA_DESC"],
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name = Loc ["STRING_OPTIONS_LOCKSEGMENTS"],
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desc = Loc ["STRING_OPTIONS_LOCKSEGMENTS_DESC"],
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boxfirst = true,
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},
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@@ -424,52 +370,50 @@ do
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},
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{type = "blank"},
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{type = "label", get = function() return "Auto Erase:" end, text_template = subSectionTitleTextTemplate},
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{--pvp frags
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type = "toggle",
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get = function() return _detalhes.only_pvp_frags end,
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set = function(self, fixedparam, value)
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_detalhes.only_pvp_frags = value
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afterUpdate()
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end,
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name = Loc ["STRING_OPTIONS_PVPFRAGS"],
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desc = Loc ["STRING_OPTIONS_PVPFRAGS_DESC"],
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boxfirst = true,
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},
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{--damage taken everything
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type = "toggle",
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get = function() return _detalhes.damage_taken_everything end,
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set = function(self, fixedparam, value)
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_detalhes.damage_taken_everything = value
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afterUpdate()
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end,
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name = Loc ["STRING_OPTIONS_DTAKEN_EVERYTHING"],
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desc = Loc ["STRING_OPTIONS_DTAKEN_EVERYTHING_DESC"],
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boxfirst = true,
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},
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{--death log size
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{--auto erase settings | erase data
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type = "select",
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get = function() return _detalhes.deadlog_events end,
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get = function() return _detalhes.segments_auto_erase end,
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values = function()
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return buildDeathLogLimitMenu()
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return buildEraseDataMenu()
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end,
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name = Loc ["STRING_OPTIONS_DEATHLIMIT"],
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desc = Loc ["STRING_OPTIONS_DEATHLIMIT_DESC"],
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name = Loc ["STRING_OPTIONS_ED"],
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desc = Loc ["STRING_OPTIONS_ED_DESC"],
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},
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{--death log min healing
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type = "range",
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get = function() return _detalhes.deathlog_healingdone_min end,
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{--auto erase trash segments
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type = "toggle",
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get = function() return _detalhes.trash_auto_remove end,
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set = function(self, fixedparam, value)
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_detalhes.deathlog_healingdone_min = value
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_detalhes.trash_auto_remove = value
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afterUpdate()
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end,
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min = 0,
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max = 100000,
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step = 1,
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name = Loc ["STRING_OPTIONS_DEATHLOG_MINHEALING"],
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desc = Loc ["STRING_OPTIONS_DEATHLOG_MINHEALING_DESC"],
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name = Loc ["STRING_OPTIONS_CLEANUP"],
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desc = Loc ["STRING_OPTIONS_CLEANUP_DESC"],
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boxfirst = true,
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},
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{--auto erase world segments
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type = "toggle",
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get = function() return _detalhes.world_combat_is_trash end,
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set = function(self, fixedparam, value)
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_detalhes.world_combat_is_trash = value
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afterUpdate()
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end,
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name = Loc ["STRING_OPTIONS_PERFORMANCE_ERASEWORLD"],
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desc = Loc ["STRING_OPTIONS_PERFORMANCE_ERASEWORLD_DESC"],
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boxfirst = true,
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},
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{--erase chart data
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type = "toggle",
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get = function() return _detalhes.clear_graphic end,
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set = function(self, fixedparam, value)
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_detalhes.clear_graphic = value
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afterUpdate()
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end,
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name = Loc ["STRING_OPTIONS_ERASECHARTDATA"],
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desc = Loc ["STRING_OPTIONS_ERASECHARTDATA_DESC"],
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boxfirst = true,
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},
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{type = "breakline"},
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@@ -601,31 +545,6 @@ do
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{type = "blank"},
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{--click through
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type = "toggle",
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get = function() return currentInstance.clickthrough_window end,
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set = function(self, fixedparam, value)
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Details:InstanceGroupCall(currentInstance, "UpdateClickThroughSettings", nil, value, value, value)
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afterUpdate()
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end,
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name = "Click Through",
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desc = "Click Through",
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boxfirst = true,
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},
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{--click only in combat
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type = "toggle",
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get = function() return currentInstance.clickthrough_incombatonly end,
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set = function(self, fixedparam, value)
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Details:InstanceGroupCall(currentInstance, "UpdateClickThroughSettings", value)
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afterUpdate()
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end,
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name = "Click Through Only in Combat",
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desc = "Click Through Only in Combat",
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boxfirst = true,
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},
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{type = "blank"},
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{type = "label", get = function() return "Immersion" end, text_template = subSectionTitleTextTemplate}, --localize-me
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{--show pets when solo
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type = "toggle",
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@@ -2948,6 +2867,29 @@ do
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desc = Loc ["STRING_OPTIONS_INSTANCE_BACKDROP_DESC"],
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},
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{type = "blank"},
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{--click through
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type = "toggle",
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get = function() return currentInstance.clickthrough_window end,
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set = function(self, fixedparam, value)
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Details:InstanceGroupCall(currentInstance, "UpdateClickThroughSettings", nil, value, value, value)
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afterUpdate()
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end,
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name = "Click Through",
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desc = "Click Through",
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boxfirst = true,
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},
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{--click only in combat
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type = "toggle",
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get = function() return currentInstance.clickthrough_incombatonly end,
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set = function(self, fixedparam, value)
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Details:InstanceGroupCall(currentInstance, "UpdateClickThroughSettings", value)
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afterUpdate()
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end,
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name = "Click Through Only in Combat",
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desc = "Click Through Only in Combat",
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boxfirst = true,
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},
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{type = "blank"},
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{--disable grouping
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@@ -6982,7 +6924,133 @@ do
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end
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--[[]
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-- ~20 combat log settings
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do
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local buildSection = function(sectionFrame)
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--deathlog limit
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local onSelectDeathLogLimit = function(_, _, limitAmount)
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_detalhes:SetDeathLogLimit(limitAmount)
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end
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local DeathLogLimitOptions = {
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{value = 16, label = "16 Records", onclick = onSelectDeathLogLimit, icon = [[Interface\WorldStateFrame\ColumnIcon-GraveyardDefend0]]},
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{value = 32, label = "32 Records", onclick = onSelectDeathLogLimit, icon = [[Interface\WorldStateFrame\ColumnIcon-GraveyardDefend0]]},
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{value = 45, label = "45 Records", onclick = onSelectDeathLogLimit, icon = [[Interface\WorldStateFrame\ColumnIcon-GraveyardDefend0]]},
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}
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local buildDeathLogLimitMenu = function()
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return DeathLogLimitOptions
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end
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local sectionOptions = {
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{type = "label", get = function() return "Death Log Options:" end, text_template = subSectionTitleTextTemplate},
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{--reverse death logs
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type = "toggle",
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get = function() return Details.combat_log.inverse_deathlog_raid end,
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set = function(self, fixedparam, value)
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Details.combat_log.inverse_deathlog_raid = value
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end,
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name = "Invert Death Log (Raid)",
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desc = "Invert Death Log (Raid)",
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},
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{--reverse death logs
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type = "toggle",
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get = function() return Details.combat_log.inverse_deathlog_mplus end,
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set = function(self, fixedparam, value)
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Details.combat_log.inverse_deathlog_mplus = value
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end,
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name = "Invert Death Log (M+)",
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desc = "Invert Death Log (M+)",
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},
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{--reverse death logs
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type = "toggle",
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get = function() return Details.combat_log.inverse_deathlog_overalldata end,
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set = function(self, fixedparam, value)
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Details.combat_log.inverse_deathlog_overalldata = value
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end,
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name = "Invert Death Log (Overall Data)",
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desc = "Invert Death Log (Overall Data)",
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},
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{--pvp frags
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type = "toggle",
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get = function() return _detalhes.only_pvp_frags end,
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set = function(self, fixedparam, value)
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_detalhes.only_pvp_frags = value
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afterUpdate()
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end,
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name = Loc ["STRING_OPTIONS_PVPFRAGS"],
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desc = Loc ["STRING_OPTIONS_PVPFRAGS_DESC"],
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boxfirst = true,
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},
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{--death log size
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type = "select",
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get = function() return _detalhes.deadlog_events end,
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values = function()
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return buildDeathLogLimitMenu()
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end,
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name = Loc ["STRING_OPTIONS_DEATHLIMIT"],
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desc = Loc ["STRING_OPTIONS_DEATHLIMIT_DESC"],
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},
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{--death log min healing
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type = "range",
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get = function() return _detalhes.deathlog_healingdone_min end,
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set = function(self, fixedparam, value)
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_detalhes.deathlog_healingdone_min = value
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afterUpdate()
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end,
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min = 0,
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max = 100000,
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step = 1,
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name = Loc ["STRING_OPTIONS_DEATHLOG_MINHEALING"],
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desc = Loc ["STRING_OPTIONS_DEATHLOG_MINHEALING_DESC"],
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},
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{type = "blank"},
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{type = "label", get = function() return "Damage Options:" end, text_template = subSectionTitleTextTemplate},
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{--damage taken everything
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type = "toggle",
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get = function() return _detalhes.damage_taken_everything end,
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set = function(self, fixedparam, value)
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_detalhes.damage_taken_everything = value
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afterUpdate()
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end,
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name = Loc ["STRING_OPTIONS_DTAKEN_EVERYTHING"],
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desc = Loc ["STRING_OPTIONS_DTAKEN_EVERYTHING_DESC"],
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boxfirst = true,
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},
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{type = "blank"},
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{type = "label", get = function() return "Class Options:" end, text_template = subSectionTitleTextTemplate},
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{--damage taken everything
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type = "toggle",
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get = function() return Details.combat_log.track_hunter_frenzy end,
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set = function(self, fixedparam, value)
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Details.combat_log.track_hunter_frenzy = value
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afterUpdate()
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Details:ClearParserCache()
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end,
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name = DF:AddClassIconToText("Hunter Track Pet Frenzy", false, "HUNTER"),
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desc = "Hunter Track Pet Frenzy",
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boxfirst = true,
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},
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}
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sectionFrame.sectionOptions = sectionOptions
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sectionOptions.always_boxfirst = true
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DF:BuildMenu(sectionFrame, sectionOptions, startX, startY-20, heightSize, false, options_text_template, options_dropdown_template, options_switch_template, true, options_slider_template, options_button_template)
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end
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tinsert(Details.optionsSection, buildSection)
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end
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--[=[
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do
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||||
local buildSection = function(sectionFrame)
|
||||
|
||||
@@ -6995,5 +7063,4 @@ do
|
||||
|
||||
tinsert(Details.optionsSection, buildSection)
|
||||
end
|
||||
--]]
|
||||
|
||||
--]=]
|
||||
Reference in New Issue
Block a user