- Changed few icons on damage done tooltip.
- Fixed the class color on texts for healing attribute. - Added options for change the tooltip border's size, color and texture. - Added buttons for test interrupt and cooldown announcers under raid tools section. - New API: _detalhes:SetTooltipBackdrop (border_texture, border_size, border_color) set tooltip border configs.
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-1
@@ -15,6 +15,7 @@
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--> local pointers
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local _math_floor = math.floor --lua local
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local _math_max = math.max --lua local
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local _ipairs = ipairs --lua local
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local _pairs = pairs --lua local
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local _table_wipe = table.wipe --lua local
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@@ -974,8 +975,10 @@
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GameCooltip:SetOption ("LeftBorderSize", -5)
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GameCooltip:SetOption ("RightBorderSize", 5)
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GameCooltip:SetOption ("MinWidth", 180)
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GameCooltip:SetOption ("MinWidth", _math_max (230, self.baseframe:GetWidth()*0.8))
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GameCooltip:SetOption ("StatusBarTexture", [[Interface\WorldStateFrame\WORLDSTATEFINALSCORE-HIGHLIGHT]]) --[[Interface\Addons\Details\images\bar_flat]]
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GameCooltip:SetBackdrop (1, _detalhes.tooltip_backdrop, nil, _detalhes.tooltip_border_color)
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local myPoint = _detalhes.tooltip.anchor_point
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local anchorPoint = _detalhes.tooltip.anchor_relative
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