Fixed mythic+ segments being considered trash.
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+1
-2
@@ -238,10 +238,10 @@
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---@field raid_roster table<string, string> [unitName] = unitGUID
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---@field overall_added boolean is true when the combat got added into the overall combat
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---@field is_mythic_dungeon mythicdungeoninfo
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---@field is_mythic_dungeon_trash boolean
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---@field is_mythic_dungeon_run_id number
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---@field is_mythic_dungeon_segment boolean
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---@field trinketProcs table<actorname, table<spellid, {cooldown: number, total: number}>>
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---@field _trashoverallalreadyadded boolean
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---@field alternate_power table<actorname, alternatepowertable>
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---@field totals {key1: table, key2: table, key3: table, key3: table}
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---@field totals_grupo {key1: table, key2: table, key3: table, key3: table}
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@@ -259,7 +259,6 @@
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---@field GetCombatName fun(combat: combat, bOnlyName: boolean?, bTryFind: boolean?) : string, number?, number?, number?, number? get the name of the combat
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---@field GetCombatIcon fun(combat: combat) : df_atlasinfo
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---@field GetTrinketProcsForPlayer fun(self: combat, playerName: string) : table<spellid, trinketprocdata> return a key|value table containing the spellId as key and a table with information about the trinket as value
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---@field GetMythicDungeonTrashInfo fun(combat: combat) : mythicdungeontrashinfo
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---@field IsMythicDungeon fun(combat: combat) : boolean, number return a boolean indicating if the combat is from a mythic+ dungeon, if true, also return the runId
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---@field GetMythicDungeonInfo fun(combat: combat) : mythicdungeoninfo
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---@field GetCombatType fun(combat: combat) : number
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