Update OnParserEventOutOfCombat for 3.3.5

This commit is contained in:
andrew6180
2024-08-26 08:50:27 -07:00
parent 66624f924c
commit 6dc4aa979f
+2 -2
View File
@@ -5955,8 +5955,8 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
["SPELL_SUMMON"] = parser.summon,
}
function Details222.Parser.OnParserEventOutOfCombat()
local time, token, hidding, who_serial, who_name, who_flags, who_flags2, target_serial, target_name, target_flags, target_flags2, A1, A2, A3, A4, A5, A6, A7, A8, A9, A10, A11, A12 = CombatLogGetCurrentEventInfo()
function Details222.Parser.OnParserEventOutOfCombat(self, event, ...)
local time, token, hidding, who_serial, who_name, who_flags, who_flags2, target_serial, target_name, target_flags, target_flags2, A1, A2, A3, A4, A5, A6, A7, A8, A9, A10, A11, A12 = CombatLogGetCurrentEventInfo(...)
local func = out_of_combat_interresting_events[token]
if (func) then
return func(nil, token, time, who_serial, who_name, who_flags, target_serial, target_name, target_flags, target_flags2, A1, A2, A3, A4, A5, A6, A7, A8, A9, A10, A11, A12)