Fix on tiny threat plugin
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@@ -6,8 +6,8 @@
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local version, build, date, tocversion = GetBuildInfo()
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_detalhes.build_counter = 9716
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_detalhes.alpha_build_counter = 9716 --if this is higher than the regular counter, use it instead
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_detalhes.build_counter = 9717
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_detalhes.alpha_build_counter = 9717 --if this is higher than the regular counter, use it instead
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_detalhes.bcc_counter = 31
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_detalhes.dont_open_news = true
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_detalhes.game_version = version
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@@ -368,7 +368,7 @@ local function CreatePluginFrames (data)
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local threat_table_index = ThreatMeter.player_list_hash [thisplayer_name]
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local threat_table = ThreatMeter.player_list_indexes [threat_table_index]
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UpdateTableFromThreatSituation(threat_table, "player"..i, unitId)
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UpdateTableFromThreatSituation(threat_table, "player", unitId)
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--> pet
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if (UnitExists ("pet")) then
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