- Hotfix an initialization issue caused by a stealth patch in the client addon API.

This commit is contained in:
Tercio
2018-08-09 00:39:13 -03:00
parent 2fb29a497d
commit 6ac2c37bef
7 changed files with 84 additions and 8 deletions
+3 -1
View File
@@ -3,7 +3,7 @@
_ = nil
_detalhes = LibStub("AceAddon-3.0"):NewAddon("_detalhes", "AceTimer-3.0", "AceComm-3.0", "AceSerializer-3.0", "NickTag-1.0")
_detalhes.build_counter = 6120
_detalhes.build_counter = 6131
_detalhes.userversion = "v8.0.1." .. _detalhes.build_counter
_detalhes.realversion = 132 --core version
_detalhes.version = _detalhes.userversion .. " (core " .. _detalhes.realversion .. ")"
@@ -109,6 +109,8 @@ do
_detalhes.pets_ignored = {}
_detalhes.pets_no_owner = {}
_detalhes.pets_players = {}
--> dual candidates
_detalhes.duel_candidates = {}
--> armazena as skins disponveis para as janelas
_detalhes.skins = {}
--> armazena os hooks das funes do parser
+1 -1
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@@ -2659,7 +2659,7 @@ local set_text_size = function (bar, instance)
end
--> this is the in bar icon (icon inside the player bar, like faction or role icon) padding, icon has the row height as is width and height - padding
local InBarIconPadding = 0
local InBarIconPadding = 6
--[[ exported]] function _detalhes:SetBarLeftText (bar, instance, enemy, arena_enemy, arena_ally, UsingCustomLeftText)
+9
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@@ -247,6 +247,15 @@
end
end
--> pvp duel
if (_detalhes.duel_candidates [serial]) then
--> check if is recent
if (_detalhes.duel_candidates [serial]+20 > GetTime()) then
novo_objeto.grupo = true
novo_objeto.enemy = true
end
end
if (_detalhes.is_in_arena) then
local my_team_color = GetBattlefieldArenaFaction()
+12
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@@ -43,6 +43,8 @@
local CONST_CLOUD_DATARC = "CE"
local CONST_CLOUD_EQUALIZE = "EQ"
local CONST_PVP_ENEMY = "PP"
local CONST_ROGUE_SR = "SR" --soul rip from akaari's soul (LEGION ONLY)
_detalhes.network.ids = {
@@ -60,6 +62,8 @@
["GUILD_SYNC"] = CONST_GUILD_SYNC,
["PVP_ENEMY"] = CONST_PVP_ENEMY,
["MISSDATA_ROGUE_SOULRIP"] = CONST_ROGUE_SR, --soul rip from akaari's soul (LEGION ONLY)
}
@@ -374,6 +378,12 @@
end
end
function _detalhes.network.ReceivedEnemyPlayer (player, realm, core_version, data)
-- ["PVP_ENEMY"] = CONST_PVP_ENEMY,
end
_detalhes.network.functions = {
[CONST_HIGHFIVE_REQUEST] = _detalhes.network.HighFive_Request,
[CONST_HIGHFIVE_DATA] = _detalhes.network.HighFive_DataReceived,
@@ -390,6 +400,8 @@
[CONST_GUILD_SYNC] = _detalhes.network.GuildSync,
[CONST_ROGUE_SR] = _detalhes.network.HandleMissData, --soul rip from akaari's soul (LEGION ONLY)
[CONST_PVP_ENEMY] = _detalhes.network.ReceivedEnemyPlayer,
}
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
+55 -4
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@@ -103,6 +103,7 @@
local container_damage_target = _detalhes.container_type.CONTAINER_DAMAGETARGET_CLASS
local container_misc = _detalhes.container_type.CONTAINER_MISC_CLASS
local duel_candidates = _detalhes.duel_candidates
local OBJECT_TYPE_ENEMY = 0x00000040
local OBJECT_TYPE_PLAYER = 0x00000400
@@ -668,10 +669,16 @@
------------------------------------------------------------------------------------------------
--> firendly fire
if (
(_bit_band (alvo_flags, REACTION_FRIENDLY) ~= 0 and _bit_band (who_flags, REACTION_FRIENDLY) ~= 0) or --ajdt d' brx
(raid_members_cache [alvo_serial] and raid_members_cache [who_serial] and alvo_serial:find ("Player") and who_serial:find ("Player")) --amrl
if (
(
(_bit_band (alvo_flags, REACTION_FRIENDLY) ~= 0 and _bit_band (who_flags, REACTION_FRIENDLY) ~= 0) or --ajdt d' brx
(raid_members_cache [alvo_serial] and raid_members_cache [who_serial] and alvo_serial:find ("Player") and who_serial:find ("Player")) --amrl
)
and
(
--> if the target isn't a pvp duel target
not jogador_alvo.enemy and not este_jogador.enemy
)
) then
--> ignore soul link (damage from the warlock on his pet)
@@ -4340,6 +4347,50 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
_detalhes:DispatchAutoRunCode ("on_leavecombat")
end
--> this is mostly triggered when the player enters in a dual against another player
function _detalhes.parser_functions:UNIT_FACTION (unit)
--> check if outdoors
--unit was nil, nameplate might bug here, it should track after the event
if (_detalhes.zone_type == "none" and unit) then
local serial = UnitGUID (unit)
--> the serial is valid and isn't the player?
if (serial and serial ~= UnitGUID ("player")) then
_detalhes.duel_candidates [serial] = GetTime()
local playerName = _detalhes:GetCLName (unit)
--> check if the player is inside the current combat and flag the objects
if (playerName and _current_combat) then
local enemyPlayer1 = _current_combat:GetActor (1, playerName)
local enemyPlayer2 = _current_combat:GetActor (2, playerName)
local enemyPlayer3 = _current_combat:GetActor (3, playerName)
local enemyPlayer4 = _current_combat:GetActor (4, playerName)
if (enemyPlayer1) then
--> set to show when the player is solo play
enemyPlayer1.grupo = true
enemyPlayer1.enemy = true
if (IsInGroup()) then
--> broadcast the enemy to group members so they can "watch" the damage
end
end
if (enemyPlayer2) then
enemyPlayer2.grupo = true
enemyPlayer2.enemy = true
end
if (enemyPlayer3) then
enemyPlayer3.grupo = true
enemyPlayer3.enemy = true
end
if (enemyPlayer4) then
enemyPlayer4.grupo = true
enemyPlayer4.enemy = true
end
end
end
end
end
function _detalhes.parser_functions:ROLE_CHANGED_INFORM (...)
if (_detalhes.last_assigned_role ~= _UnitGroupRolesAssigned ("player")) then
_detalhes:CheckSwitchOnLogon (true)
+2 -2
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@@ -345,7 +345,6 @@ local function cria_drop_down (este_gump)
end
local build_list = function()
local output_array = {}
for index, case in ipairs (lista) do
@@ -355,7 +354,8 @@ local function cria_drop_down (este_gump)
end
local channels = {_GetChannelList()} --> coloca o resultado em uma tabela .. {id1, canal1, id2, canal2}
for i = 1, #channels, 2 do --> total de canais
--09/august/2018: GetChannelList passed to return 3 values for each channel instead of 2
for i = 1, #channels, 3 do --> total de canais
output_array [#output_array + 1] = {iconsize = iconsize, value = "CHANNEL|"..channels [i+1], label = channels [i]..". "..channels [i+1], onclick = on_click, icon = [[Interface\FriendsFrame\UI-Toast-ToastIcons]], texcoord = {0.3046875, 0.4453125, 0.109375, 0.390625}, iconcolor = {149/255, 112/255, 112/255}}
end
+2
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@@ -278,6 +278,8 @@ function _G._detalhes:Start()
self.listener:RegisterEvent ("PLAYER_ROLES_ASSIGNED")
self.listener:RegisterEvent ("ROLE_CHANGED_INFORM")
self.listener:RegisterEvent ("UNIT_FACTION")
self.listener:RegisterEvent ("PLAYER_SPECIALIZATION_CHANGED")
--test immersion stuff