- Major improvements on the aura tool creation for WeakAuras.
- Fixed some issues with spec icons where sometimes it shows four small icons. - Added an option to show a stopwatch on the title text showing the elapsed time of an encounter. - Window title text now shrinks correctly when isn't enough space for it. - For some special cases, left click now open the report window and shift+click shows the tooltip content in the window. - Damage Taken by Spells now are a part of Damage bracket (no more on custom). - Fixed custom functions for the customized bar left text. - Improvements on report text format and also reverse option now works as intended. - Removed the option for report only what is shown in the window. - Added skins for report panel, the skin follow the skin selected for Player Detail Window.
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@@ -152,7 +152,7 @@ function _detalhes:OpenOptionsWindow (instance, no_reopen, section)
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--sub_background:SetVertTile (true)
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--sub_background:SetHorizTile (true)
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--sub_background:SetAlpha (0.81)
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sub_background:SetAlpha (0.75)
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sub_background:SetAlpha (0.85)
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--sub_background:Hide()
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local menu_background = window:CreateTexture ("DetailsOptionsWindowBackgroundMenu", "background")
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@@ -162,7 +162,7 @@ function _detalhes:OpenOptionsWindow (instance, no_reopen, section)
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menu_background:SetSize (164, 488)
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--menu_background:SetTexCoord (327/1024, 488/1024, 627/1024, 663/1024)
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--menu_background:SetAlpha (0.81)
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menu_background:SetAlpha (0.75)
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menu_background:SetAlpha (0.85)
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--menu_background:SetVertTile (true)
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--menu_background:Hide()
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