- Major improvements on the aura tool creation for WeakAuras.

- Fixed some issues with spec icons where sometimes it shows four small icons.
- Added an option to show a stopwatch on the title text showing the elapsed time of an encounter.
- Window title text now shrinks correctly when isn't enough space for it.
- For some special cases, left click now open the report window and shift+click shows the tooltip content in the window.
- Damage Taken by Spells now are a part of Damage bracket (no more on custom).
- Fixed custom functions for the customized bar left text.
- Improvements on report text format and also reverse option now works as intended.
- Removed the option for report only what is shown in the window.
- Added skins for report panel, the skin follow the skin selected for Player Detail Window.
This commit is contained in:
Tercio
2015-07-16 13:58:15 -03:00
parent 8b0379bad2
commit 6a977a4f43
2 changed files with 6 additions and 6 deletions
+4 -4
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File diff suppressed because one or more lines are too long
+2 -2
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@@ -152,7 +152,7 @@ function _detalhes:OpenOptionsWindow (instance, no_reopen, section)
--sub_background:SetVertTile (true)
--sub_background:SetHorizTile (true)
--sub_background:SetAlpha (0.81)
sub_background:SetAlpha (0.75)
sub_background:SetAlpha (0.85)
--sub_background:Hide()
local menu_background = window:CreateTexture ("DetailsOptionsWindowBackgroundMenu", "background")
@@ -162,7 +162,7 @@ function _detalhes:OpenOptionsWindow (instance, no_reopen, section)
menu_background:SetSize (164, 488)
--menu_background:SetTexCoord (327/1024, 488/1024, 627/1024, 663/1024)
--menu_background:SetAlpha (0.81)
menu_background:SetAlpha (0.75)
menu_background:SetAlpha (0.85)
--menu_background:SetVertTile (true)
--menu_background:Hide()