Fixed more bugs on the new Breakdown Window
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@@ -264,8 +264,8 @@ local iconTableAuras = {
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function Details:InitializeAurasTab()
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--check if the tab is already created
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for i = 1, #_detalhes.player_details_tabs do
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local tabButton = _detalhes.player_details_tabs[i]
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for i = 1, #Details.player_details_tabs do
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local tabButton = Details.player_details_tabs[i]
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if (tabButton.tabname == "Auras") then
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return
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end
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