Fixing battleground naming bug, fixed tooltip border

This commit is contained in:
Tercio Jose
2024-08-17 11:27:16 -03:00
committed by andrew6180
parent 97e83c95e3
commit 6456547ab1
3 changed files with 88 additions and 7 deletions
+11 -3
View File
@@ -1469,15 +1469,23 @@
if (not Details.GameCooltipFrame1Shadow) then
Details.GameCooltipFrame1Shadow = GameCooltipFrame1:CreateTexture(nil, "background")
Details.GameCooltipFrame1Shadow:SetTexture([[Interface\AddOns\Details\images\shadow_square]], nil, nil, "TRILINEAR")
local offset = 4
Details.GameCooltipFrame1Shadow:SetPoint("topleft", GameCooltipFrame1, "topleft", -offset, offset)
Details.GameCooltipFrame1Shadow:SetPoint("bottomright", GameCooltipFrame1, "bottomright", offset, -offset)
GameCooltipFrame1:HookScript("OnHide", function(self)
Details.GameCooltipFrame1Shadow:Hide()
end)
end
if (Details.tooltip.show_border_shadow) then
local offset = 1
if (GameCooltipFrame1:GetHeight() > 200) then
offset = 4
elseif (GameCooltipFrame1:GetHeight() > 150) then
offset = 3
elseif (GameCooltipFrame1:GetHeight() > 80) then
offset = 2
end
Details.GameCooltipFrame1Shadow:SetPoint("topleft", GameCooltipFrame1, "topleft", -offset, offset)
Details.GameCooltipFrame1Shadow:SetPoint("bottomright", GameCooltipFrame1, "bottomright", offset, -offset)
Details.GameCooltipFrame1Shadow:Show()
else
Details.GameCooltipFrame1Shadow:Hide()