Plugin ToC Updates

This commit is contained in:
Tercio Jose
2023-11-08 09:54:35 -03:00
parent 9a64ba69bb
commit 642d74031c
9 changed files with 22 additions and 9 deletions
@@ -51,6 +51,18 @@ local getUnitId = function(i)
return unitId
end
local gameVersion, buildNumber, releaseData, tocNumber = GetBuildInfo()
local getCleuName = function(unitId)
if (tocNumber >= 100200) then
local cleuName = Details:GetFullName(unitId)
return cleuName
else
local cleuName = GetCLName(unitId)
return cleuName
end
end
--create the plugin object
local DetailsRaidCheck = Details:NewPluginObject("Details_RaidCheck", DETAILSPLUGIN_ALWAYSENABLED)
tinsert(UISpecialFrames, "Details_RaidCheck")
@@ -631,7 +643,7 @@ local CreatePluginFrames = function()
local unitID = groupTypeId .. i
local unitName = UnitName(unitID)
local unitNameWithRealm = GetUnitName(unitID, true)
local cleuName = Details:GetCLName(unitID)
local cleuName = getCleuName(unitID)
local unitSerial = UnitGUID(unitID)
local _, unitClass, unitClassID = UnitClass(unitID)
local unitRole = UnitGroupRolesAssigned(unitID)
@@ -693,7 +705,7 @@ local CreatePluginFrames = function()
--add the player data
local unitId = "player"
local unitName = UnitName(unitId)
local cleuName = Details:GetCLName(unitId)
local cleuName = getCleuName(unitId)
local unitSerial = UnitGUID(unitId)
local _, unitClass, unitClassID = UnitClass(unitId)
local unitRole = UnitGroupRolesAssigned(unitId)