Plugin ToC Updates
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@@ -511,6 +511,7 @@
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---@field GetText fun(self: fontstring) : string
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---@field GetFont fun(self: fontstring) : string, number, string
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---@field GetStringWidth fun(self: fontstring) : number return the width of the string in pixels
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---@field GetStringHeight fun(self: fontstring) : number return the height of the string in pixels
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---@field SetShadowColor fun(self: fontstring, r: red|number, g: green|number, b: blue|number, a: alpha|number?)
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---@field GetShadowColor fun(self: fontstring) : number, number, number, number
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---@field SetShadowOffset fun(self: fontstring, offsetX: number, offsetY: number)
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@@ -1,4 +1,4 @@
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## Interface: 100107
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## Interface: 100200
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## Title: Details!: Compare 2.0
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## Notes: Replace the Compare tab in the player breakdown window.
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## RequiredDeps: Details
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@@ -1,4 +1,4 @@
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## Interface: 100107
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## Interface: 100200
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## Title: Details!: Storage
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## Notes: Stores information for Details! Damage Meter
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## DefaultState: Enabled
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@@ -1,4 +1,4 @@
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## Interface: 100107
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## Interface: 100200
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## Title: Details!: Encounter Breakdown (plugin)
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## Notes: Show detailed information about a boss encounter. Also provide damage per phase, graphic charts, easy weakauras creation.
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## RequiredDeps: Details
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@@ -51,6 +51,18 @@ local getUnitId = function(i)
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return unitId
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end
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local gameVersion, buildNumber, releaseData, tocNumber = GetBuildInfo()
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local getCleuName = function(unitId)
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if (tocNumber >= 100200) then
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local cleuName = Details:GetFullName(unitId)
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return cleuName
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else
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local cleuName = GetCLName(unitId)
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return cleuName
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end
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end
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--create the plugin object
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local DetailsRaidCheck = Details:NewPluginObject("Details_RaidCheck", DETAILSPLUGIN_ALWAYSENABLED)
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tinsert(UISpecialFrames, "Details_RaidCheck")
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@@ -631,7 +643,7 @@ local CreatePluginFrames = function()
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local unitID = groupTypeId .. i
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local unitName = UnitName(unitID)
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local unitNameWithRealm = GetUnitName(unitID, true)
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local cleuName = Details:GetCLName(unitID)
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local cleuName = getCleuName(unitID)
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local unitSerial = UnitGUID(unitID)
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local _, unitClass, unitClassID = UnitClass(unitID)
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local unitRole = UnitGroupRolesAssigned(unitID)
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@@ -693,7 +705,7 @@ local CreatePluginFrames = function()
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--add the player data
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local unitId = "player"
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local unitName = UnitName(unitId)
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local cleuName = Details:GetCLName(unitId)
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local cleuName = getCleuName(unitId)
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local unitSerial = UnitGUID(unitId)
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local _, unitClass, unitClassID = UnitClass(unitId)
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local unitRole = UnitGroupRolesAssigned(unitId)
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@@ -1,4 +1,4 @@
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## Interface: 100107
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## Interface: 100200
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## Title: Details!: Raid Check (plugin)
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## Notes: Show talents and item level for all members in your group, also shows food and flask state.
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## RequiredDeps: Details
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@@ -1,4 +1,4 @@
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## Interface: 100107
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## Interface: 100200
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## Title: Details!: Streamer (plugin)
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## Notes: Show which spells you are casting, viewers can see what are you doing and follow your steps.
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## RequiredDeps: Details
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@@ -1,4 +1,4 @@
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## Interface: 100107
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## Interface: 100200
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## Title: Details!: Tiny Threat (plugin)
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## Notes: Threat meter plugin, show threat for group members in the window. Select it from the Plugin menu in the Orange Cogwheel.
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## RequiredDeps: Details
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@@ -1,4 +1,4 @@
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## Interface: 100107
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## Interface: 100200
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## Title: Details!: Vanguard (plugin)
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## Notes: Show the health and debuffs for tanks in your group.
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## SavedVariablesPerCharacter: _detalhes_databaseVanguard
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