- Fixed a problem while reporting enemy damage taken.
- Fixed an issue with damage taken by spell where some spells wasn't shown. - Few improvements on tooltips.
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+4
-6
@@ -147,10 +147,6 @@
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------------------------------------------------------------------------------------------------
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--> early checks and fixes
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--SPELL_DAMAGE,0000000000000000,nil,0x512,0x0,Player-1174-080D253A,"Neltuvak-Undermine",0x512,0x0,157247,"Reverberations",0x1,0000000000000000,0000000000000000,0,0,0,0,0,0,0,0,0.00,0.00,0,47061,-1,1,0,0,0,nil,nil,nil,nil
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--SPELL_DAMAGE,Creature-0-3020-1205-15169-79806-000003513D,"Stone Wall",0x2248,0x0,Player-3209-085116F5,"Xirodots-Azralon",0x514,0x0,161923,"Rune of Crushing Earth",0x8,0000000000000000,0000000000000000,0,0,0,0,0,0,0,0,0.00,0.00,0,72729,-1,8,0,0,0,nil,nil,nil,nil
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--SPELL_DAMAGE,0000000000000000,nil,0x514,0x0,Player-3677-070E7EAE,"Alithan-Garrosh",0x514,0x0,157659,"Rippling Smash",0x8,0000000000000000,0000000000000000,0,0,0,0,0,0,0,0,0.00,0.00,0,50610,-1,8,0,0,12765,nil,nil,nil,nil
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if (who_serial == "") then
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if (who_flags and _bit_band (who_flags, OBJECT_TYPE_PETS) ~= 0) then --> é um pet
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--> pets must have a serial
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@@ -162,9 +158,11 @@
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if (not alvo_name) then
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--> no target name, just quit
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return
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elseif (not who_name) then
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--> no actor name, use spell name instead
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who_name = "[*] "..spellname
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who_name = "[*] " .. spellname
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who_flags = 0xa48
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who_serial = ""
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end
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@@ -374,7 +372,7 @@
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local this_event = t [i]
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if (not this_event) then
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print ("event error", i, _death_event_amt)
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print ("Parser Event Error -> Set to 16 DeathLogs and /reload", i, _death_event_amt)
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end
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this_event [1] = true --> true if this is a damage || false for healing
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