Fix IsXWoW
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@@ -2207,7 +2207,7 @@ end
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--todo: see what 'UnitTargetsVehicleInRaidUI' is, there's a call for this in the CompactUnitFrame.lua but zero documentation
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--todo: see what 'UnitTargetsVehicleInRaidUI' is, there's a call for this in the CompactUnitFrame.lua but zero documentation
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CheckVehiclePossession = function(self)
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CheckVehiclePossession = function(self)
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--this unit is possessing a vehicle?
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--this unit is possessing a vehicle?
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local unitPossessVehicle = (IS_WOW_PROJECT_MAINLINE) and UnitHasVehicleUI(self.unit) or false
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local unitPossessVehicle = UnitHasVehicleUI(self.unit) or false
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if (unitPossessVehicle) then
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if (unitPossessVehicle) then
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if (not self.unitInVehicle) then
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if (not self.unitInVehicle) then
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if (UnitIsUnit("player", self.unit)) then
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if (UnitIsUnit("player", self.unit)) then
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@@ -1,9 +1,5 @@
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--do not load if this is a classic version of the game
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--do not load if this is a classic version of the game
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if (DetailsFramework.IsTBCWow() or DetailsFramework.IsWotLKWow() or DetailsFramework.IsClassicWow() or DetailsFramework.IsCataWow()) then
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return
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end
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local Details = _G.Details
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local Details = _G.Details
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local GetSpellInfo = Details.GetSpellInfo
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local GetSpellInfo = Details.GetSpellInfo
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local UnitAura = UnitAura
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local UnitAura = UnitAura
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@@ -409,8 +409,8 @@ local function CreatePluginFrames (data)
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}
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}
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local healthBarSettingsOverride = {
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local healthBarSettingsOverride = {
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ShowHealingPrediction = not DetailsFramework.IsTBCWow(),
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ShowHealingPrediction = false,
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ShowShields = not DetailsFramework.IsTBCWow(),
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ShowShields = true,
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}
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}
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local castBarSettingsOverride = {
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local castBarSettingsOverride = {
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