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@@ -1071,17 +1071,17 @@ function atributo_heal:ToolTip_HealingTaken (instancia, numero, barra, keydown)
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_detalhes:AddTooltipSpellHeaderText (Loc ["STRING_FROM"], headerColor, r, g, b, #meus_curadores)
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GameCooltip:AddIcon ([[Interface\TUTORIALFRAME\UI-TutorialFrame-LevelUp]], 1, 1, 14, 14, 0.10546875, 0.89453125, 0.05859375, 0.6796875)
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GameCooltip:AddStatusBar (100, 1, r, g, b, barAlha)
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_detalhes:AddTooltipHeaderStatusbar (r, g, b, barAlha)
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local ismaximized = false
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if (keydown == "shift" or TooltipMaximizedMethod == 2 or TooltipMaximizedMethod == 3) then
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GameCooltip:AddIcon ([[Interface\AddOns\Details\images\key_shift]], 1, 2, _detalhes.tooltip_key_size_width, _detalhes.tooltip_key_size_height, 0, 1, 0, 0.640625, _detalhes.tooltip_key_overlay2)
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GameCooltip:AddStatusBar (100, 1, r, g, b, 1)
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_detalhes:AddTooltipHeaderStatusbar (r, g, b, 1)
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ismaximized = true
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else
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GameCooltip:AddIcon ([[Interface\AddOns\Details\images\key_shift]], 1, 2, _detalhes.tooltip_key_size_width, _detalhes.tooltip_key_size_height, 0, 1, 0, 0.640625, _detalhes.tooltip_key_overlay1)
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GameCooltip:AddStatusBar (100, 1, r, g, b, barAlha)
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_detalhes:AddTooltipHeaderStatusbar (r, g, b, barAlha)
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end
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_table_sort (meus_curadores, function (a, b) return a[2] > b[2] end)
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@@ -1167,11 +1167,11 @@ function atributo_heal:ToolTip_HealingDone (instancia, numero, barra, keydown)
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local ismaximized = false
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if (keydown == "shift" or TooltipMaximizedMethod == 2 or TooltipMaximizedMethod == 3) then
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GameCooltip:AddIcon ([[Interface\AddOns\Details\images\key_shift]], 1, 2, _detalhes.tooltip_key_size_width, _detalhes.tooltip_key_size_height, 0, 1, 0, 0.640625, _detalhes.tooltip_key_overlay2)
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GameCooltip:AddStatusBar (100, 1, r, g, b, 1)
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_detalhes:AddTooltipHeaderStatusbar (r, g, b, 1)
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ismaximized = true
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else
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GameCooltip:AddIcon ([[Interface\AddOns\Details\images\key_shift]], 1, 2, _detalhes.tooltip_key_size_width, _detalhes.tooltip_key_size_height, 0, 1, 0, 0.640625, _detalhes.tooltip_key_overlay1)
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GameCooltip:AddStatusBar (100, 1, r, g, b, barAlha)
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_detalhes:AddTooltipHeaderStatusbar (r, g, b, barAlha)
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end
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local tooltip_max_abilities = _detalhes.tooltip.tooltip_max_abilities
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@@ -1218,11 +1218,11 @@ function atributo_heal:ToolTip_HealingDone (instancia, numero, barra, keydown)
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local ismaximized = false
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if (keydown == "ctrl" or TooltipMaximizedMethod == 2 or TooltipMaximizedMethod == 4) then
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GameCooltip:AddIcon ([[Interface\AddOns\Details\images\key_ctrl]], 1, 2, _detalhes.tooltip_key_size_width, _detalhes.tooltip_key_size_height, 0, 1, 0, 0.640625, _detalhes.tooltip_key_overlay2)
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GameCooltip:AddStatusBar (100, 1, r, g, b, 1)
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_detalhes:AddTooltipHeaderStatusbar (r, g, b, 1)
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ismaximized = true
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else
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GameCooltip:AddIcon ([[Interface\AddOns\Details\images\key_ctrl]], 1, 2, _detalhes.tooltip_key_size_width, _detalhes.tooltip_key_size_height, 0, 1, 0, 0.640625, _detalhes.tooltip_key_overlay1)
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GameCooltip:AddStatusBar (100, 1, r, g, b, barAlha)
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_detalhes:AddTooltipHeaderStatusbar (r, g, b, barAlha)
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end
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local tooltip_max_abilities2 = _detalhes.tooltip.tooltip_max_targets
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@@ -1331,10 +1331,10 @@ function atributo_heal:ToolTip_HealingDone (instancia, numero, barra, keydown)
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if (ismaximized) then
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GameCooltip:AddIcon ([[Interface\AddOns\Details\images\key_alt]], 1, 2, _detalhes.tooltip_key_size_width, _detalhes.tooltip_key_size_height, 0, 1, 0, 0.640625, _detalhes.tooltip_key_overlay2)
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GameCooltip:AddStatusBar (100, 1, r, g, b, 1)
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_detalhes:AddTooltipHeaderStatusbar (r, g, b, 1)
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else
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GameCooltip:AddIcon ([[Interface\AddOns\Details\images\key_alt]], 1, 2, _detalhes.tooltip_key_size_width, _detalhes.tooltip_key_size_height, 0, 1, 0, 0.640625, _detalhes.tooltip_key_overlay1)
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GameCooltip:AddStatusBar (100, 1, r, g, b, barAlha)
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_detalhes:AddTooltipHeaderStatusbar (r, g, b, barAlha)
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end
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end
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