- more updates

This commit is contained in:
Tercio
2015-06-04 22:02:39 -03:00
parent 2fccbccd22
commit 56e1fad957
10 changed files with 221 additions and 104 deletions
+12 -12
View File
@@ -1944,10 +1944,10 @@ function atributo_damage:ToolTip_DamageDone (instancia, numero, barra, keydown)
if (is_maximized) then
--highlight shift key
GameCooltip:AddIcon ([[Interface\AddOns\Details\images\key_shift]], 1, 2, _detalhes.tooltip_key_size_width, _detalhes.tooltip_key_size_height, 0, 1, 0, 0.640625, _detalhes.tooltip_key_overlay2)
GameCooltip:AddStatusBar (100, 1, r, g, b, 1)
_detalhes:AddTooltipHeaderStatusbar (r, g, b, 1)
else
GameCooltip:AddIcon ([[Interface\AddOns\Details\images\key_shift]], 1, 2, _detalhes.tooltip_key_size_width, _detalhes.tooltip_key_size_height, 0, 1, 0, 0.640625, _detalhes.tooltip_key_overlay1)
GameCooltip:AddStatusBar (100, 1, r, g, b, barAlha)
_detalhes:AddTooltipHeaderStatusbar (r, g, b, barAlha)
end
--habilidades
@@ -1984,10 +1984,10 @@ function atributo_damage:ToolTip_DamageDone (instancia, numero, barra, keydown)
if (is_maximized) then
--highlight
GameCooltip:AddIcon ([[Interface\AddOns\Details\images\key_ctrl]], 1, 2, _detalhes.tooltip_key_size_width, _detalhes.tooltip_key_size_height, 0, 1, 0, 0.640625, _detalhes.tooltip_key_overlay2)
GameCooltip:AddStatusBar (100, 1, r, g, b, 1)
_detalhes:AddTooltipHeaderStatusbar (r, g, b, 1)
else
GameCooltip:AddIcon ([[Interface\AddOns\Details\images\key_ctrl]], 1, 2, _detalhes.tooltip_key_size_width, _detalhes.tooltip_key_size_height, 0, 1, 0, 0.640625, _detalhes.tooltip_key_overlay1)
GameCooltip:AddStatusBar (100, 1, r, g, b, barAlha)
_detalhes:AddTooltipHeaderStatusbar (r, g, b, barAlha)
end
for i = 1, _math_min (max_targets, #ActorTargetsSortTable) do
@@ -2077,10 +2077,10 @@ function atributo_damage:ToolTip_DamageDone (instancia, numero, barra, keydown)
if (ismaximized) then
GameCooltip:AddIcon ([[Interface\AddOns\Details\images\key_alt]], 1, 2, _detalhes.tooltip_key_size_width, _detalhes.tooltip_key_size_height, 0, 1, 0, 0.640625, _detalhes.tooltip_key_overlay2)
GameCooltip:AddStatusBar (100, 1, r, g, b, 1)
_detalhes:AddTooltipHeaderStatusbar (r, g, b, 1)
else
GameCooltip:AddIcon ([[Interface\AddOns\Details\images\key_alt]], 1, 2, _detalhes.tooltip_key_size_width, _detalhes.tooltip_key_size_height, 0, 1, 0, 0.640625, _detalhes.tooltip_key_overlay1)
GameCooltip:AddStatusBar (100, 1, r, g, b, barAlha)
_detalhes:AddTooltipHeaderStatusbar (r, g, b, barAlha)
end
end
@@ -2290,14 +2290,14 @@ function atributo_damage:ToolTip_DamageTaken (instancia, numero, barra, keydown)
if (instancia.sub_atributo == 6) then
GameCooltip:AddStatusBar (100, 1, 0.7, g, b, 1)
else
GameCooltip:AddStatusBar (100, 1, r, g, b, 1)
_detalhes:AddTooltipHeaderStatusbar (r, g, b, 1)
end
else
GameCooltip:AddIcon ([[Interface\AddOns\Details\images\key_shift]], 1, 2, _detalhes.tooltip_key_size_width, _detalhes.tooltip_key_size_height, 0, 1, 0, 0.640625, _detalhes.tooltip_key_overlay1)
if (instancia.sub_atributo == 6) then
GameCooltip:AddStatusBar (100, 1, 0.7, 0, 0, barAlha)
else
GameCooltip:AddStatusBar (100, 1, r, g, b, barAlha)
_detalhes:AddTooltipHeaderStatusbar (r, g, b, barAlha)
end
end
@@ -2414,11 +2414,11 @@ function atributo_damage:ToolTip_FriendlyFire (instancia, numero, barra, keydown
local ismaximized = false
if (keydown == "shift" or TooltipMaximizedMethod == 2 or TooltipMaximizedMethod == 3) then
GameCooltip:AddIcon ([[Interface\AddOns\Details\images\key_shift]], 1, 2, _detalhes.tooltip_key_size_width, _detalhes.tooltip_key_size_height, 0, 1, 0, 0.640625, _detalhes.tooltip_key_overlay2)
GameCooltip:AddStatusBar (100, 1, r, g, b, 1)
_detalhes:AddTooltipHeaderStatusbar (r, g, b, 1)
ismaximized = true
else
GameCooltip:AddIcon ([[Interface\AddOns\Details\images\key_shift]], 1, 2, _detalhes.tooltip_key_size_width, _detalhes.tooltip_key_size_height, 0, 1, 0, 0.640625, _detalhes.tooltip_key_overlay1)
GameCooltip:AddStatusBar (100, 1, r, g, b, barAlha)
_detalhes:AddTooltipHeaderStatusbar (r, g, b, barAlha)
end
local max_abilities = _detalhes.tooltip.tooltip_max_abilities
@@ -2451,11 +2451,11 @@ function atributo_damage:ToolTip_FriendlyFire (instancia, numero, barra, keydown
local ismaximized = false
if (keydown == "ctrl" or TooltipMaximizedMethod == 2 or TooltipMaximizedMethod == 4) then
GameCooltip:AddIcon ([[Interface\AddOns\Details\images\key_ctrl]], 1, 2, _detalhes.tooltip_key_size_width, _detalhes.tooltip_key_size_height, 0, 1, 0, 0.640625, _detalhes.tooltip_key_overlay2)
GameCooltip:AddStatusBar (100, 1, r, g, b, 1)
_detalhes:AddTooltipHeaderStatusbar (r, g, b, 1)
ismaximized = true
else
GameCooltip:AddIcon ([[Interface\AddOns\Details\images\key_ctrl]], 1, 2, _detalhes.tooltip_key_size_width, _detalhes.tooltip_key_size_height, 0, 1, 0, 0.640625, _detalhes.tooltip_key_overlay1)
GameCooltip:AddStatusBar (100, 1, r, g, b, barAlha)
_detalhes:AddTooltipHeaderStatusbar (r, g, b, barAlha)
end
local max_abilities2 = _detalhes.tooltip.tooltip_max_abilities