- framework update to v53.
- disabled periodically memory checks. - weakauras created should now work on all client languages. - few improvements on the details! forge panel.
This commit is contained in:
+1
-1
@@ -1,5 +1,5 @@
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local dversion = 52
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local dversion = 53
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local major, minor = "DetailsFramework-1.0", dversion
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local DF, oldminor = LibStub:NewLibrary (major, minor)
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+113
-12
@@ -517,9 +517,15 @@ end
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local button_on_enter = function (self)
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self.MyObject._icon:SetBlendMode ("ADD")
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if (self.MyObject.onenter_func) then
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pcall (self.MyObject.onenter_func, self.MyObject)
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end
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end
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local button_on_leave = function (self)
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self.MyObject._icon:SetBlendMode ("BLEND")
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if (self.MyObject.onleave_func) then
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pcall (self.MyObject.onleave_func, self.MyObject)
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end
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end
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local add_row = function (self, t, need_update)
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@@ -537,6 +543,9 @@ local add_row = function (self, t, need_update)
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thisrow.hidden = t.hidden or false
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thisrow.onenter = t.onenter
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thisrow.onleave = t.onleave
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local text = DF:NewLabel (thisrow, nil, self._name .. "$parentLabel" .. index, "text")
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text:SetPoint ("left", thisrow, "left", 2, 0)
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text:SetText (t.name)
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@@ -618,6 +627,16 @@ local align_rows = function (self)
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entry:SetWidth (row.width)
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end
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entry.func = row.func
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entry.onenter_func = nil
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entry.onleave_func = nil
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if (row.onenter) then
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entry.onenter_func = row.onenter
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end
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if (row.onleave) then
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entry.onleave_func = row.onleave
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end
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end
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elseif (type == "button") then
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for i = 1, #self.scrollframe.lines do
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@@ -652,7 +671,17 @@ local align_rows = function (self)
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if (row.name and not row.notext) then
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button._text:SetPoint ("left", button._icon, "right", 2, 0)
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button._text.text = row.name
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end
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end
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button.onenter_func = nil
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button.onleave_func = nil
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if (row.onenter) then
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button.onenter_func = row.onenter
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end
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if (row.onleave) then
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button.onleave_func = row.onleave
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end
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end
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elseif (type == "icon") then
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@@ -667,6 +696,19 @@ local align_rows = function (self)
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icon:SetPoint ("left", line, "left", self._anchors [#self._anchors] + ( ((row.width or 22) - 22) / 2), 0)
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icon.func = row.func
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end
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elseif (type == "texture") then
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for i = 1, #self.scrollframe.lines do
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local line = self.scrollframe.lines [i]
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local texture = tremove (line.texture_available)
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if (not texture) then
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self:CreateRowTexture (line)
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texture = tremove (line.texture_available)
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end
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tinsert (line.texture_inuse, texture)
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texture:SetPoint ("left", line, "left", self._anchors [#self._anchors] + ( ((row.width or 22) - 22) / 2), 0)
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end
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end
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sindex = sindex + 1
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@@ -687,6 +729,7 @@ local align_rows = function (self)
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end
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local update_rows = function (self, updated_rows)
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for i = 1, #updated_rows do
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local t = updated_rows [i]
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local raw = self._raw_rows [i]
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@@ -705,6 +748,11 @@ local update_rows = function (self, updated_rows)
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widget.textalign = t.textalign
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widget.hidden = t.hidden or false
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--
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widget.onenter = t.onenter
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widget.onleave = t.onleave
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--
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widget.text:SetText (t.name)
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DF:SetFontSize (widget.text, raw.textsize or 10)
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widget.text:SetJustifyH (raw.textalign or "left")
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@@ -747,6 +795,13 @@ local update_rows = function (self, updated_rows)
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for i = 1, #row.icon_available do
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row.icon_available[i]:Hide()
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end
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for i = #row.texture_inuse, 1, -1 do
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tinsert (row.texture_available, tremove (row.texture_inuse, i))
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end
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for i = 1, #row.texture_available do
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row.texture_available[i]:Hide()
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end
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end
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self.current_header = updated_rows
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@@ -771,7 +826,18 @@ local create_panel_entry = function (self, row)
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editbox:ClearFocus()
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editbox.func (editbox.index, editbox.text)
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return true
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end)
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end)
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editbox:SetHook ("OnEnter", function()
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if (editbox.onenter_func) then
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pcall (editbox.onenter_func, editbox)
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end
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end)
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editbox:SetHook ("OnLeave", function()
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if (editbox.onleave_func) then
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pcall (editbox.onleave_func, editbox)
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end
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end)
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editbox:SetBackdrop ({bgFile = [[Interface\DialogFrame\UI-DialogBox-Background]], edgeFile = "Interface\\ChatFrame\\ChatFrameBackground", edgeSize = 1})
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editbox:SetBackdropColor (1, 1, 1, 0.1)
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@@ -784,8 +850,6 @@ end
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local create_panel_button = function (self, row)
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row.button_total = row.button_total + 1
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local button = DF:NewButton (row, nil, "$parentButton" .. row.button_total, "button" .. row.button_total, 120, 20)
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--, nil, nil, nil, nil, nil, nil, DF:GetTemplate ("button", "OPTIONS_BUTTON_TEMPLATE")
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--button:InstallCustomTexture()
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--> create icon and the text
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local icon = DF:NewImage (button, nil, 20, 20)
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@@ -826,6 +890,12 @@ local create_panel_icon = function (self, row)
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tinsert (row.icon_available, iconbutton)
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end
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local create_panel_texture = function (self, row)
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row.texture_total = row.texture_total + 1
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local texture = DF:NewImage (row, nil, 20, 20, "artwork", nil, "_icon" .. row.texture_total, "$parentIcon" .. row.texture_total)
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tinsert (row.texture_available, texture)
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end
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local set_fill_function = function (self, func)
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self._fillfunc = func
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end
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@@ -872,6 +942,7 @@ function DF:NewFillPanel (parent, rows, name, member, w, h, total_lines, fill_ro
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panel.CreateRowEntry = create_panel_entry
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panel.CreateRowButton = create_panel_button
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panel.CreateRowIcon = create_panel_icon
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panel.CreateRowTexture = create_panel_texture
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panel.SetFillFunction = set_fill_function
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panel.SetTotalFunction = set_total_function
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panel.DropHeader = drop_header_function
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@@ -909,7 +980,7 @@ function DF:NewFillPanel (parent, rows, name, member, w, h, total_lines, fill_ro
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if (results [1]) then
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row:Show()
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local text, entry, button, icon = 1, 1, 1, 1
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local text, entry, button, icon, texture = 1, 1, 1, 1, 1
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for index, t in ipairs (panel.rows) do
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if (not t.hidden) then
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@@ -919,25 +990,30 @@ function DF:NewFillPanel (parent, rows, name, member, w, h, total_lines, fill_ro
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fontstring:SetText (results [index])
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fontstring.index = real_index
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fontstring:Show()
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if (true) then
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--print (t.hello)
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end
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elseif (t.type == "entry") then
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local entrywidget = row.entry_inuse [entry]
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entry = entry + 1
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entrywidget:SetText (results [index])
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entrywidget.index = real_index
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if (type (results [index]) == "table") then
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entrywidget:SetText (results [index].text)
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entrywidget.id = results [index].id
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entrywidget.data1 = results [index].data1
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entrywidget.data2 = results [index].data2
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else
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entrywidget:SetText (results [index])
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end
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entrywidget:SetCursorPosition(0)
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entrywidget:Show()
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elseif (t.type == "button") then
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local buttonwidget = row.button_inuse [button]
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button = button + 1
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buttonwidget.index = real_index
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if (type (results [index]) == "table") then
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if (results [index].text) then
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buttonwidget:SetText (results [index].text)
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@@ -960,6 +1036,11 @@ function DF:NewFillPanel (parent, rows, name, member, w, h, total_lines, fill_ro
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end
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buttonwidget:SetClickFunction (func)
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end
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buttonwidget.id = results [index].id
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buttonwidget.data1 = results [index].data1
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buttonwidget.data2 = results [index].data2
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else
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local func = function()
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t.func (real_index, index)
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@@ -987,6 +1068,22 @@ function DF:NewFillPanel (parent, rows, name, member, w, h, total_lines, fill_ro
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end
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iconwidget:Show()
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elseif (t.type == "texture") then
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local texturewidget = row.texture_inuse [texture]
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texture = texture + 1
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texturewidget.line = index
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texturewidget.index = real_index
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if (type (results [index]) == "string") then
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local result = results [index]:gsub (".-%\\", "")
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texturewidget.texture = results [index]
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else
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texturewidget:SetTexture (results [index])
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end
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texturewidget:Show()
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end
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end
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end
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@@ -1059,6 +1156,10 @@ function DF:NewFillPanel (parent, rows, name, member, w, h, total_lines, fill_ro
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row.icon_available = {}
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row.icon_inuse = {}
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row.icon_total = 0
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row.texture_available = {}
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row.texture_inuse = {}
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row.texture_total = 0
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end
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end
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panel:UpdateRowAmount()
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@@ -3,7 +3,7 @@
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_ = nil
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_detalhes = LibStub("AceAddon-3.0"):NewAddon("_detalhes", "AceTimer-3.0", "AceComm-3.0", "AceSerializer-3.0", "NickTag-1.0")
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_detalhes.build_counter = 4102
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_detalhes.build_counter = 4132
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_detalhes.userversion = "v7.2.5." .. _detalhes.build_counter
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_detalhes.realversion = 121 --core version
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_detalhes.version = _detalhes.userversion .. " (core " .. _detalhes.realversion .. ")"
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@@ -731,6 +731,7 @@
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end
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end
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--desativado 7.2.5 veio com algum bug e a checagem de memoria esta sendo feita durante o combate
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function _detalhes:CheckMemoryAfterCombat()
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if (_detalhes.next_memory_check < time() and not InCombatLockdown() and not UnitAffectingCombat ("player")) then
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_detalhes.next_memory_check = time()+_detalhes.intervalo_memoria
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@@ -741,6 +742,7 @@
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end
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end
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end
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function _detalhes:CheckMemoryPeriodically()
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if (_detalhes.next_memory_check <= time() and not _InCombatLockdown() and not _detalhes.in_combat and not UnitAffectingCombat ("player")) then
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_detalhes.next_memory_check = time() + _detalhes.intervalo_memoria - 3
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+60
-44
@@ -76,8 +76,7 @@
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["use_message"] = true,
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["subeventPrefix"] = "SPELL",
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["use_unit"] = true,
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["names"] = {
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},
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["names"] = {},
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},
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["justify"] = "LEFT",
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["selfPoint"] = "BOTTOM",
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@@ -168,8 +167,7 @@
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["subeventPrefix"] = "SPELL",
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["unit"] = "player",
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["debuffType"] = "HELPFUL",
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["names"] = {
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},
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["names"] = {},
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["use_addon"] = false,
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["use_unit"] = true,
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["subeventSuffix"] = "_CAST_SUCCESS",
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@@ -271,8 +269,7 @@
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["type"] = "aura",
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["spellIds"] = {
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},
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["names"] = {
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},
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["names"] = {},
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["debuffType"] = "HELPFUL",
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["unit"] = "player",
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},
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@@ -524,8 +521,7 @@
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["custom_hide"] = "timed",
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["check"] = "update",
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["subeventPrefix"] = "SPELL",
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["names"] = {
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},
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["names"] = {},
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["debuffType"] = "HELPFUL",
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},
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["text"] = true,
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@@ -631,8 +627,7 @@
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["custom_type"] = "status",
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["check"] = "update",
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["subeventPrefix"] = "SPELL",
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["names"] = {
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},
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["names"] = {},
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["debuffType"] = "HELPFUL",
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},
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["desaturate"] = false,
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@@ -880,9 +875,7 @@
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["name_operator"] = "==",
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["fullscan"] = true,
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["unit"] = "player",
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["names"] = {
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"",
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},
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["names"] = {},
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["debuffType"] = "HARMFUL",
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},
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["untrigger"] = {
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@@ -1022,9 +1015,7 @@
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["name_operator"] = "==",
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["fullscan"] = true,
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["unit"] = "player",
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["names"] = {
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"",
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},
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["names"] = {},
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["debuffType"] = "HARMFUL",
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},
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["text"] = true,
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@@ -1120,9 +1111,7 @@
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["name_operator"] = "==",
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["fullscan"] = true,
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["unit"] = "player",
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["names"] = {
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"",
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},
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["names"] = {},
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["debuffType"] = "HARMFUL",
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},
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["desaturate"] = false,
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@@ -1183,7 +1172,7 @@
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["unit"] = "",
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["spellIds"] = {},
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["debuffType"] = "HARMFUL",
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["names"] = {""},
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["names"] = {},
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},
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}
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local buff_prototype = {
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@@ -1193,7 +1182,7 @@
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["unit"] = "",
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["spellIds"] = {},
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["debuffType"] = "HELPFUL",
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["names"] = {""},
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["names"] = {},
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},
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}
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local cast_prototype = {
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@@ -1547,12 +1536,12 @@
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tinsert (new_aura.trigger.spellIds, spellid)
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end
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--> if is a regular auras withour using spells ids
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--> if is a regular auras without using spells ids
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if (not use_spellid) then
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new_aura.trigger.use_spellId = false
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new_aura.trigger.fullscan = false
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new_aura.trigger.spellId = nil
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new_aura.trigger.spellIds = {}
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--new_aura.trigger.spellIds = {}
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end
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--> check stack size
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@@ -2599,6 +2588,7 @@
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f:SetFrameStrata ("HIGH")
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f:SetToplevel (true)
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f:SetMovable (true)
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f.Title:SetTextColor (1, .8, .2)
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local have_plugins_enabled
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@@ -2960,11 +2950,12 @@
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end,
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header = {
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{name = L["STRING_FORGE_HEADER_INDEX"], width = 40, type = "text", func = no_func},
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{name = L["STRING_FORGE_HEADER_NAME"], width = 150, type = "entry", func = no_func},
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{name = L["STRING_FORGE_HEADER_ICON"], width = 40, type = "texture"},
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{name = L["STRING_FORGE_HEADER_NAME"], width = 150, type = "entry", func = no_func, onenter = function(self) GameTooltip:SetOwner (self.widget, "ANCHOR_TOPLEFT"); _detalhes:GameTooltipSetSpellByID (self.id); GameTooltip:Show() end, onleave = function(self) GameTooltip:Hide() end},
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{name = L["STRING_FORGE_HEADER_SPELLID"], width = 60, type = "entry", func = no_func},
|
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{name = L["STRING_FORGE_HEADER_SCHOOL"], width = 60, type = "entry", func = no_func},
|
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{name = L["STRING_FORGE_HEADER_CASTER"], width = 80, type = "entry", func = no_func},
|
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{name = L["STRING_FORGE_HEADER_EVENT"], width = 260, type = "entry", func = no_func},
|
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{name = L["STRING_FORGE_HEADER_CASTER"], width = 120, type = "entry", func = no_func},
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{name = L["STRING_FORGE_HEADER_EVENT"], width = 180, type = "entry", func = no_func},
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{name = L["STRING_FORGE_HEADER_CREATEAURA"], width = 86, type = "button", func = spell_open_aura_creator, icon = [[Interface\AddOns\WeakAuras\Media\Textures\icon]], notext = true, iconalign = "center"},
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},
|
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fill_panel = false,
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@@ -2980,11 +2971,12 @@
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end
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events = events:sub (1, #events - 3)
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end
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local spellName = GetSpellInfo (data[1])
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local spellName, _, spellIcon = GetSpellInfo (data[1])
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local classColor = RAID_CLASS_COLORS [data[2]] and RAID_CLASS_COLORS [data[2]].colorStr or "FFFFFFFF"
|
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return {
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index,
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spellName or "",
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spellIcon,
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{text = spellName or "", id = data[1] or 1},
|
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data[1] or "",
|
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_detalhes:GetSpellSchoolFormatedName (_detalhes.spell_school_cache [spellName]) or "",
|
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"|c" .. classColor .. data[2] .. "|r",
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@@ -3094,16 +3086,19 @@
|
||||
|
||||
return t
|
||||
end,
|
||||
|
||||
header = {
|
||||
{name = L["STRING_FORGE_HEADER_INDEX"], width = 40, type = "text", func = no_func},
|
||||
{name = L["STRING_FORGE_HEADER_NAME"], width = 150, type = "entry", func = no_func},
|
||||
{name = L["STRING_FORGE_HEADER_SPELLID"], width = 60, type = "entry", func = no_func},
|
||||
{name = L["STRING_FORGE_HEADER_ICON"], width = 40, type = "texture"},
|
||||
{name = L["STRING_FORGE_HEADER_NAME"], width = 151, type = "entry", func = no_func, onenter = function(self) GameTooltip:SetOwner (self.widget, "ANCHOR_TOPLEFT"); _detalhes:GameTooltipSetSpellByID (self.id); GameTooltip:Show() end, onleave = function(self) GameTooltip:Hide() end},
|
||||
{name = L["STRING_FORGE_HEADER_SPELLID"], width = 55, type = "entry", func = no_func},
|
||||
{name = L["STRING_FORGE_HEADER_SCHOOL"], width = 60, type = "entry", func = no_func},
|
||||
{name = L["STRING_FORGE_HEADER_CASTER"], width = 80, type = "entry", func = no_func},
|
||||
{name = L["STRING_FORGE_HEADER_EVENT"], width = 160, type = "entry", func = no_func},
|
||||
{name = L["STRING_FORGE_HEADER_ENCOUNTERNAME"], width = 120, type = "entry", func = no_func},
|
||||
{name = L["STRING_FORGE_HEADER_EVENT"], width = 150, type = "entry", func = no_func},
|
||||
{name = L["STRING_FORGE_HEADER_ENCOUNTERNAME"], width = 95, type = "entry", func = no_func},
|
||||
{name = L["STRING_FORGE_HEADER_CREATEAURA"], width = 86, type = "button", func = spell_encounter_open_aura_creator, icon = [[Interface\AddOns\WeakAuras\Media\Textures\icon]], notext = true, iconalign = "center"},
|
||||
},
|
||||
|
||||
fill_panel = false,
|
||||
fill_gettotal = function (self) return #self.module.data end,
|
||||
fill_fillrows = function (index, self)
|
||||
@@ -3119,11 +3114,12 @@
|
||||
events = events:sub (1, #events - 3)
|
||||
end
|
||||
|
||||
local spellName = GetSpellInfo (data[1])
|
||||
local spellName, _, spellIcon = GetSpellInfo (data[1])
|
||||
|
||||
return {
|
||||
index,
|
||||
spellName or "",
|
||||
spellIcon,
|
||||
{text = spellName or "", id = data[1] or 1},
|
||||
data[1] or "",
|
||||
_detalhes:GetSpellSchoolFormatedName (_detalhes.spell_school_cache [spellName]) or "",
|
||||
data[3] .. "|r",
|
||||
@@ -3141,7 +3137,7 @@
|
||||
-----------------------------------------------
|
||||
|
||||
local dbm_open_aura_creator = function (row)
|
||||
local data = all_modules [2].data [row]
|
||||
local data = all_modules [3].data [row]
|
||||
|
||||
local spellname, spellicon, _
|
||||
if (type (data [7]) == "number") then
|
||||
@@ -3223,13 +3219,14 @@
|
||||
end,
|
||||
header = {
|
||||
{name = L["STRING_FORGE_HEADER_INDEX"], width = 40, type = "text", func = no_func},
|
||||
{name = L["STRING_FORGE_HEADER_BARTEXT"], width = 160, type = "entry", func = no_func},
|
||||
{name = L["STRING_FORGE_HEADER_ID"], width = 140, type = "entry", func = no_func},
|
||||
{name = L["STRING_FORGE_HEADER_ICON"], width = 40, type = "texture"},
|
||||
{name = L["STRING_FORGE_HEADER_BARTEXT"], width = 150, type = "entry", func = no_func, onenter = function(self) GameTooltip:SetOwner (self.widget, "ANCHOR_TOPLEFT"); _detalhes:GameTooltipSetSpellByID (self.id); GameTooltip:Show() end, onleave = function(self) GameTooltip:Hide() end},
|
||||
{name = L["STRING_FORGE_HEADER_ID"], width = 130, type = "entry", func = no_func},
|
||||
{name = L["STRING_FORGE_HEADER_SPELLID"], width = 50, type = "entry", func = no_func},
|
||||
{name = L["STRING_FORGE_HEADER_TIMER"], width = 40, type = "entry", func = no_func},
|
||||
{name = L["STRING_FORGE_HEADER_ENCOUNTERID"], width = 80, type = "entry", func = no_func},
|
||||
{name = L["STRING_FORGE_HEADER_ENCOUNTERNAME"], width = 120, type = "entry", func = no_func},
|
||||
{name = L["STRING_FORGE_HEADER_CREATEAURA"], width = 120, type = "button", func = dbm_open_aura_creator, icon = [[Interface\AddOns\WeakAuras\Media\Textures\icon]], notext = true, iconalign = "center"},
|
||||
{name = L["STRING_FORGE_HEADER_ENCOUNTERNAME"], width = 110, type = "entry", func = no_func},
|
||||
{name = L["STRING_FORGE_HEADER_CREATEAURA"], width = 80, type = "button", func = dbm_open_aura_creator, icon = [[Interface\AddOns\WeakAuras\Media\Textures\icon]], notext = true, iconalign = "center"},
|
||||
},
|
||||
|
||||
fill_panel = false,
|
||||
@@ -3240,10 +3237,19 @@
|
||||
local encounter_id = data.id
|
||||
local bossDetails, bossIndex = _detalhes:GetBossEncounterDetailsFromEncounterId (nil, data.id)
|
||||
local bossName = bossDetails and bossDetails.boss or "--x--x--"
|
||||
|
||||
local abilityID = tonumber (data [7])
|
||||
local spellName, _, spellIcon
|
||||
if (abilityID) then
|
||||
if (abilityID > 0) then
|
||||
spellName, _, spellIcon = GetSpellInfo (abilityID)
|
||||
end
|
||||
end
|
||||
|
||||
return {
|
||||
index,
|
||||
data[3] or "",
|
||||
spellIcon,
|
||||
{text = data[3] or "", id = abilityID and abilityID > 0 and abilityID or 0},
|
||||
data[2] or "",
|
||||
data[7] or "",
|
||||
data[4] or "0",
|
||||
@@ -3262,7 +3268,7 @@
|
||||
|
||||
local bw_open_aura_creator = function (row)
|
||||
|
||||
local data = all_modules [3].data [row]
|
||||
local data = all_modules [4].data [row]
|
||||
|
||||
local spellname, spellicon, _
|
||||
local spellid = tonumber (data [2])
|
||||
@@ -3347,7 +3353,8 @@
|
||||
end,
|
||||
header = {
|
||||
{name = L["STRING_FORGE_HEADER_INDEX"], width = 40, type = "text", func = no_func},
|
||||
{name = L["STRING_FORGE_HEADER_BARTEXT"], width = 160, type = "entry", func = no_func},
|
||||
{name = L["STRING_FORGE_HEADER_ICON"], width = 40, type = "texture"},
|
||||
{name = L["STRING_FORGE_HEADER_BARTEXT"], width = 200, type = "entry", func = no_func, onenter = function(self) GameTooltip:SetOwner (self.widget, "ANCHOR_TOPLEFT"); _detalhes:GameTooltipSetSpellByID (self.id); GameTooltip:Show() end, onleave = function(self) GameTooltip:Hide() end},
|
||||
{name = L["STRING_FORGE_HEADER_SPELLID"], width = 50, type = "entry", func = no_func},
|
||||
{name = L["STRING_FORGE_HEADER_TIMER"], width = 40, type = "entry", func = no_func},
|
||||
{name = L["STRING_FORGE_HEADER_ENCOUNTERID"], width = 80, type = "entry", func = no_func},
|
||||
@@ -3363,9 +3370,18 @@
|
||||
local bossDetails, bossIndex = _detalhes:GetBossEncounterDetailsFromEncounterId (nil, data.id)
|
||||
local bossName = bossDetails and bossDetails.boss or "--x--x--"
|
||||
|
||||
local abilityID = tonumber (data[2])
|
||||
local spellName, _, spellIcon
|
||||
if (abilityID) then
|
||||
if (abilityID > 0) then
|
||||
spellName, _, spellIcon = GetSpellInfo (abilityID)
|
||||
end
|
||||
end
|
||||
|
||||
return {
|
||||
index,
|
||||
data[3] or "",
|
||||
spellIcon,
|
||||
{text = data[3] or "", id = abilityID and abilityID > 0 and abilityID or 0},
|
||||
data[2] or "",
|
||||
data[4] or "",
|
||||
tostring (encounter_id) or "0",
|
||||
@@ -3409,7 +3425,7 @@
|
||||
|
||||
local background = fillpanel:CreateTexture (nil, "background")
|
||||
background:SetAllPoints()
|
||||
background:SetColorTexture (0, 0, 0, 0.6)
|
||||
background:SetColorTexture (0, 0, 0, 0.8)
|
||||
|
||||
module.fill_panel = fillpanel
|
||||
end
|
||||
|
||||
+4
-1
@@ -222,7 +222,10 @@ function _G._detalhes:Start()
|
||||
self.intervalo_memoria = 180
|
||||
--self.intervalo_memoria = 20
|
||||
self.garbagecollect = self:ScheduleRepeatingTimer ("IniciarColetaDeLixo", self.intervalo_coleta)
|
||||
self.memorycleanup = self:ScheduleRepeatingTimer ("CheckMemoryPeriodically", self.intervalo_memoria)
|
||||
|
||||
--desativado, algo bugou no 7.2.5
|
||||
--self.memorycleanup = self:ScheduleRepeatingTimer ("CheckMemoryPeriodically", self.intervalo_memoria)
|
||||
|
||||
self.next_memory_check = time()+self.intervalo_memoria
|
||||
|
||||
--> role
|
||||
|
||||
Reference in New Issue
Block a user