- Major tooltip redesign now using cooltip.
- Details now support !Nicktag - Fixed a bug were instances with same attribute were not updating. - Schedule internal garbage collect if in encounter combat. - More functions and better communication for Cloud Capture. - New API _detalhes:FindGUIDFromName (name) - Added new options for limit number of instances which can be opened. - New options for custom nickname and avatar.
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+43
-7
@@ -65,6 +65,35 @@ function SlashCmdList.DETAILS (msg, editbox)
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_G.DetailsCopy.MyObject.text:HighlightText()
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_G.DetailsCopy.MyObject.text:SetFocus()
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elseif (msg == "raid") then
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local player, realm = "Marleyieu", "Azralon"
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local actorName
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if (realm ~= GetRealmName()) then
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actorName = player.."-"..realm
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else
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actorName = player
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end
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print (actorName)
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local guid = _detalhes:FindGUIDFromName ("Marleyieu")
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print (guid)
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for i = 1, GetNumGroupMembers()-1, 1 do
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local name, realm = UnitName ("party"..i)
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print (name, " -- ", realm)
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end
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elseif (msg == "captures") then
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for k, v in pairs (_detalhes.capture_real) do
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print ("real -",k,":",v)
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end
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for k, v in pairs (_detalhes.capture_current) do
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print ("current -",k,":",v)
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end
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elseif (msg == "slider") then
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local f = CreateFrame ("frame", "TESTEDESCROLL", UIParent)
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@@ -129,15 +158,10 @@ function SlashCmdList.DETAILS (msg, editbox)
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--nname = nname.."-"..server
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end
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end
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elseif (msg == "teste") then
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local teste = nil
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local tabela = {um = 1, dois = 2}
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local a = tabela [teste]
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print (a)
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print (time())
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elseif (msg == "yesno") then
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--_detalhes:Show()
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@@ -172,6 +196,18 @@ function SlashCmdList.DETAILS (msg, editbox)
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print ("Instances opened: " .. _detalhes.opened_windows)
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--> debug, get a guid of something
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elseif (command == "myguid") then --> localize-me
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local g = UnitGUID ("player")
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print (type (g))
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print (g)
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print (string.len (g))
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local serial = g:sub (12, 18)
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serial = tonumber ("0x"..serial)
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print (serial)
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--tonumber((UnitGUID("target")):sub(-12, -9), 16))
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elseif (command == "guid") then --> localize-me
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local pass_guid = rest:match("^(%S*)%s*(.-)$")
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