Fix for Cataclysm attempting to run augmentation evoker code

This commit is contained in:
Tercio Jose
2024-05-25 13:58:31 -03:00
parent 264a5e7628
commit 44c97087eb
3 changed files with 17 additions and 0 deletions
+8
View File
@@ -3,6 +3,9 @@ local addonName, Details222 = ...
local Details = Details
local _
---@type detailsframework
local detailsFramework = DetailsFramework
local CONST_SPELLID_EBONMIGHT = 395152
local CONST_SPELLID_SS = 413984
local CONST_SPELLID_PRESCIENCE = 410089
@@ -44,6 +47,11 @@ end
local eventListener = Details:CreateEventListener()
--eventListener:RegisterEvent("COMBAT_PLAYER_ENTER")
eventListener:RegisterEvent("COMBAT_PLAYER_LEAVING", function(eventName, combatObject)
--check if the expansion the player is playing has the augmentation evokers
if (not detailsFramework.ExpansionHasAugEvoker()) then
return
end
--close the time on the current amount of prescience stacks the evoker have
---@type combat
local combat = Details:GetCurrentCombat()