- Boss segments now need to have at least 30 seconds to be added on the overall data.
- When the segment limit is reach, segments with less combat time will be erased instead of the olders. - Added item level tracker. - Details Storage now stores the item level of the character as well and only guild runs. - Fixed window positioning when changing from Solo mode to Group mode.
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@@ -455,6 +455,9 @@
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--> add to storage
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if (not InCombatLockdown() and not UnitAffectingCombat ("player") and not _detalhes.logoff_saving_data) then
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--_detalhes.StoreEncounter()
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local successful, errortext = pcall (_detalhes.StoreEncounter)
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if (not successful) then
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_detalhes:Msg ("error occurred on StoreEncounter():", errortext)
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