- Added new sub attribute for Heal: Enemy Heal.
- Added new sub attribute for Heal: Damage Prevented. - Added new sub attribute for Misc: Cooldowns. - All tooltips has been revised and changed. - Fixed issue with absobed heal amount. - Actors will be placed inside cache only if Details is in combat. - Added support to dual status bar on CoolTips. - Fixed some labels over info window were text was to big. - Cosmetic changes in many places.
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@@ -22,7 +22,7 @@ do
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--[[ HEALING ]]
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cura = 2, --> identifier
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[2] = 4, --> sub attributes
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[2] = 6, --> sub attributes
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--[[ ENERGY ]]
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e_energy = 3,--> identifier
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@@ -30,7 +30,7 @@ do
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--[[ MISC ]]
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misc = 4, --> identifier
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[4] = 5, --> sub attributes
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[4] = 6, --> sub attributes
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--[[ CUSTOM ]]
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custom = 5,
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@@ -76,20 +76,26 @@ do
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hps = 2,
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overheal = 3,
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healing_tanken = 4,
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heal_enemy_amt = 5,
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totalabsorb = 6,
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lista = { --[[ String Names ]]
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Loc ["STRING_ATTRIBUTE_HEAL_DONE"],
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Loc ["STRING_ATTRIBUTE_HEAL_HPS"],
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Loc ["STRING_ATTRIBUTE_HEAL_OVERHEAL"],
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Loc ["STRING_ATTRIBUTE_HEAL_TAKEN"]
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Loc ["STRING_ATTRIBUTE_HEAL_TAKEN"],
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Loc ["STRING_ATTRIBUTE_HEAL_ENEMY"],
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Loc ["STRING_ATTRIBUTE_HEAL_PREVENT"],
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},
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icones = {
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{"Interface\\AddOns\\Details\\images\\atributos_icones_heal", {0, .125, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_heal", {.125, .25, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_heal", {.25, .375, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_heal", {.375, .5, 0, 1}}
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{"Interface\\AddOns\\Details\\images\\atributos_icones_heal", {.375, .5, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_heal", {.5, 0.625, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_heal", {0.625, 0.75, 0, 1}}
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},
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internal = {"total", "last_hps", "totalover", "healing_taken"}
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internal = {"total", "last_hps", "totalover", "healing_taken", "heal_enemy_amt", "totalabsorb"}
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},
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{
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@@ -120,21 +126,24 @@ do
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kick = 3,
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dispell = 4,
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deaths = 5,
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cooldowns_defensive = 6,
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lista = { --[[ String Names ]]
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Loc ["STRING_ATTRIBUTE_MISC_CCBREAK"],
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Loc ["STRING_ATTRIBUTE_MISC_RESS"],
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Loc ["STRING_ATTRIBUTE_MISC_INTERRUPT"],
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Loc ["STRING_ATTRIBUTE_MISC_DISPELL"],
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Loc ["STRING_ATTRIBUTE_MISC_DEAD"],
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Loc ["STRING_ATTRIBUTE_MISC_DEFENSIVE_COOLDOWNS"],
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},
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icones = {
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{"Interface\\AddOns\\Details\\images\\atributos_icones_misc", {0, .125, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_misc", {.125, .25, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_misc", {.25, .375, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_misc", {.375, .5, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_misc", {.5, .625, 0, 1}}
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{"Interface\\AddOns\\Details\\images\\atributos_icones_misc", {.5, .625, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_misc", {.625, 0.75, 0, 1}}
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},
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internal = {"cc_break", "ress", "interrupt", "dispell", "dead"}
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internal = {"cc_break", "ress", "interrupt", "dispell", "dead", "cooldowns_defensive"}
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}
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}
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