- Ticket 76: fixed an issue with buffs already present on the actor at the beginning of the combat wasn't being counted.
This commit is contained in:
@@ -889,7 +889,7 @@ function _detalhes:CloseShields (combat)
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if (amount > 0) then
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local obj = container:PegarCombatente (_, owner)
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if (obj) then
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parser:heal ("SPELL_AURA_REMOVED", time, obj.serial, owner, obj.flag_original, tgt.serial, alvo_name, tgt.flag_original, spellid, spellname, nil, 0, _math_ceil (amount), 0, 0, nil, true)
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parser:heal ("SPELL_AURA_REMOVED", time, obj.serial, owner, obj.flag_original, tgt.serial, alvo_name, tgt.flag_original, nil, spellid, spellname, nil, 0, _math_ceil (amount), 0, 0, nil, true)
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end
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end
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@@ -1242,7 +1242,7 @@ function _detalhes:CatchRaidDebuffUptime (in_or_out) -- "DEBUFF_UPTIME_IN"
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if (realmName and realmName ~= "") then
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playerName = playerName .. "-" .. realmName
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end
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_detalhes.parser:add_debuff_uptime (nil, cacheGetTime, playerGUID, playerName, 0x00000417, his_target, _UnitName (target), 0x842, spellid, name, in_or_out)
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_detalhes.parser:add_debuff_uptime (nil, cacheGetTime, playerGUID, playerName, 0x00000417, his_target, _UnitName (target), 0x842, nil, spellid, name, in_or_out)
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end
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end
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end
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@@ -1271,7 +1271,7 @@ function _detalhes:CatchRaidDebuffUptime (in_or_out) -- "DEBUFF_UPTIME_IN"
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playerName = playerName .. "-" .. realmName
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end
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_detalhes.parser:add_debuff_uptime (nil, GetTime(), playerGUID, playerName, 0x00000417, his_target, _UnitName ("party"..raidIndex.."target"), 0x842, spellid, name, in_or_out)
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_detalhes.parser:add_debuff_uptime (nil, GetTime(), playerGUID, playerName, 0x00000417, his_target, _UnitName ("party"..raidIndex.."target"), 0x842, nil, spellid, name, in_or_out)
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end
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end
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end
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@@ -1290,7 +1290,7 @@ function _detalhes:CatchRaidDebuffUptime (in_or_out) -- "DEBUFF_UPTIME_IN"
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if (realmName and realmName ~= "") then
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playerName = playerName .. "-" .. realmName
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end
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_detalhes.parser:add_debuff_uptime (nil, GetTime(), playerGUID, playerName, 0x00000417, his_target, _UnitName ("playertarget"), 0x842, spellid, name, in_or_out)
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_detalhes.parser:add_debuff_uptime (nil, GetTime(), playerGUID, playerName, 0x00000417, his_target, _UnitName ("playertarget"), 0x842, nil, spellid, name, in_or_out)
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end
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end
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end
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@@ -1309,7 +1309,7 @@ function _detalhes:CatchRaidDebuffUptime (in_or_out) -- "DEBUFF_UPTIME_IN"
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if (realmName and realmName ~= "") then
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playerName = playerName .. "-" .. realmName
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end
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_detalhes.parser:add_debuff_uptime (nil, GetTime(), playerGUID, playerName, 0x00000417, his_target, _UnitName ("playertarget"), 0x842, spellid, name, in_or_out)
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_detalhes.parser:add_debuff_uptime (nil, GetTime(), playerGUID, playerName, 0x00000417, his_target, _UnitName ("playertarget"), 0x842, nil, spellid, name, in_or_out)
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end
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end
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end
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@@ -1518,8 +1518,7 @@ function _detalhes:CatchRaidBuffUptime (in_or_out)
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focus_augmentation [playerName] = true
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end
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end
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_detalhes.parser:add_buff_uptime (nil, GetTime(), playerGUID, playerName, 0x00000417, playerGUID, playerName, 0x00000417, spellid, name, in_or_out)
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_detalhes.parser:add_buff_uptime (nil, GetTime(), playerGUID, playerName, 0x00000417, playerGUID, playerName, 0x00000417, nil, spellid, name, in_or_out)
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end
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end
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end
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@@ -1527,7 +1526,6 @@ function _detalhes:CatchRaidBuffUptime (in_or_out)
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--[
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if (in_or_out == "BUFF_UPTIME_IN") then
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local string_output = "pre-potion: "
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for playername, potspellid in _pairs (pot_usage) do
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local name, _, icon = _GetSpellInfo (potspellid)
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local _, class = UnitClass (playername)
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@@ -1540,7 +1538,6 @@ function _detalhes:CatchRaidBuffUptime (in_or_out)
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_detalhes.pre_pot_used = string_output
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_detalhes:SendEvent ("COMBAT_PREPOTION_UPDATED", nil, pot_usage, focus_augmentation)
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end
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--]]
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