Added M+ Score into the player info tooltip (hover over the spec icon)
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@@ -33,12 +33,15 @@ do
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local Loc = _G.LibStub("AceLocale-3.0"):GetLocale( "Details" )
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local news = {
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{"v9.2.0.9715.146", "Merch 06th, 2022"},
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{"v9.2.0.9715.146", "April 7th, 2022"},
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"Added M+ Score into the player info tooltip (hover over the spec icon).",
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{"v9.2.0.9715.146", "March 6th, 2022"},
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"More Tiny Threat fixes and implementations (by Treeston)",
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"Fixed Chinese and Taiwan 'Thousand' abbreviation letter (fix by github user Maioro).",
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{"v9.2.0.9699.146", "Merch 04th, 2022"},
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{"v9.2.0.9699.146", "March 4th, 2022"},
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"Align Text Columns now have a warning at the bracket and separators option",
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"Silence from interrupts shall be counted as a crowd control.",
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"More phrases in the options panel has been added to translation.",
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+65
-17
@@ -2100,14 +2100,10 @@ local set_bar_value = function (self, value)
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end
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-- ~talent ~icon
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--code for when hovering over the class/spec icon in the player bar
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local icon_frame_on_enter = function (self)
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local actor = self.row.minha_tabela
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if (self.row.icone_classe:GetTexture() ~= "") then
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--self.row.icone_classe:SetSize (self.row.icone_classe:GetWidth()+1, self.row.icone_classe:GetWidth()+1)
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--self.row.icone_classe:SetBlendMode ("ADD")
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end
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if (actor) then
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if (actor.frags) then
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@@ -2211,7 +2207,7 @@ local icon_frame_on_enter = function (self)
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local diff = combat:GetDifficulty()
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local attribute, subattribute = instance:GetDisplay()
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--> check if is a raid encounter and if is heroic or mythic
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--check if is a raid encounter and if is heroic or mythic
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if (diff and (diff == 15 or diff == 16) and (attribute == 1 or attribute == 2)) then
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local db = _detalhes.OpenStorage()
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if (db) then
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@@ -2239,7 +2235,68 @@ local icon_frame_on_enter = function (self)
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end
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end
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end
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local actorName = actor:GetName()
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local RaiderIO = _G.RaiderIO
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if (RaiderIO) then
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local addedInfo = false
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local playerName, playerRealm = actorName:match("(%w+)%-(%w+)")
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playerName = playerName or actorName
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playerRealm = playerRealm or GetRealmName()
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local faction = actor.enemy and Details.faction_against or UnitFactionGroup("player")
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faction = faction == "Horde" and 2 or 1
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local rioProfile = RaiderIO.GetProfile(playerName, playerRealm, faction)
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if (rioProfile and rioProfile.mythicKeystoneProfile) then
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rioProfile = rioProfile.mythicKeystoneProfile
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local previousScore = rioProfile.previousScore
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local currentScore = rioProfile.currentScore
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if (previousScore > currentScore) then
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GameCooltip:AddLine("M+ Score:", previousScore .. " (|cFFFFDD11" .. currentScore .. "|r)", 1, "white")
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addedInfo = true
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else
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GameCooltip:AddLine("M+ Score:", currentScore, 1, "white")
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addedInfo = true
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end
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else
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local dungeonPlayerInfo = C_PlayerInfo.GetPlayerMythicPlusRatingSummary(actorName)
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if (dungeonPlayerInfo) then
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local currentScore = dungeonPlayerInfo.currentSeasonScore or 0
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if (currentScore > 0) then
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GameCooltip:AddLine("M+ Score:", currentScore, 1, "white")
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addedInfo = true
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end
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end
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end
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if (addedInfo) then
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GameCooltip:AddIcon ([[]], 1, 1, 1, 20)
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_detalhes:AddTooltipBackgroundStatusbar()
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height = height + 19 --frame height
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end
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else
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local dungeonPlayerInfo = C_PlayerInfo.GetPlayerMythicPlusRatingSummary(actorName)
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if (dungeonPlayerInfo) then
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local currentScore = dungeonPlayerInfo.currentSeasonScore or 0
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if (currentScore > 0) then
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GameCooltip:AddLine("M+ Score:", currentScore, 1, "white")
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GameCooltip:AddIcon ([[]], 1, 1, 1, 20)
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_detalhes:AddTooltipBackgroundStatusbar()
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height = height + 19 --frame height
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end
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end
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end
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--dps
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--[=[
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local attribute, subAttribute = instance:GetDisplay()
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if (attribute == 1) then
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local realDps = actor.total / instance:GetShowingCombat():GetCombatTime()
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@@ -2253,17 +2310,8 @@ local icon_frame_on_enter = function (self)
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height = height + 21
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end
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end
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--[=[
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if (RaiderIO and RaiderIO.GetScore) then
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local mythicPlusScore = RaiderIO.GetScore (name)
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if (mythicPlusScore and mythicPlusScore.allScore) then
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GameCooltip:AddLine ("Mythic+ Score:", mythicPlusScore.allScore, 1, "white", "white")
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_detalhes:AddTooltipBackgroundStatusbar()
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end
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end
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--]=]
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GameCooltip:SetOption ("FixedHeight", height)
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GameCooltip:ShowCooltip()
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