Added combatObject.bloodlust where values on this table are seconds in combat where the player received bloodlust
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@@ -5,6 +5,14 @@ if (not LIB_OPEN_RAID_CAN_LOAD) then
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return
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end
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LIB_OPEN_RAID_BLOODLUST = {
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[2825] = true, --bloodlust
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[32182] = true, --heroism
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[80353] = true, --timewarp
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[90355] = true, --ancient hysteria
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[309658] = true, --current exp drums
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}
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LIB_OPEN_RAID_AUGMENTATED_RUNE = 347901
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LIB_OPEN_RAID_COVENANT_ICONS = {
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