This commit is contained in:
Tercio Jose
2022-06-19 14:37:43 -03:00
parent 72bd44b973
commit 195934812f
3 changed files with 5 additions and 7 deletions
-2
View File
@@ -439,8 +439,6 @@ local runCallbackFunctionForButton = function(button)
end
end
--not used atm, problem: need to have the fixedValue which here is gotten by having the frame showing the option, but at :Select() time dropdown.menus{} isn't built yet nor have the button reference.
--solution: as fixedValue is a parameter of the dropdown it self,
local canRunCallbackFunctionForOption = function(canRunCallback, optionTable, dropdownObject)
if (canRunCallback) then
local fixedValue = rawget(dropdownObject, "FixedValue")
+3 -3
View File
@@ -6,9 +6,9 @@
local version, build, date, tocversion = GetBuildInfo()
_detalhes.build_counter = 9824
_detalhes.alpha_build_counter = 9824 --if this is higher than the regular counter, use it instead
_detalhes.bcc_counter = 39
_detalhes.build_counter = 9825
_detalhes.alpha_build_counter = 9825 --if this is higher than the regular counter, use it instead
_detalhes.bcc_counter = 40
_detalhes.dont_open_news = true
_detalhes.game_version = version
_detalhes.userversion = version .. _detalhes.build_counter
+2 -2
View File
@@ -862,7 +862,7 @@ local default_profile = {
--> PvP
only_pvp_frags = false,
color_by_arena_team = true,
show_arena_role_icon = false,
show_arena_role_icon = false, --deprecated: this has been moved to instance settings 05.06.22 (tercio)
--> window settings
max_window_size = {width = 480, height = 450},
@@ -1387,7 +1387,7 @@ local default_global_data = {
run_code = {
["on_specchanged"] = "\n-- run when the player changes its spec",
["on_zonechanged"] = "\n-- when the player changes zone, this code will run",
["on_init"] = "\n-- code to run when Details! initializes, put here code which only will run once\n-- this also will run then the profile is changed\n\n--size of the death log tooltip in the Deaths display (default 350)\nDetails.death_tooltip_width = 350;\n\n--when in arena or battleground, details! silently switch to activity time (goes back to the old setting on leaving, default true)\nDetails.force_activity_time_pvp = true;\n\n--speed of the bar animations (default 33)\nDetails.animation_speed = 33;\n\n--threshold to trigger slow or fast speed (default 0.45)\nDetails.animation_speed_mintravel = 0.45;\n\n--call to update animations\nDetails:RefreshAnimationFunctions();\n\n--max window size, does require a /reload to work (default 480 x 450)\nDetails.max_window_size.width = 480;\nDetails.max_window_size.height = 450;\n\n--use the arena team color as the class color (default true)\nDetails.color_by_arena_team = true;\n\n--use the role icon in the player bar when inside an arena (default false)\nDetails.show_arena_role_icon = false;\n\n--how much time the update warning is shown (default 10)\nDetails.update_warning_timeout = 10;",
["on_init"] = "\n-- code to run when Details! initializes, put here code which only will run once\n-- this also will run then the profile is changed\n\n--size of the death log tooltip in the Deaths display (default 350)\nDetails.death_tooltip_width = 350;\n\n--when in arena or battleground, details! silently switch to activity time (goes back to the old setting on leaving, default true)\nDetails.force_activity_time_pvp = true;\n\n--speed of the bar animations (default 33)\nDetails.animation_speed = 33;\n\n--threshold to trigger slow or fast speed (default 0.45)\nDetails.animation_speed_mintravel = 0.45;\n\n--call to update animations\nDetails:RefreshAnimationFunctions();\n\n--max window size, does require a /reload to work (default 480 x 450)\nDetails.max_window_size.width = 480;\nDetails.max_window_size.height = 450;\n\n--use the arena team color as the class color (default true)\nDetails.color_by_arena_team = true;\n\n--how much time the update warning is shown (default 10)\nDetails.update_warning_timeout = 10;",
["on_leavecombat"] = "\n-- this code runs when the player leave combat",
["on_entercombat"] = "\n-- this code runs when the player enters in combat",
["on_groupchange"] = "\n-- this code runs when the player enter or leave a group",