More fixes
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@@ -8,3 +8,4 @@ feedback_sites.blp
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icons.blp
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mail.blp
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*.json
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CHANGES.txt
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+1
-1
@@ -1,5 +1,5 @@
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local dversion = 190
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local dversion = 192
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local major, minor = "DetailsFramework-1.0", dversion
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local DF, oldminor = LibStub:NewLibrary (major, minor)
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+12
-8
@@ -5123,6 +5123,7 @@ DF.IconRowFunctions = {
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cooldownFrame:SetAllPoints()
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cooldownFrame:EnableMouse (false)
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cooldownFrame:SetFrameLevel (newIconFrame:GetFrameLevel()+1)
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cooldownFrame.noCooldownCount = self.options.surpress_tulla_omni_cc
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newIconFrame.CountdownText = cooldownFrame:CreateFontString (nil, "overlay", "GameFontNormal")
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--newIconFrame.CountdownText:SetPoint ("center")
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@@ -5347,6 +5348,7 @@ local default_icon_row_options = {
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backdrop_border_color = {0, 0, 0, 1},
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anchor = {side = 6, x = 2, y = 0},
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grow_direction = 1, --1 = to right 2 = to left
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surpress_tulla_omni_cc = false,
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}
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function DF:CreateIconRow (parent, name, options)
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@@ -8299,17 +8301,18 @@ DF.CastFrameFunctions = {
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self.flashTexture:Hide()
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self:Animation_StopAllAnimations()
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self:SetAlpha (1)
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--> set the statusbar color
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self:UpdateCastColor()
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if (not self:IsShown()) then
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self:Animation_FadeIn()
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end
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self.Spark:Show()
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self:SetAlpha (1)
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self:Show()
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--> set the statusbar color
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self:UpdateCastColor()
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--> update the interrupt cast border
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self:UpdateInterruptState()
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@@ -8355,16 +8358,17 @@ DF.CastFrameFunctions = {
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self.flashTexture:Hide()
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self:Animation_StopAllAnimations()
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self:SetAlpha (1)
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--> set the statusbar color
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self:UpdateCastColor()
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if (not self:IsShown()) then
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self:Animation_FadeIn()
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end
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self.Spark:Show()
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self:SetAlpha (1)
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self:Show()
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--> set the statusbar color
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self:UpdateCastColor()
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--> update the interrupt cast border
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self:UpdateInterruptState()
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@@ -148,7 +148,7 @@ function _detalhes:OpenOptionsWindow (instance, no_reopen, section)
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if (not window or not window.Initialized) then
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local options_button_template = g:GetTemplate ("button", "OPTIONS_BUTTON_TEMPLATE")
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local options_dropdown_template = g:GetTemplate ("dropdown", "OPTIONS_DROPDOWN_TEMPLATE")
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local options_dropdown_template = DetailsFramework:GetTemplate ("dropdown", "OPTIONS_DROPDOWN_TEMPLATE")
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local options_slider_template = g:GetTemplate ("slider", "OPTIONS_SLIDER_TEMPLATE")
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local options_switch_template = g:GetTemplate ("switch", "OPTIONS_CHECKBOX_BRIGHT_TEMPLATE")
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