Fixed reports to Battle.net friends; Fixes on Custom displays

This commit is contained in:
Tercio Jose
2020-11-30 12:24:16 -03:00
parent 1718ec4f8f
commit 162c088c72
8 changed files with 324 additions and 35 deletions
+79 -10
View File
@@ -3,32 +3,101 @@ local DF = _G ["DetailsFramework"]
local _
if (not DF or not DetailsFrameworkCanLoad) then
return
return
end
function DF:CreateAddOn (name, global_saved, global_table, options_table, broker)
--runs when the addon received addon_loaded
local addonPreLoad = function(addonFrame, event, ...)
--check if the saved variables table is created, if not create one
_G[addonFrame.__savedVarsName] = _G[addonFrame.__savedVarsName] or {}
if (addonFrame.__savedVarsDefaultTemplate) then
--load saved vars for this character
DF.SavedVars.LoadSavedVarsForPlayer(addonFrame)
end
if (addonFrame.OnLoad) then
DF:Dispatch(addonFrame.OnLoad, addonFrame, ...)
end
end
--runs when the addon received player_login
local addonInit = function(addonFrame, event, ...)
if (addonFrame.OnInit) then
DF:Dispatch(addonFrame.OnInit, addonFrame, ...)
end
end
--when the player logout or reloadUI
local addonUnload = function(addonFrame, event, ...)
--close saved tables
end
local addonEvents = {
["ADDON_LOADED"] = addonPreLoad,
["PLAYER_LOGIN"] = addonInit,
["PLAYER_LOGOUT"] = addonUnload,
}
local addonOnEvent = function(addonFrame, event, ...)
local func = addonEvents[event]
if (func) then
func(addonFrame, event, ...)
else
--might be a registered event from the user
if (addonFrame.event) then
DF:CoreDispatch(addonFrame.__name, addonFrame.event, addonFrame, event, ...)
end
end
end
local getAddonName = function(addonFrame)
return addonFrame:GetName()
end
function DF:CreateNewAddOn(addonName, globalSavedVariablesName, savedVarsTemplate)
local newAddon = CreateFrame("frame", addonName, UIParent)
newAddon.__name = addonName
newAddon.__savedVarsName = globalSavedVariablesName
newAddon.__savedVarsDefaultTemplate = savedVarsTemplate
newAddon.GetAddonName = getAddonName
newAddon:RegisterEvent("ADDON_LOADED")
newAddon:RegisterEvent("PLAYER_LOGIN")
newAddon:SetScript("OnEvent", addonOnEvent)
return newAddon
end
--old create addon
function DF:CreateAddOn (name, global_saved, global_table, options_table, broker)
local addon = LibStub ("AceAddon-3.0"):NewAddon (name, "AceConsole-3.0", "AceEvent-3.0", "AceTimer-3.0", "DetailsFramework-1.0", "AceComm-3.0")
_G [name] = addon
addon.__name = name
function addon:OnInitialize()
if (global_saved) then
if (broker and broker.Minimap and not global_table.Minimap) then
DF:Msg (name, "broker.Minimap is true but no global.Minimap declared.")
end
self.db = LibStub ("AceDB-3.0"):New (global_saved, global_table or {}, true)
end
if (options_table) then
LibStub ("AceConfig-3.0"):RegisterOptionsTable (name, options_table)
addon.OptionsFrame1 = LibStub ("AceConfigDialog-3.0"):AddToBlizOptions (name, name)
LibStub ("AceConfig-3.0"):RegisterOptionsTable (name .. "-Profiles", LibStub ("AceDBOptions-3.0"):GetOptionsTable (self.db))
addon.OptionsFrame2 = LibStub ("AceConfigDialog-3.0"):AddToBlizOptions (name .. "-Profiles", "Profiles", name)
end
if (broker) then
local broker_click_function = broker.OnClick
if (not broker_click_function and options_table) then
@@ -37,7 +106,7 @@ function DF:CreateAddOn (name, global_saved, global_table, options_table, broker
InterfaceOptionsFrame_OpenToCategory (name)
end
end
local databroker = LibStub ("LibDataBroker-1.1"):NewDataObject (name, {
type = broker.type or "launcher",
icon = broker.icon or [[Interface\PvPRankBadges\PvPRank15]],
@@ -45,12 +114,12 @@ function DF:CreateAddOn (name, global_saved, global_table, options_table, broker
OnTooltipShow = broker.OnTooltipShow,
OnClick = broker_click_function
})
if (databroker and broker.Minimap and global_table.Minimap) then
LibStub ("LibDBIcon-1.0"):Register (name, databroker, addon.db.profile.Minimap)
end
end
if (addon.OnInit) then
xpcall (addon.OnInit, geterrorhandler(), addon)
end
+23
View File
@@ -0,0 +1,23 @@
local DF = _G ["DetailsFramework"]
if (not DF or not DetailsFrameworkCanLoad) then
return
end
--create namespace
DF.Language = {
registeredLanguages = {},
}
function DF.Language.GetWordsFromLanguage(self, language, addonGlobalName)
end
function DF.Language.RegisterLanguage(self, addonGlobalName, language)
local addonObject = _G[addonGlobalName]
addonObject.__language = addonObject.__language or {}
addonObject.__language[language] = {}
return addonObject.__language[language]
end
+2
View File
@@ -10,6 +10,8 @@
<Script file="scrollbar.lua"/>
<Script file="spells.lua"/>
<Script file="math.lua"/>
<Script file="savedvars.lua"/>
<Script file="languages.lua"/>
<Include file="tutorial_alert.xml"/>
<Include file="split_bar.xml"/>
+183
View File
@@ -0,0 +1,183 @@
--stopped doing the duplicate savedTable
local DF = _G ["DetailsFramework"]
if (not DF or not DetailsFrameworkCanLoad) then
return
end
--create namespace
DF.SavedVars = {}
function DF.SavedVars.CreateNewSavedTable(dbTable, savedTableName)
local defaultVars = dbTable.defaultSavedVars
local newSavedTable = DF.table.deploy({}, defaultVars)
dbTable.profiles[savedTableName] = newSavedTable
return newSavedTable
end
function DF.SavedVars.GetOrCreateAddonSavedTablesPlayerList(addonFrame)
local addonGlobalSavedTable = _G[addonFrame.savedVarsName]
local playerList = addonGlobalSavedTable.__savedVarsByGUID
if (not playerList) then
addonGlobalSavedTable.__savedVarsByGUID = {}
end
return addonGlobalSavedTable.__savedVarsByGUID
end
function DF.SavedVars.LoadSavedVarsForPlayer(addonFrame)
local playerSerial = UnitGUID("player")
--savedTableObject is equivalent of "addon.db"
local dbTable = DF.SavedVars.CreateSavedVarsTable(addonFrame, addonFrame.__savedVarsDefaultTemplate)
addonFrame.__savedVarsDefaultTemplate = nil
addonFrame.db = dbTable
--load players list
local savedVarsName = DF.SavedVars.GetOrCreateAddonSavedTablesPlayerList(addonFrame)
local playerSavedTableName = savedVarsName[playerSerial]
if (not playerSavedTableName) then
savedVarsName[playerSerial] = "Default"
playerSavedTableName = savedVarsName[playerSerial]
end
local savedTable = addonFrame.db:GetSavedTable(playerSavedTableName)
if (not savedTable) then
--create a new saved table for this character
savedTable = addonFrame.db:CreateNewSavedTable(playerSavedTableName)
end
addonFrame.db.profile = savedTable
addonFrame.db.currentSavedTableName = playerSavedTableName
return savedTable
end
--base functions
function DF.SavedVars.SetSavedTable(dbTable, savedTableName, createIfNonExistant)
local savedTableToBeApplied = dbTable:GetSavedTable(savedTableName)
if (savedTableToBeApplied) then
--callback unload profile table
local currentSavedTable = dbTable:GetSavedTable(dbTable:GetCurrentSavedTableName())
dbTable:TriggerCallback("OnProfileUnload", currentSavedTable)
dbTable.profile = savedTableToBeApplied
dbTable:TriggerCallback("OnProfileLoad", savedTableToBeApplied)
else
if (createIfNonExistant) then
local newSavedTable = dbTable:CreateNewSavedTable(savedTableName)
--callback unload profile table
local currentSavedTable = dbTable:GetSavedTable(dbTable:GetCurrentSavedTableName())
dbTable:TriggerCallback("OnProfileUnload", currentSavedTable)
dbTable.profile = newSavedTable
dbTable:TriggerCallback("OnProfileLoad", newSavedTable)
else
DF:Msg("profile does not exists", savedTableName)
return
end
end
end
function DF.SavedVars.GetSavedTables(dbTable)
return dbTable.profiles
end
function DF.SavedVars.GetSavedTable(dbTable, savedTableName)
local profiles = dbTable:GetSavedTables()
return profiles[savedTableName]
end
function DF.SavedVars.GetCurrentSavedTableName(dbTable)
return dbTable.currentSavedTableName
end
--duplicate savedTable
function DF.SavedVars.DuplicateSavedTable(dbTable, savedTableName)
local originalSavedTable = dbTable:GetSavedTable(savedTableName)
if (originalSavedTable) then
local newSavedTable = DF.table.copy({}, originalSavedTable)
end
end
--callbacks
function DF.SavedVars.TriggerCallback(dbTable, callbackName, savedTable)
local registeredCallbacksTable = dbTable.registeredCallbacks[callbackName]
for i = 1, #registeredCallbacksTable do
local callback = registeredCallbacksTable[i]
DF:CoreDispatch(dbTable.addonFrame.__name, callback.func, savedTable, unpack(callback.payload))
end
end
function DF.SavedVars.RegisterCallback(dbTable, callbackName, func, ...)
local registeredCallbacksTable = dbTable.registeredCallbacks[callbackName]
if (registeredCallbacksTable) then
--check for duplicates
for i = 1, #registeredCallbacksTable do
if (registeredCallbacksTable[i].func == func) then
return
end
end
--register
registeredCallbacksTable[#registeredCallbacksTable+1] = {func = func, payload = {...}}
return true
end
end
function DF.SavedVars.UnregisterCallback(dbTable, callbackName, func)
local registeredCallbacksTable = dbTable.registeredCallbacks[callbackName]
if (registeredCallbacksTable) then
for i = 1, #registeredCallbacksTable do
if (registeredCallbacksTable[i].func == func) then
tremove(registeredCallbacksTable, i)
return true
end
end
end
end
function DF.SavedVars.CreateSavedVarsTable(addonFrame, templateTable)
local dbTable = {
profiles = {},
defaultSavedVars = templateTable,
currentSavedTableName = "",
addonFrame = addonFrame,
--methods
GetSavedTable = DF.SavedVars.GetSavedTable,
SetSavedTable = DF.SavedVars.SetSavedTable,
GetSavedTables = DF.SavedVars.GetSavedTables,
GetCurrentSavedTableName = DF.SavedVars.GetCurrentSavedTableName,
CreateNewSavedTable = DF.SavedVars.CreateNewSavedTable,
TriggerCallback = DF.SavedVars.TriggerCallback,
--back compatibility with ace3DB
GetCurrentProfile = DF.SavedVars.GetCurrentSavedTableName,
GetProfile = DF.SavedVars.GetSavedTable,
GetProfiles = DF.SavedVars.GetSavedTables,
SetProfile = DF.SavedVars.SetSavedTable,
RegisterCallback = DF.SavedVars.RegisterCallback,
registeredCallbacks = {
["OnProfileLoad"] = {},
["OnProfileUnload"] = {},
["OnProfileCopied"] = {},
["OnProfileReset"] = {},
["OnDatabaseLoad"] = {},
["OnDatabaseShutdown"] = {},
},
}
return dbTable
end