Unwanted mass rename of tinsert to table.insert

This commit is contained in:
Tercio Jose
2023-10-11 20:32:32 -03:00
parent 115ccf7d49
commit 0cca378d2b
32 changed files with 180 additions and 180 deletions
+12 -12
View File
@@ -697,7 +697,7 @@ function SlashCmdList.DETAILS (msg, editbox)
Details.id_frame:SetPoint("center", UIParent, "center")
Details.id_frame:SetBackdrop(backdrop)
tinsert(UISpecialFrames, "DetailsID")
table.insert(UISpecialFrames, "DetailsID")
Details.id_frame.texto = CreateFrame("editbox", nil, Details.id_frame, "BackdropTemplate")
Details.id_frame.texto:SetPoint("topleft", Details.id_frame, "topleft")
@@ -753,7 +753,7 @@ function SlashCmdList.DETAILS (msg, editbox)
Details.id_frame:SetPoint("center", UIParent, "center")
Details.id_frame:SetBackdrop(backdrop)
tinsert(UISpecialFrames, "DetailsID")
table.insert(UISpecialFrames, "DetailsID")
Details.id_frame.texto = CreateFrame("editbox", nil, Details.id_frame, "BackdropTemplate")
Details.id_frame.texto:SetPoint("topleft", Details.id_frame, "topleft")
@@ -1077,7 +1077,7 @@ function SlashCmdList.DETAILS (msg, editbox)
for o = 1, DetailsFramework.EncounterJournal.EJ_GetNumLoot() do
local name, icon, slot, armorType, itemID, link, encounterID = DetailsFramework.EncounterJournal.EJ_GetLootInfoByIndex (o)
r[slot] = r[slot] or {}
tinsert(r[slot], {itemID, encounterID})
table.insert(r[slot], {itemID, encounterID})
total = total + 1
end
end
@@ -1183,7 +1183,7 @@ function SlashCmdList.DETAILS (msg, editbox)
local allspecs = {}
for a, b in pairs(Details.class_specs_coords) do
tinsert(allspecs, a)
table.insert(allspecs, a)
end
for i = 1, 10 do
@@ -1284,7 +1284,7 @@ function SlashCmdList.DETAILS (msg, editbox)
for o = 1, 3 do
local talentID, name, texture, selected, available = GetTalentInfo (i, o, 1)
if (selected) then
tinsert(talents, talentID)
table.insert(talents, talentID)
break
end
end
@@ -1401,18 +1401,18 @@ function SlashCmdList.DETAILS (msg, editbox)
local sectionInfo = C_EncounterJournal.GetSectionInfo (ID)
if (sectionInfo) then
tinsert(result, sectionInfo)
table.insert(result, sectionInfo)
if (sectionInfo.spellID and type(sectionInfo.spellID) == "number" and sectionInfo.spellID ~= 0) then
tinsert(spellIDs, sectionInfo.spellID)
table.insert(spellIDs, sectionInfo.spellID)
end
local nextChild, nextSibling = sectionInfo.firstChildSectionID, sectionInfo.siblingSectionID
if (nextSibling) then
tinsert(nextID, nextSibling)
table.insert(nextID, nextSibling)
end
if (nextChild) then
tinsert(nextID, nextChild)
table.insert(nextID, nextChild)
end
else
break
@@ -1677,7 +1677,7 @@ function Details.RefreshUserList (ignoreIfHidden)
end
if (not foundPlayer) then
tinsert(newList, {playerName, "--", "--"})
table.insert(newList, {playerName, "--", "--"})
end
end
end
@@ -1831,7 +1831,7 @@ function Details:CreateListPanel()
Details.ListPanel:SetPoint("center", UIParent, "center", 300, 0)
Details.ListPanel.barras = {}
tinsert(UISpecialFrames, "DetailsActorsFrame")
table.insert(UISpecialFrames, "DetailsActorsFrame")
Details.ListPanel.close_with_right = true
local container_barras_window = CreateFrame("ScrollFrame", "Details_ActorsBarrasScroll", Details.ListPanel.widget)
@@ -2345,7 +2345,7 @@ if (WOW_PROJECT_ID == WOW_PROJECT_MAINLINE) then
table.sort(playersInTheParty, function(t1, t2) return t1[11] > t2[11] end)
for i = 1, #playersInTheParty do
local keystoneTable = playersInTheParty[i]
tinsert(newData, 1, keystoneTable)
table.insert(newData, 1, keystoneTable)
end
end
end