Unwanted mass rename of tinsert to table.insert
This commit is contained in:
+32
-32
@@ -98,7 +98,7 @@ Details.API_Description = {
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--[=[
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Details.SegmentInfo (segment)
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--=]=]
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tinsert(Details.API_Description.namespaces[1].api, {
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table.insert(Details.API_Description.namespaces[1].api, {
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name = "SegmentInfo",
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desc = "Return a table containing information about the segment.",
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parameters = {
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@@ -139,7 +139,7 @@ end
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--[=[
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Details.SegmentElapsedTime (segment)
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--=]=]
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tinsert(Details.API_Description.namespaces[1].api, {
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table.insert(Details.API_Description.namespaces[1].api, {
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name = "SegmentElapsedTime",
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desc = "Return the total elapsed time of a segment.",
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parameters = {
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@@ -174,7 +174,7 @@ end
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--[=[
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Details.SegmentDamagingUnits (segment)
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--=]=]
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tinsert(Details.API_Description.namespaces[1].api, {
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table.insert(Details.API_Description.namespaces[1].api, {
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name = "SegmentDamagingUnits",
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desc = "Return a numeric (ipairs) table with name of units that inflicted damage on the segment.",
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parameters = {
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@@ -253,7 +253,7 @@ end
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--[=[
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Details.SegmentHealingUnits (segment)
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--=]=]
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tinsert(Details.API_Description.namespaces[1].api, {
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table.insert(Details.API_Description.namespaces[1].api, {
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name = "SegmentHealingUnits",
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desc = "Return a numeric (ipairs) table with name of units that inflicted healing on the segment.",
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parameters = {
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@@ -332,7 +332,7 @@ end
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Details.SegmentTotalDamage (segment)
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--=]=]
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tinsert(Details.API_Description.namespaces[1].api, {
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table.insert(Details.API_Description.namespaces[1].api, {
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name = "SegmentTotalDamage",
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desc = "Query the total damage done in the segment and only by players in the group.",
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parameters = {
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@@ -369,7 +369,7 @@ end
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Details.SegmentTotalHealing (segment)
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--=]=]
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tinsert(Details.API_Description.namespaces[1].api, {
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table.insert(Details.API_Description.namespaces[1].api, {
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name = "SegmentTotalHealing",
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desc = "Query the total healing done in the segment and only by players in the group.",
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parameters = {
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@@ -405,7 +405,7 @@ end
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Details.SegmentPhases (segment)
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--=]=]
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tinsert(Details.API_Description.namespaces[1].api, {
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table.insert(Details.API_Description.namespaces[1].api, {
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name = "SegmentPhases",
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desc = "Return a numeric (ipairs) table with phase numbers available on the segment.",
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parameters = {
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@@ -452,7 +452,7 @@ end
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Details.UnitInfo (unitId, segment)
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--=]=]
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tinsert(Details.API_Description.namespaces[1].api, {
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table.insert(Details.API_Description.namespaces[1].api, {
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name = "UnitInfo",
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desc = "Query basic information about the unit, like class and spec.",
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parameters = {
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@@ -537,7 +537,7 @@ end
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Details.UnitTexture (unitId, segment)
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--=]=]
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tinsert(Details.API_Description.namespaces[1].api, {
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table.insert(Details.API_Description.namespaces[1].api, {
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name = "UnitTexture",
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desc = "Query the icon and texcoords for the class and spec icon.",
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parameters = {
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@@ -616,7 +616,7 @@ end
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--[=[
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Details.UnitDamage (unitId, segment)
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--=]=]
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tinsert(Details.API_Description.namespaces[1].api, {
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table.insert(Details.API_Description.namespaces[1].api, {
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name = "UnitDamage",
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desc = "Query the damage of a unit.",
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parameters = {
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@@ -665,7 +665,7 @@ end
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--[=[
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Details.UnitDamageByPhase (unitId, phaseNumber, segment)
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--=]=]
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tinsert(Details.API_Description.namespaces[1].api, {
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table.insert(Details.API_Description.namespaces[1].api, {
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name = "UnitDamageByPhase",
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desc = "Query the damage of a unit but only for a specific phase of a boss encounter.",
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parameters = {
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@@ -724,7 +724,7 @@ end
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--[=[
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Details.UnitDamageInfo (unitId, segment)
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--=]=]
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tinsert(Details.API_Description.namespaces[1].api, {
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table.insert(Details.API_Description.namespaces[1].api, {
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name = "UnitDamageInfo",
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desc = "Return a table with damage information.",
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parameters = {
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@@ -791,7 +791,7 @@ end
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--[=[
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Details.UnitDamageBySpell (unitId, spellId, segment)
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--=]=]
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tinsert(Details.API_Description.namespaces[1].api, {
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table.insert(Details.API_Description.namespaces[1].api, {
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name = "UnitDamageBySpell",
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desc = "Query the total damage done of a spell casted by the unit.",
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parameters = {
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@@ -861,7 +861,7 @@ end
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--[=[
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Details.UnitDamageSpellInfo (unitId, spellId, segment)
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--=]=]
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tinsert(Details.API_Description.namespaces[1].api, {
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table.insert(Details.API_Description.namespaces[1].api, {
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name = "UnitDamageSpellInfo",
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desc = "Return a table with the spell damage information.",
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parameters = {
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@@ -964,7 +964,7 @@ end
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--[=[
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Details.UnitDamageSpellOnUnit (unitId, spellId, segment)
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--=]=]
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tinsert(Details.API_Description.namespaces[1].api, {
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table.insert(Details.API_Description.namespaces[1].api, {
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name = "UnitDamageSpellOnUnit",
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desc = "Query the damage done of a spell into a specific target.",
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parameters = {
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@@ -1039,7 +1039,7 @@ end
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--[=[
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Details.UnitDamageTaken (unitId, segment)
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--=]=]
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tinsert(Details.API_Description.namespaces[1].api, {
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table.insert(Details.API_Description.namespaces[1].api, {
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name = "UnitDamageTaken",
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desc = "Query the unit damage taken.",
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parameters = {
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@@ -1087,7 +1087,7 @@ end
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--[=[
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Details.UnitDamageOnUnit (unitId, targetUnitId, segment)
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--=]=]
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tinsert(Details.API_Description.namespaces[1].api, {
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table.insert(Details.API_Description.namespaces[1].api, {
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name = "UnitDamageOnUnit",
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desc = "Query the unit damage done on another unit.",
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parameters = {
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@@ -1142,7 +1142,7 @@ end
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--[=[
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Details.UnitDamageTakenFromSpell (unitId, spellId, segment)
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--=]=]
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tinsert(Details.API_Description.namespaces[1].api, {
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table.insert(Details.API_Description.namespaces[1].api, {
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name = "UnitDamageTakenFromSpell",
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desc = "Query the unit damage taken from a spell.",
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parameters = {
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@@ -1218,7 +1218,7 @@ end
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--[=[
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Details.UnitDamagingSpells (unitId, segment)
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--=]=]
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tinsert(Details.API_Description.namespaces[1].api, {
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table.insert(Details.API_Description.namespaces[1].api, {
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name = "UnitDamagingSpells",
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desc = "Return a numeric (ipairs) table with spells IDs used by the unit to apply damage.",
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parameters = {
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@@ -1272,7 +1272,7 @@ end
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--[=[
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Details.UnitDamagingTargets (unitId, segment)
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--=]=]
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tinsert(Details.API_Description.namespaces[1].api, {
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table.insert(Details.API_Description.namespaces[1].api, {
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name = "UnitDamagingTargets",
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desc = "Return a numeric (ipairs) table with names of targets the unit inflicted damage. You may query the amount of damage with Details.UnitDamageOnUnit( unitId, targetName ).",
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parameters = {
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@@ -1326,7 +1326,7 @@ end
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--[=[
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Details.UnitDamagingPets (unitId, segment)
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--=]=]
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tinsert(Details.API_Description.namespaces[1].api, {
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table.insert(Details.API_Description.namespaces[1].api, {
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name = "UnitDamagingPets",
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desc = "Return a numeric (ipairs) table with all pet names the unit used to apply damage. Individual pet information can be queried with Details.UnitDamage( petName ).",
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parameters = {
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@@ -1384,7 +1384,7 @@ end
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--[=[
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Details.UnitHealing (unitId, segment)
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--=]=]
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tinsert(Details.API_Description.namespaces[1].api, {
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table.insert(Details.API_Description.namespaces[1].api, {
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name = "UnitHealing",
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desc = "Query the healing done of a unit.",
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parameters = {
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@@ -1433,7 +1433,7 @@ end
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--[=[
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Details.UnitHealingInfo (unitId, segment)
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--=]=]
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tinsert(Details.API_Description.namespaces[1].api, {
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table.insert(Details.API_Description.namespaces[1].api, {
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name = "UnitHealingInfo",
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desc = "Return a table with healing information.",
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parameters = {
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@@ -1505,7 +1505,7 @@ end
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--[=[
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Details.UnitHealingBySpell (unitId, spellId, segment)
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--=]=]
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tinsert(Details.API_Description.namespaces[1].api, {
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table.insert(Details.API_Description.namespaces[1].api, {
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name = "UnitHealingBySpell",
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desc = "Query the total healing done of a spell casted by the unit.",
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parameters = {
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@@ -1577,7 +1577,7 @@ end
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--[=[
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Details.UnitHealingSpellInfo (unitId, spellId, segment)
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--=]=]
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tinsert(Details.API_Description.namespaces[1].api, {
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table.insert(Details.API_Description.namespaces[1].api, {
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name = "UnitHealingSpellInfo",
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desc = "Return a table with the spell healing information.",
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parameters = {
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@@ -1681,7 +1681,7 @@ end
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--[=[
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Details.UnitHealingSpellOnUnit (unitId, spellId, segment)
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--=]=]
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tinsert(Details.API_Description.namespaces[1].api, {
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table.insert(Details.API_Description.namespaces[1].api, {
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name = "UnitHealingSpellOnUnit",
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desc = "Query the healing done of a spell into a specific target.",
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parameters = {
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@@ -1758,7 +1758,7 @@ end
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--[=[
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Details.UnitHealingTaken (unitId, segment)
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--=]=]
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tinsert(Details.API_Description.namespaces[1].api, {
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table.insert(Details.API_Description.namespaces[1].api, {
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name = "UnitHealingTaken",
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desc = "Query the unit healing taken.",
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parameters = {
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@@ -1808,7 +1808,7 @@ end
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--[=[
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Details.UnitHealingOnUnit (unitId, targetUnitId, segment)
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--=]=]
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tinsert(Details.API_Description.namespaces[1].api, {
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table.insert(Details.API_Description.namespaces[1].api, {
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name = "UnitHealingOnUnit",
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desc = "Query the unit healing done on another unit.",
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parameters = {
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@@ -1866,7 +1866,7 @@ end
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--[=[
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Details.UnitHealingTakenFromSpell (unitId, spellId, segment)
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--=]=]
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tinsert(Details.API_Description.namespaces[1].api, {
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table.insert(Details.API_Description.namespaces[1].api, {
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name = "UnitHealingTakenFromSpell",
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desc = "Query the unit healing taken from a spell.",
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parameters = {
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@@ -1943,7 +1943,7 @@ end
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--[=[
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Details.UnitHealingSpells (unitId, segment)
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--=]=]
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tinsert(Details.API_Description.namespaces[1].api, {
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table.insert(Details.API_Description.namespaces[1].api, {
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name = "UnitHealingSpells",
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desc = "Return a numeric (ipairs) table with spells IDs used by the unit to apply healing.",
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parameters = {
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@@ -1998,7 +1998,7 @@ end
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--[=[
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Details.UnitHealingTargets (unitId, segment)
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--=]=]
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tinsert(Details.API_Description.namespaces[1].api, {
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table.insert(Details.API_Description.namespaces[1].api, {
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name = "UnitHealingTargets",
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desc = "Return a numeric (ipairs) table with names of targets the unit applied heal. You may query the amount of damage with Details.UnitHealingOnUnit( unitId, targetName ).",
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parameters = {
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@@ -2053,7 +2053,7 @@ end
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--[=[
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Details.UnitHealingPets (unitId, segment)
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--=]=]
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tinsert(Details.API_Description.namespaces[1].api, {
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table.insert(Details.API_Description.namespaces[1].api, {
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name = "UnitHealingPets",
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desc = "Return a numeric (ipairs) table with all pet names the unit used to apply healing. Individual pet information can be queried with Details.UnitHealing( petName ).",
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parameters = {
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@@ -49,7 +49,7 @@ function Details:BossModsLink()
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local currentCombat = Details:GetCurrentCombat()
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local combatTime = currentCombat:GetCombatTime()
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if (combatTime > 5) then
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tinsert(currentCombat.PhaseData, {phase, combatTime})
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table.insert(currentCombat.PhaseData, {phase, combatTime})
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end
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Details:SendEvent("COMBAT_ENCOUNTER_PHASE_CHANGED", nil, phase)
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end
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@@ -79,7 +79,7 @@ function Details:BossModsLink()
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local currentCombat = Details:GetCurrentCombat()
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local combatTime = currentCombat:GetCombatTime()
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if (combatTime > 5) then
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tinsert(currentCombat.PhaseData, {phase, combatTime})
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table.insert(currentCombat.PhaseData, {phase, combatTime})
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end
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Details:SendEvent("COMBAT_ENCOUNTER_PHASE_CHANGED", nil, phase)
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+1
-1
@@ -435,7 +435,7 @@ function Details.Coach.Server.AddPlayerDeath(playerName, data)
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local utilityActorObject = utilityContainer:GetOrCreateActor(playerGUID, playerName, playerFlag, true)
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if (utilityActorObject) then
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tinsert(currentCombat.last_events_tables, deathLog)
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table.insert(currentCombat.last_events_tables, deathLog)
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--tag the misc container as need refresh
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currentCombat[DETAILS_ATTRIBUTE_MISC].need_refresh = true
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end
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@@ -201,7 +201,7 @@ function Details.BuildDeathTableFromRecap (recapID)
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not spellId and {spellId, spellName, texture},
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}
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tinsert(ArtificialDeathLog[1], ev)
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table.insert(ArtificialDeathLog[1], ev)
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ArtificialDeathLog.n = ArtificialDeathLog.n + 1
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end
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@@ -284,7 +284,7 @@ function Details.OpenDetailsDeathRecap (segment, RecapID, fromChat)
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segmentButton:SetScript("OnClick", function()
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OpenDetailsDeathRecapAtSegment (i)
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end)
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tinsert(Details.DeathRecap.Segments, i, segmentButton)
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table.insert(Details.DeathRecap.Segments, i, segmentButton)
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end
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end
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@@ -393,7 +393,7 @@ function Details.OpenDetailsDeathRecap (segment, RecapID, fromChat)
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local BiggestDamageHits = {}
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for i = #events, 1, -1 do
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tinsert(BiggestDamageHits, events [i])
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table.insert(BiggestDamageHits, events [i])
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end
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table.sort (BiggestDamageHits, function(t1, t2)
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return t1[3] > t2[3]
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@@ -423,7 +423,7 @@ function Details.OpenDetailsDeathRecap (segment, RecapID, fromChat)
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end
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end
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if (not haveHitKill) then
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tinsert(BiggestDamageHits, 1, hitKill)
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table.insert(BiggestDamageHits, 1, hitKill)
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end
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end
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@@ -441,7 +441,7 @@ function Details.OpenDetailsDeathRecap (segment, RecapID, fromChat)
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end
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end
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if (not alreadyHave) then
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tinsert(BiggestDamageHits, event)
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table.insert(BiggestDamageHits, event)
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if (#BiggestDamageHits == 10) then
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break
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end
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+11
-11
@@ -107,7 +107,7 @@ local addPlayerDamage = function(unitName, unitRealm)
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local eDps = damageDone / currentCombat:GetCombatTime()
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--add the damage to the chart table
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tinsert(playerData.ChartData, eDps)
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table.insert(playerData.ChartData, eDps)
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--mythicDungeonCharts:Debug("Added dps for " , CLName, ":", eDps)
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if (eDps > playerData.ChartData.max_value) then
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@@ -119,7 +119,7 @@ local addPlayerDamage = function(unitName, unitRealm)
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playerData.LastDamage = damageDone
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--add the damage to the chart table
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tinsert(playerData.ChartData, damageDiff)
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table.insert(playerData.ChartData, damageDiff)
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--mythicDungeonCharts:Debug("Added damage for " , CLName, ":", damageDiff)
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if (damageDiff > playerData.ChartData.max_value) then
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@@ -128,7 +128,7 @@ local addPlayerDamage = function(unitName, unitRealm)
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end
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else
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--player still didn't made anything on this combat, so just add zero
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tinsert(playerData.ChartData, 0)
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table.insert(playerData.ChartData, 0)
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end
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end
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end
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@@ -170,7 +170,7 @@ function mythicDungeonCharts:OnBossDefeated()
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if (mythicDungeonCharts.ChartTable and mythicDungeonCharts.ChartTable.Running and bossInfo) then
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local copiedBossInfo = Details:GetFramework().table.copy({}, bossInfo)
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tinsert(mythicDungeonCharts.ChartTable.BossDefeated, {time() - mythicDungeonCharts.ChartTable.StartTime, copiedBossInfo, currentCombat:GetCombatTime()})
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table.insert(mythicDungeonCharts.ChartTable.BossDefeated, {time() - mythicDungeonCharts.ChartTable.StartTime, copiedBossInfo, currentCombat:GetCombatTime()})
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mythicDungeonCharts:Debug("Boss defeated, time saved", currentCombat:GetCombatTime())
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else
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if (mythicDungeonCharts.ChartTable and mythicDungeonCharts.ChartTable.EndTime ~= -1) then
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@@ -180,7 +180,7 @@ function mythicDungeonCharts:OnBossDefeated()
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if (bossInfo) then
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local copiedBossInfo = Details:GetFramework().table.copy({}, bossInfo)
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tinsert(mythicDungeonCharts.ChartTable.BossDefeated, {time() - mythicDungeonCharts.ChartTable.StartTime, copiedBossInfo, currentCombat:GetCombatTime()})
|
||||
table.insert(mythicDungeonCharts.ChartTable.BossDefeated, {time() - mythicDungeonCharts.ChartTable.StartTime, copiedBossInfo, currentCombat:GetCombatTime()})
|
||||
mythicDungeonCharts:Debug("Boss defeated, time saved, but used time aproximation:", mythicDungeonCharts.ChartTable.EndTime + 2, now, currentCombat:GetCombatTime())
|
||||
end
|
||||
end
|
||||
@@ -382,7 +382,7 @@ function mythicDungeonCharts.ShowChart()
|
||||
--titleLabelMinimized:SetPoint("top", titlebarMinimized , "top", 0, -5)
|
||||
dungeonChartFrame.TitleTextMinimized = titleLabelMinimized
|
||||
|
||||
tinsert(UISpecialFrames, "DetailsMythicDungeonChartFrame")
|
||||
table.insert(UISpecialFrames, "DetailsMythicDungeonChartFrame")
|
||||
|
||||
--register to libwindow
|
||||
local LibWindow = LibStub("LibWindow-1.1")
|
||||
@@ -651,7 +651,7 @@ function mythicDungeonCharts.ShowChart()
|
||||
chartData.max_value = maxValue
|
||||
|
||||
mythicDungeonCharts.Frame.ChartFrame:AddLine(chartData, lineColor, lineName, combatTime, texture, "SMA")
|
||||
tinsert(mythicDungeonCharts.PlayerGraphIndex, playerName)
|
||||
table.insert(mythicDungeonCharts.PlayerGraphIndex, playerName)
|
||||
end
|
||||
|
||||
mythicDungeonCharts.Frame.ChartFrame:RefreshBossTimeline(mythicDungeonCharts.ChartTable.BossDefeated, mythicDungeonCharts.ChartTable.ElapsedTime)
|
||||
@@ -661,8 +661,8 @@ function mythicDungeonCharts.ShowChart()
|
||||
for i, bossTable in ipairs(mythicDungeonCharts.ChartTable.BossDefeated) do
|
||||
local combatTime = bossTable [3] or math.random(10, 30)
|
||||
|
||||
tinsert(bossTimeTable, bossTable[1])
|
||||
tinsert(bossTimeTable, bossTable[1] - combatTime)
|
||||
table.insert(bossTimeTable, bossTable[1])
|
||||
table.insert(bossTimeTable, bossTable[1] - combatTime)
|
||||
end
|
||||
|
||||
mythicDungeonCharts.Frame.ChartFrame:AddOverlay(bossTimeTable, {1, 1, 1, 0.05}, "Show Boss", "")
|
||||
@@ -757,7 +757,7 @@ function mythicDungeonCharts:CustomDrawLine (C, sx, sy, ex, ey, w, color, layer,
|
||||
T:SetTexture(TextureDirectory.."line")
|
||||
end
|
||||
|
||||
tinsert(C.GraphLib_Lines_Used, T)
|
||||
table.insert(C.GraphLib_Lines_Used, T)
|
||||
|
||||
T:SetDrawLayer(layer or "ARTWORK")
|
||||
|
||||
@@ -832,7 +832,7 @@ function mythicDungeonCharts:CustomDrawLine (C, sx, sy, ex, ey, w, color, layer,
|
||||
pixelFrame:SetPoint("BOTTOMLEFT", C, relPoint, cx - Bwid, cy - Bhgt)
|
||||
pixelFrame:SetPoint("TOPRIGHT", C, relPoint, cx + Bwid, cy + Bhgt)
|
||||
|
||||
tinsert(mythicDungeonCharts.Frame.ChartFrame.FrameInUse, pixelFrame)
|
||||
table.insert(mythicDungeonCharts.Frame.ChartFrame.FrameInUse, pixelFrame)
|
||||
pixelFrame.PlayerName = playerName
|
||||
pixelFrame.Height = ey
|
||||
|
||||
|
||||
@@ -29,7 +29,7 @@ end
|
||||
|
||||
function Details222.MythicPlus.LogStep(log)
|
||||
local today = date("%d/%m/%y %H:%M:%S")
|
||||
tinsert(Details.mythic_plus_log, 1, today .. "|" .. log)
|
||||
table.insert(Details.mythic_plus_log, 1, today .. "|" .. log)
|
||||
tremove(Details.mythic_plus_log, 50)
|
||||
end
|
||||
|
||||
@@ -439,7 +439,7 @@ function DetailsMythicPlusFrame.BossDefeated(this_is_end_end, encounterID, encou
|
||||
local mythicDungeonInfo = pastCombat:GetMythicDungeonInfo() -- .is_mythic_dungeon only boss, trash overall and run overall have it
|
||||
if (not mythicDungeonInfo or not mythicDungeonInfo.TrashOverallSegment) then
|
||||
--trash segment found, schedule to merge
|
||||
tinsert(segmentsToMerge, pastCombat)
|
||||
table.insert(segmentsToMerge, pastCombat)
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -545,7 +545,7 @@ function DetailsMythicPlusFrame.MythicDungeonFinished (fromZoneLeft)
|
||||
end
|
||||
|
||||
--merge this segment
|
||||
tinsert(segmentsToMerge, pastCombat)
|
||||
table.insert(segmentsToMerge, pastCombat)
|
||||
|
||||
if (DetailsMythicPlusFrame.DevelopmentDebug) then
|
||||
print("MythicDungeonFinished() > found after last boss combat")
|
||||
|
||||
+1
-1
@@ -13,7 +13,7 @@ local strsplit = _G.strsplit
|
||||
local floor = _G.floor
|
||||
local tremove = _G.tremove
|
||||
local UnitName = _G.UnitName
|
||||
local tinsert = _G.tinsert
|
||||
local tinsert = tinsert
|
||||
local IsInRaid = _G.IsInRaid
|
||||
local GetNumGroupMembers = _G.GetNumGroupMembers
|
||||
local GetRaidRosterInfo = _G.GetRaidRosterInfo
|
||||
|
||||
@@ -39,8 +39,8 @@ plater_integration_frame.OnTickFrameFunc = function(self, deltaTime)
|
||||
damageTable.CurrentDamageFromPlayer = damageTable.CurrentDamageFromPlayer + damageOnThisUpdateFromPlayer
|
||||
|
||||
--add to the buffer the damage added
|
||||
tinsert(damageTable.RealTimeBuffer, 1, damageOnThisUpdate)
|
||||
tinsert(damageTable.RealTimeBufferFromPlayer, 1, damageOnThisUpdateFromPlayer)
|
||||
table.insert(damageTable.RealTimeBuffer, 1, damageOnThisUpdate)
|
||||
table.insert(damageTable.RealTimeBufferFromPlayer, 1, damageOnThisUpdateFromPlayer)
|
||||
|
||||
--remove the damage from the buffer
|
||||
local damageRemoved = tremove(damageTable.RealTimeBuffer, CONST_BUFFER_SIZE + 1)
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
local C_Timer = _G.C_Timer
|
||||
local DetailsFramework = _G.DetailsFramework
|
||||
local tinsert = _G.tinsert
|
||||
local tinsert = tinsert
|
||||
local addonName, Details222 = ...
|
||||
|
||||
function Details.InstallRaidInfo()
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
desc = ""
|
||||
end
|
||||
|
||||
tinsert(_detalhes.row_animation_pool, {name = name, desc = desc, func = func, options = options})
|
||||
table.insert(_detalhes.row_animation_pool, {name = name, desc = desc, func = func, options = options})
|
||||
return true
|
||||
|
||||
end
|
||||
@@ -48,7 +48,7 @@
|
||||
function _detalhes:GetRowAnimationList()
|
||||
local t = {}
|
||||
for key, value in ipairs(_detalhes.row_animation_pool) do
|
||||
tinsert(t, value.name)
|
||||
table.insert(t, value.name)
|
||||
end
|
||||
return t
|
||||
end
|
||||
|
||||
@@ -11,7 +11,7 @@ function Details:WipeConfig()
|
||||
wipeButton:SetScript("OnClick", function() Details.wipe_full_config = true; ReloadUI(); end)
|
||||
wipeButton:SetPoint("center", UIParent, "center", 0, 0)
|
||||
|
||||
tinsert(UISpecialFrames, "DetailsResetConfigButton")
|
||||
table.insert(UISpecialFrames, "DetailsResetConfigButton")
|
||||
|
||||
DetailsFramework:ApplyStandardBackdrop(wipeButton)
|
||||
|
||||
|
||||
+12
-12
@@ -697,7 +697,7 @@ function SlashCmdList.DETAILS (msg, editbox)
|
||||
Details.id_frame:SetPoint("center", UIParent, "center")
|
||||
Details.id_frame:SetBackdrop(backdrop)
|
||||
|
||||
tinsert(UISpecialFrames, "DetailsID")
|
||||
table.insert(UISpecialFrames, "DetailsID")
|
||||
|
||||
Details.id_frame.texto = CreateFrame("editbox", nil, Details.id_frame, "BackdropTemplate")
|
||||
Details.id_frame.texto:SetPoint("topleft", Details.id_frame, "topleft")
|
||||
@@ -753,7 +753,7 @@ function SlashCmdList.DETAILS (msg, editbox)
|
||||
Details.id_frame:SetPoint("center", UIParent, "center")
|
||||
Details.id_frame:SetBackdrop(backdrop)
|
||||
|
||||
tinsert(UISpecialFrames, "DetailsID")
|
||||
table.insert(UISpecialFrames, "DetailsID")
|
||||
|
||||
Details.id_frame.texto = CreateFrame("editbox", nil, Details.id_frame, "BackdropTemplate")
|
||||
Details.id_frame.texto:SetPoint("topleft", Details.id_frame, "topleft")
|
||||
@@ -1077,7 +1077,7 @@ function SlashCmdList.DETAILS (msg, editbox)
|
||||
for o = 1, DetailsFramework.EncounterJournal.EJ_GetNumLoot() do
|
||||
local name, icon, slot, armorType, itemID, link, encounterID = DetailsFramework.EncounterJournal.EJ_GetLootInfoByIndex (o)
|
||||
r[slot] = r[slot] or {}
|
||||
tinsert(r[slot], {itemID, encounterID})
|
||||
table.insert(r[slot], {itemID, encounterID})
|
||||
total = total + 1
|
||||
end
|
||||
end
|
||||
@@ -1183,7 +1183,7 @@ function SlashCmdList.DETAILS (msg, editbox)
|
||||
local allspecs = {}
|
||||
|
||||
for a, b in pairs(Details.class_specs_coords) do
|
||||
tinsert(allspecs, a)
|
||||
table.insert(allspecs, a)
|
||||
end
|
||||
|
||||
for i = 1, 10 do
|
||||
@@ -1284,7 +1284,7 @@ function SlashCmdList.DETAILS (msg, editbox)
|
||||
for o = 1, 3 do
|
||||
local talentID, name, texture, selected, available = GetTalentInfo (i, o, 1)
|
||||
if (selected) then
|
||||
tinsert(talents, talentID)
|
||||
table.insert(talents, talentID)
|
||||
break
|
||||
end
|
||||
end
|
||||
@@ -1401,18 +1401,18 @@ function SlashCmdList.DETAILS (msg, editbox)
|
||||
local sectionInfo = C_EncounterJournal.GetSectionInfo (ID)
|
||||
|
||||
if (sectionInfo) then
|
||||
tinsert(result, sectionInfo)
|
||||
table.insert(result, sectionInfo)
|
||||
|
||||
if (sectionInfo.spellID and type(sectionInfo.spellID) == "number" and sectionInfo.spellID ~= 0) then
|
||||
tinsert(spellIDs, sectionInfo.spellID)
|
||||
table.insert(spellIDs, sectionInfo.spellID)
|
||||
end
|
||||
|
||||
local nextChild, nextSibling = sectionInfo.firstChildSectionID, sectionInfo.siblingSectionID
|
||||
if (nextSibling) then
|
||||
tinsert(nextID, nextSibling)
|
||||
table.insert(nextID, nextSibling)
|
||||
end
|
||||
if (nextChild) then
|
||||
tinsert(nextID, nextChild)
|
||||
table.insert(nextID, nextChild)
|
||||
end
|
||||
else
|
||||
break
|
||||
@@ -1677,7 +1677,7 @@ function Details.RefreshUserList (ignoreIfHidden)
|
||||
end
|
||||
|
||||
if (not foundPlayer) then
|
||||
tinsert(newList, {playerName, "--", "--"})
|
||||
table.insert(newList, {playerName, "--", "--"})
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -1831,7 +1831,7 @@ function Details:CreateListPanel()
|
||||
Details.ListPanel:SetPoint("center", UIParent, "center", 300, 0)
|
||||
Details.ListPanel.barras = {}
|
||||
|
||||
tinsert(UISpecialFrames, "DetailsActorsFrame")
|
||||
table.insert(UISpecialFrames, "DetailsActorsFrame")
|
||||
Details.ListPanel.close_with_right = true
|
||||
|
||||
local container_barras_window = CreateFrame("ScrollFrame", "Details_ActorsBarrasScroll", Details.ListPanel.widget)
|
||||
@@ -2345,7 +2345,7 @@ if (WOW_PROJECT_ID == WOW_PROJECT_MAINLINE) then
|
||||
table.sort(playersInTheParty, function(t1, t2) return t1[11] > t2[11] end)
|
||||
for i = 1, #playersInTheParty do
|
||||
local keystoneTable = playersInTheParty[i]
|
||||
tinsert(newData, 1, keystoneTable)
|
||||
table.insert(newData, 1, keystoneTable)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -9,7 +9,7 @@ do
|
||||
local setmetatable = setmetatable
|
||||
local GetSpellInfo = GetSpellInfo
|
||||
local unpack = unpack
|
||||
local tinsert = tinsert
|
||||
local tinsert = table.insert
|
||||
local tremove = tremove
|
||||
local C_Timer = C_Timer
|
||||
|
||||
|
||||
Reference in New Issue
Block a user