- Fixed an issue with overall data where max/min amount for spell was being calculated wrong.
- Fixed a problem while reporting enemy damage taken. - Fixed an issue with damage taken by spell where some spells wasn't shown. - Fixed window positioning when changing from Solo mode to Group mode. - Fixed a accuracy problem with shaman's spirit link toten where its life exchange was considered healing done. - Few improvements on tooltips. - Boss segments now need to have at least 30 seconds to be added on the overall data. - When the segment limit is reach, segments with less combat time will be erased instead of the olders. - Added item level tracker. - Added an option for change the amount of lines on death log. - Added custom display for CC done.
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@@ -115,6 +115,7 @@ do
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window_color_texture:SetAlpha (1)
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GameCooltip:Reset()
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_detalhes:CooltipPreset (1)
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GameCooltip:SetBackdrop (1, _detalhes.tooltip_backdrop, backgroundColor, _detalhes.tooltip_border_color)
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GameCooltip:AddLine (Loc ["STRING_OPTIONS_INSTANCE_COLOR"])
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GameCooltip:SetOwner (window_color.widget)
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GameCooltip:SetType ("tooltip")
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@@ -142,6 +143,7 @@ do
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options_button_texture:SetAlpha (1)
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GameCooltip:Reset()
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_detalhes:CooltipPreset (1)
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GameCooltip:SetBackdrop (1, _detalhes.tooltip_backdrop, backgroundColor, _detalhes.tooltip_border_color)
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GameCooltip:AddLine (Loc ["STRING_INTERFACE_OPENOPTIONS"])
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GameCooltip:SetOwner (window_color.widget)
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GameCooltip:SetType ("tooltip")
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@@ -591,6 +593,8 @@ function _detalhes:FastSwitch (_this)
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GameCooltip:SetColor (1, {.1, .1, .1, .3})
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GameCooltip:SetColor (2, {.1, .1, .1, .3})
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GameCooltip:SetOption ("HeightAnchorMod", -7)
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GameCooltip:SetBackdrop (1, _detalhes.tooltip_backdrop, backgroundColor, _detalhes.tooltip_border_color)
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GameCooltip:SetBackdrop (2, _detalhes.tooltip_backdrop, backgroundColor, _detalhes.tooltip_border_color)
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GameCooltip:ShowCooltip()
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else --> botão esquerdo
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@@ -885,6 +889,9 @@ local onenter = function (self)
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GameCooltip:SetOption ("YSpacingMod", 0)
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GameCooltip:SetOption ("IgnoreButtonAutoHeight", false)
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GameCooltip:SetBackdrop (1, _detalhes.tooltip_backdrop, backgroundColor, _detalhes.tooltip_border_color)
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GameCooltip:SetBackdrop (2, _detalhes.tooltip_backdrop, backgroundColor, _detalhes.tooltip_border_color)
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GameCooltip:Show()
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else
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GameCooltip:Hide()
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@@ -921,6 +928,8 @@ local oniconenter = function (self)
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GameCooltip:SetOption ("YSpacingMod", 0)
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GameCooltip:SetOption ("IgnoreButtonAutoHeight", false)
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GameCooltip:SetBackdrop (1, _detalhes.tooltip_backdrop, backgroundColor, _detalhes.tooltip_border_color)
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GameCooltip:Show()
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end
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