/run Details.show_warning_id1 = false; to stop combatlog type warnings

This commit is contained in:
Tercio Jose
2022-11-24 12:58:26 -03:00
parent 1f60774981
commit 089c6cc50c
3 changed files with 7 additions and 3 deletions
+2 -2
View File
@@ -6,8 +6,8 @@
local addonName, Details222 = ...
local version, build, date, tocversion = GetBuildInfo()
_detalhes.build_counter = 10284
_detalhes.alpha_build_counter = 10284 --if this is higher than the regular counter, use it instead
_detalhes.build_counter = 10285
_detalhes.alpha_build_counter = 10285 --if this is higher than the regular counter, use it instead
_detalhes.dont_open_news = true
_detalhes.game_version = version
_detalhes.userversion = version .. " " .. _detalhes.build_counter
+3 -1
View File
@@ -5165,7 +5165,9 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
if (not isWOTLK) then
C_Timer.After(1, function()
if (C_CVar.GetCVar("AdvancedCombatLogging") == "1") then
Details:Msg("you have Advanced Combat Logging enabled, your numbers might be different of other players (bug in the game).")
if (Details.show_warning_id1) then
Details:Msg("you have Advanced Combat Logging enabled, your numbers might be different of other players (bug in the game).")
end
end
end)
end
+2
View File
@@ -1354,6 +1354,8 @@ local default_global_data = {
current_exp_raid_encounters = {},
installed_skins_cache = {},
show_warning_id1 = true,
combat_id_global = 0,
slash_me_used = false,