- new API: Details:GetEncounterInfoFromEncounterName (ID, encountername), returns encounter info.
- Tweaks for Legion Dungeon. - Framework update to v35. - Solved an issue with bookmarks where the background sometimes was a light silver. - Sovelod an issue with the display menu where sometimes it wasn't changeing the display. - new tooltip design.
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+4
-4
@@ -39,11 +39,11 @@ do
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frame.background = frame:CreateTexture (nil, "background")
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frame.background:SetTexture ("Interface\\AddOns\\Details\\images\\background")
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--frame.background:SetTexture ([[Interface\SPELLBOOK\Spellbook-Page-1]])
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frame.background:SetTexCoord (331/512, 63/512, 109/512, 143/512)
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--frame.background:SetTexCoord (331/512, 63/512, 109/512, 143/512)
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frame.background:SetAllPoints()
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frame.background:SetDesaturated (true)
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--frame.background:SetVertexColor (1, 1, 1, 0.1)
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frame.background:SetVertexColor (.8, .8, .8, 0.8)
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frame.background:SetVertexColor (0, 0, 0, .8)
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frame.topbg = frame:CreateTexture (nil, "background")
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frame.topbg:SetTexture ("Interface\\AddOns\\Details\\images\\background")
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@@ -543,7 +543,7 @@ do
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function _detalhes.switch:CloseMe()
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_detalhes.switch.frame:Hide()
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GameCooltip:Hide()
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_detalhes.switch.frame:SetBackdropColor (24/255, 24/255, 24/255, .8)
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_detalhes.switch.frame:SetBackdropColor (0, 0, 0, .7)
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_detalhes.switch.current_instancia:StatusBarAlert (nil)
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_detalhes.switch.current_instancia = nil
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end
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@@ -847,7 +847,7 @@ function _detalhes.switch:ShowMe (instancia)
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_detalhes.switch.frame:SetPoint ("topleft", instancia.baseframe, "topleft", 0, 1)
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_detalhes.switch.frame:SetPoint ("bottomright", instancia.baseframe, "bottomright", 0, 1)
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_detalhes.switch.frame:SetBackdropColor (0.094, 0.094, 0.094, .8)
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_detalhes.switch.frame:SetBackdropColor (0, 0, 0, .7)
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local altura = instancia.baseframe:GetHeight()
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local mostrar_quantas = _math_floor (altura / _detalhes.switch.button_height) * 2
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