- new API: Details:GetEncounterInfoFromEncounterName (ID, encountername), returns encounter info.
- Tweaks for Legion Dungeon. - Framework update to v35. - Solved an issue with bookmarks where the background sometimes was a light silver. - Sovelod an issue with the display menu where sometimes it wasn't changeing the display. - new tooltip design.
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+5
-3
@@ -1306,6 +1306,8 @@
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end
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end
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local bgColor, borderColor = {0.37, 0.37, 0.37, 1}, {0, 0, 0, .2}
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function _detalhes:BuildInstanceBarTooltip (frame)
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local GameCooltip = GameCooltip
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@@ -1318,8 +1320,8 @@
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GameCooltip:SetOption ("TextColorRight", _detalhes.tooltip.fontcolor_right)
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GameCooltip:SetOption ("TextShadow", _detalhes.tooltip.fontshadow and "OUTLINE")
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GameCooltip:SetOption ("LeftBorderSize", -8)
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GameCooltip:SetOption ("RightBorderSize", 8)
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GameCooltip:SetOption ("LeftBorderSize", -4)
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GameCooltip:SetOption ("RightBorderSize", 4)
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GameCooltip:SetOption ("ButtonsYMod", 4)
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GameCooltip:SetOption ("RightTextMargin", 0)
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@@ -1328,7 +1330,7 @@
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GameCooltip:SetOption ("StatusBarTexture", [[Interface\AddOns\Details\images\bar_background]])
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--GameCooltip:SetBackdrop (1, _detalhes.tooltip_backdrop, backgroundColor, _detalhes.tooltip_border_color) --{.090, .090, .188, .1}
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GameCooltip:SetBackdrop (1, _detalhes.cooltip_preset2_backdrop, {0.37, 0.37, 0.37, 1}, {0, 0, 0, 1})
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GameCooltip:SetBackdrop (1, _detalhes.cooltip_preset2_backdrop, bgColor, borderColor)
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local myPoint = _detalhes.tooltip.anchor_point
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local anchorPoint = _detalhes.tooltip.anchor_relative
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