Fixing the statusbar color for the player breakdown window not showing on 10.0
This commit is contained in:
@@ -5605,8 +5605,8 @@ local function CriaTexturaBarra(newLine)
|
||||
local texturePath = SharedMedia:Fetch("statusbar", _detalhes.player_details_window.bar_texture)
|
||||
textureObject:SetTexture(texturePath)
|
||||
newLine.textura:SetStatusBarTexture(textureObject)
|
||||
newLine.textura:SetStatusBarColor(.5, .5, .5, 1) --SetColorFill(r, g, b, a)
|
||||
--newLine.textura:SetColorFill(.5, .5, .5, 1) --(r, g, b, a)
|
||||
newLine.textura:SetStatusBarColor(.5, .5, .5, 1)
|
||||
--newLine.textura:SetColorFill(.5, .5, .5, 1) --(r, g, b, a) --only in 10.0?
|
||||
newLine.textura:SetMinMaxValues(0, 100)
|
||||
|
||||
local backgroundTexture = newLine.textura:CreateTexture(nil, "background")
|
||||
|
||||
Reference in New Issue
Block a user